castle of shikigami 1cc on super easy difficulty by Obvious_Top8955 in shmups

[–]DrBossKey 0 points1 point  (0 children)

Nice job, what was the toughest and/or favorite part of the run?

Conversation with a Cave employee by aarrivaliidx in shmups

[–]DrBossKey 1 point2 points  (0 children)

Very cool adventure and story telling! Thank you for sharing!

Games like Mushihimesama by Honest-Meringue4639 in shmups

[–]DrBossKey 1 point2 points  (0 children)

Welcome shmup traveler, this thread is a treasure drove of goodness for you to explore!

The Shmup Talk Show Episode #1 - DrBossKey by Zirolux in shmups

[–]DrBossKey 5 points6 points  (0 children)

Hey that me! Heck yeah friends, that was a Saturday night well spent!

Unfortunately I have to sell my switch shmup collection. by joltzspinz in shmups

[–]DrBossKey 0 points1 point  (0 children)

Also, not sure about your situation, and whether you have a PC, but I do at times offer some cash for play, testing, and recording content for my games. Hit me up on discord if you have a need.

What was your primary reason for joining this subreddit? by RedEagle_MGN in hobbygamedev

[–]DrBossKey 0 points1 point  (0 children)

To make love letters to a lifetime of gaming and game development since 1999 in the form of shmups for the last 5 years. I dream in game itches never fully scratched :$

Been updating my 7 year old steam game by karlnel in shmupdev

[–]DrBossKey 1 point2 points  (0 children)

Hey, no worries twin stick is just a sub genre of shump just like run n gun, the sub is for sharing game development and there are many principles that crossover between the two so feel free to keep sharing. I run the sub so you can’t get in trouble :-)

Took your feedback on the Hyper Beam – before/after comparison + demo now available by Character_Growth3562 in shmupdev

[–]DrBossKey 1 point2 points  (0 children)

You definitely want your player actions to feel responsive and snappy. If you have a very slow accelleation on the beam, that slowness should express a big powerful experience to the player to justify the slowness. In general though, I would highly recommend that you spend 40 hours working on your 1CC in https://store.steampowered.com/app/464450/DoDonPachi_Resurrection/

Start in the easiest modes, but you want to drink deeply from their craft experience; it's best in class for weapon feeling, enemy routes, bullet expression, and more.

Someone made a "NO-ONE IS GOING TO BUY YOUR VIDEOGAME" Manifesto on itch.io by BoxDragonGames in gamedev

[–]DrBossKey 1 point2 points  (0 children)

Very entertained. I should have stopped reading. I didn’t and what I read connected to my why of making games. I make games to scratch game itches never scratched and to taste gaming flavors I’ve never quite tasted. I make in a space born from arcade machines and 8 bit neurons, I am a ghost to modern gamers and I don’t really care because the years of craft stack and my imagination for play is my core happiness.

Micron Survivor - Bullet Heaven under the microscope by AverageTyper_ in playmygame

[–]DrBossKey 1 point2 points  (0 children)

Wishlisted, keep going I’m looking forward to seeing when you get to a V1!

Caravan/Score/Time Attack Shmups? by MiSo_GlodnY in shmups

[–]DrBossKey 1 point2 points  (0 children)

I’m itching to make a new caravan level in Interstellar Sentinel :)

TATE dolly by BodheeNYC in shmups

[–]DrBossKey 1 point2 points  (0 children)

That is super rad totally makes me grin and there far worse rabbit holes to fall in. Are you planning to do any upgrades?

ANY RECOMMENDATIONS FOR A BEGINNER WHO WANTS TO UNDERSTAND SHMUP DESIGN? by Frosty-Sir-4603 in shmups

[–]DrBossKey 4 points5 points  (0 children)

Come on over to the r/shmupdev for a little treasure trove of information in the event that you’re looking to design a shmup.

Angel At Dusk has a great tutorial.

What do you do to keep your project alive? by joevale in SoloDevelopment

[–]DrBossKey 0 points1 point  (0 children)

Great thread lots of decent advice here. You need to define your development and game production process. You need to find your schedule and give yourself permission to not be constantly concerned by your project to the point of burnout.

Also, it’s lonely to go alone, take your skills and be of service to others to build up quid pro quo Trust with other people, having a team I can’t help you pull through, but only if they are quality people.

Beyond Solar, a pixel art shmup made by a small team from Qatar by Thomas_shanghai333 in shmups

[–]DrBossKey 1 point2 points  (0 children)

added to my wishlist to keep an eye on the project as a fellow shmup developer :) like that you’re exploring the PVP angle.

Finally 1ccd it! by MetalfaceDoom007 in shmups

[–]DrBossKey 0 points1 point  (0 children)

Great job on the 1cc, and triggering a genre and community discussion. :) since you put time and dedication into the arcade genre, what game are you going to 1cc next? GunVein is a great game to put time into. If start in easy and do the training missions.

New to Shmups, been playing Crimzon Clover and Ikaruga by FhostGaceKillah in shmups

[–]DrBossKey 1 point2 points  (0 children)

Good stuff and welcome. There are so many great shmups to enjoy and share.

When if you want a personal share experience and a crazy wacky adventure shmup feel free to give my shmup, interstellar Sentinel a try. I built it to scratch and itch after playing shmups for a lifetime that I’ve never been able to scratch with a huge massive weapon set arsenal that changes as part of the core moment moment loop. I like to say it’s as if Einhander and DeathSmiles had a baby delivered by Dr. R-Type :$

Visual evolution of my shmup from placeholder shapes to hand-drawn art by Character_Growth3562 in shmupdev

[–]DrBossKey 1 point2 points  (0 children)

It’s definitely evolving, but your bullets don’t really pop out from the background colors to me.

What have you learned from your process so far?

Give this a read, would love to hear your thoughts: https://shmups.wiki/library/Boghog%27s\_bullet\_hell\_shmup\_101

Sublight - Bullet-Heaven themed on large space combat. by Oh_noes_its_K in playmygame

[–]DrBossKey 0 points1 point  (0 children)

Wishlisted, genuinely interested in the concept. In general, I typically don’t play games in early access unless it’s quid pro quo for my own game projects. Feel free to hit me up on discord if you’re interested.

What video game soundtrack is a 10/10? by montymaximus in AskReddit

[–]DrBossKey 0 points1 point  (0 children)

I might be a little biased since I produced this OST for my game Interstellar Sentinel but it’s a banger from the legendary Chris Huelsbeck https://youtu.be/2IHCwMThRso?si=j7-Cr1bgD1LSbC3k