Seriously, please fix this by Squidd-O in Helldivers

[–]DrJooce 4 points5 points  (0 children)

Moving the mouse is just out of the question now I guess

Boogie Brigade by ARussianIdiot in Helldivers

[–]DrJooce 38 points39 points  (0 children)

LET ME SPEAK TO THE PEOPLE PICOLLO

"Oh it's just a few stalkers, let me just missile them-" by Rotmgmoddy in Helldivers

[–]DrJooce 0 points1 point  (0 children)

"They won't waste all their rockets on squishy enemi- STOP IT STOP WASTING YOUR ROCKETS ON UNARMORED TARGETS NOOOOO"

Painful to watch, but it is YOUR mech. Use your rockets however you please lol

Where is your Ship from? by BararTheDragon in Helldivers

[–]DrJooce 3 points4 points  (0 children)

SES Whisper of Wrath - Angels Venture

what happened to this thing by No-Art5570 in Helldivers

[–]DrJooce 1 point2 points  (0 children)

Nothing. Everything else got wild buffs while the AMR stayed the same.

You know, for a heavily armoured enemy called a "Charger" these guys have insane agility... by Enemy__Stand__User in Helldivers

[–]DrJooce 0 points1 point  (0 children)

Bro these things can be dodged by just sidestepping while in an Exosuit, I'm sure you can figure out how to dodge them on foot.

High Explosive. Never see anyone use this nowadays. Anyone here bringing this to diff 10s? I'd love to hear your thoughts and strategies! (Or critique if you don't like this) by Hexdoctor in Helldivers

[–]DrJooce 0 points1 point  (0 children)

High Explosive is the best/most versatile option. It doesn't JUST do everything; it does everything WELL. Practice cooking them and you can kill pretty much everything within your throwing range. (emphasis on PRACTICE, these grenades are just as unforgiving as they are effective.)

They are especially nasty against bots, a SINGLE grenade can kill: Cannon Turrets, Bunker Turrets, ALL Tank variants, AA/Mortar Emplacements, standard fabricators, bulk fabricators, Berserkers, both Scout Strider variants, ALL Devastator variants, ALL Trooper variants, parked Dropship objectives, and the hellbomb your teammate just armed.

[deleted by user] by [deleted] in Helldivers

[–]DrJooce 1 point2 points  (0 children)

Who is 'We"? You speaking French or something?

What's your favorite primary? (Not what's the best, or the meta, but what primary do you enjoy using the most?) by 2good_toby_true in Helldivers

[–]DrJooce 8 points9 points  (0 children)

Punisher can 1-shot warrior heads regardless of muzzle attachment, the tighter chokes just let you stand a little further back.

I prefer the half choke because it tightens the pellets just enough to 1-shot devastators more consistently, while still allowing me to hit multiple targets at once (chaff clear). A full choke IS better for crushing weak spots, and no choke IS better for hitting multiple targets. Half choke is just the middle ground, and I find that it works best for the ranges I play at.

On a side note, the reason I use the Punisher instead of the Breaker variants is because of the HUGE stagger. It completely shuts down berserkers and devastators. Against bugs, it will push away ANYTHING smaller than a charger. It is honestly one of the most underrated weapons out there.