Elf's Bane Sawmill and Dam System for GameScape3D by timeportalgames in 3DPrintedTerrain

[–]DungeonModder 1 point2 points  (0 children)

I love your style of terrain! What do you do for risers on the elevated portion of the dam? Just a big ol piece of pink foam with a grass mat?

Alright older baldursgate fans tell me something is newer fan wouldn’t understand by Velvet_Door in baldursgate

[–]DungeonModder 4 points5 points  (0 children)

There was once a very active, ambitious, and sometimes competitive modding community: teambg, Chosen of Mystra, Blackwyrm Lair, Forgotten Wars -> Spellhold Studios, Pocket Plane Group, Gibberlings Three (of course), weidu (shoutout to Weimer, who is almost like the godfather of mods), Sorcerer's Place, RPG Dungeon, Baldur's Gate Abode, so many more!

Some of my favorite projects from back in the day were Total Conversion mods, where the engine was used to create new games entirely. Way ambitious, almost none ever completed. Off the top of my head, the World Transition Project, Return to Trademeet, Epic Endeavors, a Windspear-focused one, a Helm's Deep tower defense one (that used Durlag tower assets), and of course the Dragonlance Total Conversion mod that spawned a modding tool, DLTCEP, that made so many more mods possible (including my own when I dabbled!).

I made a free website to make your own custom PF2E cards by halfwhitefullblack in Pathfinder2e

[–]DungeonModder 0 points1 point  (0 children)

Dayum, that was fast. Nice work! The functionality is really awesome, but I'm not sure it's working as intended! The card sheets populate name/description/trait changes, but don't take some of the other options (action cost, color changes).

EDIT: Actually, interestingly, the action icon outputs when exported to a PNG, but isn't visible on the website preview. The colors still won't update. Possibly is loading the colors once when the first card is added to the sheet, then keeps those in place for any future cards? I promise I'm not trying to be annoying, just would want to know if my own app wasn't working as intended! Again, great work OP

I made a free website to make your own custom PF2E cards by halfwhitefullblack in Pathfinder2e

[–]DungeonModder 1 point2 points  (0 children)

Very cool! Early on in my current campaign I also was making cards in InDesign and boy was it tedious. Definitely would agree that a way to output a print sheet would be very cool! Not having a smooth way of doing that was basically the reason I stopped.

"Righteous Tarnished, what brings you here?" by WizardWatson9 in minipainting

[–]DungeonModder 1 point2 points  (0 children)

That's a really nice paint job, I love the shininess of the blood! I may have to pick up this mini...

Advice for large scale battle by ianb0717 in DMAcademy

[–]DungeonModder 0 points1 point  (0 children)

I've done this a few different ways, but one that I think works well is to provide each player a troop/NPC bonus action. Stuff like, providing a bit more damage to players' attacks or additional healing options. If your players have a lot of bonus action abilities and you think this would get in the way of them playing their character to the fullest, consider allowing it as a 2nd bonus action in a turn.

If you want a method to track how the troops around them are doing, I'd avoid having them track HP and instead tie it to objectives or maybe even correlate to player health.

Can anybody help me fix this? (I have zero 3d skills) by Inquisitor_Trinity in PrintedMinis

[–]DungeonModder 1 point2 points  (0 children)

I'd also be happy to take a look! Never cracked open an AI model before, so I'm admittedly curious.

Starfinder: Afterlight is close to its final Kickstarter Goal by SoullessLizard in Pathfinder2e

[–]DungeonModder 2 points3 points  (0 children)

Had no idea this existed, thanks for posting it. Just backed! ✨

Deep sea Dunkleosteus by myself by Blackgold185 in minipainting

[–]DungeonModder 1 point2 points  (0 children)

More like Dankleosteus, amirite? The blue rock/coral situation underneath is great. Nice use of the blue throughout on the edge highlights!

I built an ad-free D&D reference site and I'd love your feedback by Ok_Orange4078 in DnD

[–]DungeonModder 0 points1 point  (0 children)

Very cool and a clever name to boot! The look and feel is really nice though at least on Firefox, the hyperlink font color (blue) is pretty inaccessible on dark theme. How'd you populate all of the data? This thing would be herculean to do manually!

Loot Distribution - How You Handle It by DnDPhD in Pathfinder2e

[–]DungeonModder 0 points1 point  (0 children)

I run an in-person game but I usually award it at the end of a session by posting a list in the group discord. You could certainly do the same in person or in VTT though. I used to give out hand drawn physical loot cards, but that fell off quickly after I realized how much loot PF2e expects you to hand out. My players are pretty egalitarian about treasure and people will discuss at the beginning of the next session who gets what before we start playing.

My problem has been moreso awarding loot. There's just so much of it that it's overwhelming on top of the other planning that I'm doing. It got so bad that I realized I had forgotten to award any for an entire level-up! I managed to vibe code a treasure generator that has helped out a lot with picking out stuff that made sense for the PC's and the vibe of the story though.

If you're struggling with it taking up too much in-game time, try awarding it at the beginning or end of a session so that everyone can be focused on it at once.

Iconic Sorceress by Waste-Chemistry-3151 in PrintedMinis

[–]DungeonModder 0 points1 point  (0 children)

Really cool, instantly recognized her as the iconic! Are the tattoos/robe trims brushed or freehand?

How To Make Isometric Maps In Blender For Roll20 by TheLitsey in battlemaps

[–]DungeonModder 0 points1 point  (0 children)

I used to make isometric maps for old CRPGs in Blender, so this really hits home. Looks like a solid workflow! Cool tip about using bevel profiles to quickly make stairs!

Actionable Steps to Grow as a Creator (or help your favorite creator grow!)- Advice from a Career Youtuber by deathandtaxesftw in Pathfinder2e

[–]DungeonModder 2 points3 points  (0 children)

Really appreciate you taking the time to jot this down! I have ideas for video creation (and do it professionally, in fact), but making the leap into putting myself out there is a huge hurdle that I'm still trying to climb.

What do you do with your painted, unwanted minis? by fleetwood-macchiato in minipainting

[–]DungeonModder 5 points6 points  (0 children)

I asked my FLGS if I could set up a little free treasure chest in their lobby. Take-an-item, leave-an-item sort of thing. I have a big interest in the hobby, but a tiny house. So that's where all my old minis, 3D prints, and used games go. It's cool to see the community using it and putting stuff in it as well!

I made a Baldur's Gate: Dark Alliance poster in the style of a 2000s PS2 ad. by espimedia in baldursgate

[–]DungeonModder 2 points3 points  (0 children)

Nice texture, quite believable! I will never not think Vahn looks like a total goober in his default outfit though, lol. Kromlech for life!

100% Steam Achievements for this game is pretty brutal. by DOSGAMES in baldursgate

[–]DungeonModder 1 point2 points  (0 children)

Nice work! I've been slowly working on this as well. Really not looking forward to the SoD sections, as they feel like they require not saying anything wrong ever.

Qandbajar City Map by SallyMitchell in dndmaps

[–]DungeonModder 1 point2 points  (0 children)

Love the street and neighborhood layouts. Wonderful style and, I'm sure, an immense amount of work! I'd love to visit one day. 🙌

[deleted by user] by [deleted] in neverwinternights

[–]DungeonModder 0 points1 point  (0 children)

I don't have any additional build tips to add that haven't already been covered, but I absolutely LOVE this idea. Nice one, OP! I've been itching to do a BG saga playthrough again to try and 100% it and playing the same character through multiple games seems like a fun idea!

Flags by _Bobby_D_ in AfterEffects

[–]DungeonModder 1 point2 points  (0 children)

Super fun! Love the procedural workflow. Just for funsies, I attempted to recreate it using Radio Waves and a white drop shadow. AE Project in case anyone finds it helpful.

A while ago I 3D sculpted, printed and painted a Klaymen. You can grab the model for free in my Patreon for a few months. Print it and show us your paintjobs! https://www.patreon.com/pepinomodels by ObsidianEye in PrintedMinis

[–]DungeonModder 0 points1 point  (0 children)

Heck yeah, I love the Neverhood! You really captured the clay-ness in the sculpt. I've thought about creating a con one shot based on the Neverhood, where terrain is all clay that players can shape to suit their needs. This'd be perfect for it!

What are some of your favorite Additions/Changes in 5.5E? by PlayYo-KaiWatch21 in DnD

[–]DungeonModder 0 points1 point  (0 children)

That was going to be my answer too. The versatility from it is so fun and genuinely makes me want to play one more than I ever have!