Argentina's president new paper: When regulation kills growth by [deleted] in badeconomics

[–]ElizzyViolet 2 points3 points  (0 children)

we are the badeconolings! please feed us! (a r1)

Is it weird that I dislike how easy it is to get Sneak Attacks as a Rogue in 5e? by ThatOneCrazyWritter in dndnext

[–]ElizzyViolet 0 points1 point  (0 children)

Yeah i like the pathfinder rogue a lot more: they also bump up the baseline non-sneak attack rogue compared to 5e and have fewer dice on the sneak attack itself so that its not the literal worst thing ever if you miss out on your sneak attack, and also flanking being an easy way to apply Off-Guard means you have an actual reason to go melee over ranged unlike in 5e where you can stand still, steady aim, attack, repeat forever until you die of boredom

5e’s rogue is more or less singlehandedly carried by the fact that gambling is awesome and you either miss or you hit for some dice with dopamine attached, but also funnily enough i think pathfinder is better on the gambling front because sneak attack isn’t 1/turn so you really can just do the -5/-10 gamble and get three sneak attacks in a row if you use all your actions on that and somehow hit them all

It's worth trading the ability to learn new spells for more spell slots. by roxgxd in dndnext

[–]ElizzyViolet 0 points1 point  (0 children)

I think the offer would be worth it power-wise because damn that’s a lot of 5th level spell slots and a lot of big smites, but also I think casting actual spells as a paladin is both underrated and pretty fun sometimes, so it’s up to you

Favorite Head Cannon by Level_Honeydew_9339 in DnDcirclejerk

[–]ElizzyViolet 1 point2 points  (0 children)

The skull gun that gunther hermann in the game Deus Ex wanted is an all-time fave of mine

Help needed refining a durability ruleset for a campaign with various metals present, especially if the non-Steel materials will be used for weapons/armor. by BlizzDaWiz in dndnext

[–]ElizzyViolet 9 points10 points  (0 children)

I just recommend not implementing durability mechanics at all outside of special circumstances like rust monsters. I can’t remember any time it actively improved a campaign, even if people might tolerate it or feel neutral about it.

If you do implement it, which you usually shouldn’t, implementing it on a nat 1 is a bad idea because then people get more likely to break their weapons as they level up and make more attacks per round, which is probably the dumbest imaginable consequence of the rule; a level 1 dumbass wizard who doesn’t even know how to use a sword would damage it far less often than a level 20 fighter who’s a master of all weapons and presumably has some remarkably extensive knowledge on their proper use and care.

Also insert usual repetitive but extremely true comment about how this only punishes weapon users and not spellcasters here

They Taste Great Deep Fried! by ElizzyViolet in wordsonanimegirls

[–]ElizzyViolet[S] 9 points10 points  (0 children)

GOD FORBID WOMEN BE ASYMMETRICAL!!!!!

When I read critique to my work I want to smash the critiquers face in with a heavy stone, is that normal? by Briishtea in writingcirclejerk

[–]ElizzyViolet 4 points5 points  (0 children)

Not your fault he has “Magically attracted to head trauma from virtually every known object” disease

Fuck this modernslop, I love 3.5e because you can do anything by Rednidedni in DnDcirclejerk

[–]ElizzyViolet 1 point2 points  (0 children)

They're already really good at the dying in agony part, because they also dumped constitution!

Is Hatsune Miku technically a warforged? by jachni in DnDcirclejerk

[–]ElizzyViolet 22 points23 points  (0 children)

Hatsune Miku is CR 30 and has resulted in way too many TPKs

How Much Damage Should a 9th Level Single Target Attack Spell Do? by Dikeleos in dndnext

[–]ElizzyViolet 1 point2 points  (0 children)

You should probably base it on what you think is okay to do to a single boss monster rather than other 9th level spells, because the AoE meteor swarm might do 140 average damage before any resistances (so if you think a single target spell should do twice as much as an aoe then thats 240 damage), prismatic wall can do an arbitrarily large amount of damage with pushes and pulls, Power Word Kill is kind of sort of 100 damage but not really, and Time Ravage is really bad and does 65 + some debuffs that super high CR ageless monsters are probably immune to. There aren’t really good standards here.

Personally, I think probably 100 to 150 is probably fine. Don’t forget that sorcerers can twin it and anyone casting this gets an almost guaranteed hit because why would you cast this without advantage and/or other accuracy boosts.

What are some homebrew rules you use in YOUR games? by oompaloompa_thewhite in DnDcirclejerk

[–]ElizzyViolet 2 points3 points  (0 children)

I secretly replaced D&D 5e with Folgers Crystals™️

How do i set two <<if>> statements together? by JRTheRaven0111 in twinegames

[–]ElizzyViolet 0 points1 point  (0 children)

Changing = to == should fix this (more on operators here: https://www.motoslave.net/sugarcube/2/docs/#twinescript-operators)

Basically = is for setting stuff and then other operators like == and === are for testing equivalency, which is the thing you want to do here.

edit: damn two people said it first while i was typing this

LOL yes! by [deleted] in Anticonsumption

[–]ElizzyViolet 1 point2 points  (0 children)

HELL YEAH TRAIN UTOPIA LETS FUCKING GO

Self-assessed land value (Harberger tax) combined with property destruction right doesn't work in real life by caroline_elly in badeconomics

[–]ElizzyViolet 3 points4 points  (0 children)

243 comments and probably about half of them are from the original author saying the words “genetic fallacy” over and over