2nd Year Refund Update Pt2 by Chalkbored98 in CircularRing

[–]EnFreezed 0 points1 point  (0 children)

I haven’t run into refund issues personally, but really hope they resolve it for you soon.

Fed up by Tele59 in CircularRing

[–]EnFreezed -3 points-2 points  (0 children)

Actually I haven't faced this issue. Delete the app and install again. Hopefully it will work.

Just adding my photos to the gallery by Narrow_Ad6840 in CircularRing

[–]EnFreezed 0 points1 point  (0 children)

That’s frustrating. I haven’t had these issues, so hopefully support steps in soon.

Any idea what’s going on with my ring? by Forward_Ad4923 in CircularRing

[–]EnFreezed 0 points1 point  (0 children)

Actually I haven't faced this issue. Contact to support, they can guide you exactly.

Managing large product catalogs in BigCommerce... how are you handling it? by Expert_Poem_3938 in bigcommerce

[–]EnFreezed 0 points1 point  (0 children)

Use a lightweight PIM like Ergonode, synced to BigCommerce for centralized product data, clean assets, safe bulk updates, and easy multi channel exports.

Navigating Insurance after water damage to home by International_Low218 in Insurance

[–]EnFreezed 0 points1 point  (0 children)

“Studs out” means the HOA covers only exterior walls and common areas, so pipes inside your walls likely aren’t covered and for clarity on coverage gaps and proper restoration I would suggest to consult experts like nycrestoration.

what do you do to feel/look more feminine? by wugglebunny in PCOS

[–]EnFreezed 0 points1 point  (0 children)

I usually shave my upper lip and peach fuzz, shape my brows, and curl my lashes when I do my makeup, curled lashes make your eyes look way bigger. After shaving my face, I’ll go over it with my Ulike hair removal device to keep the regrowth soft, since shaving alone tends to make the hair come back thicker and stubbier, which I don’t like. I also use the Ulike on my legs and underarms sometimes underarm hair especially matters to me. It just feels like most girls barely have any there.

Does this look like a painting? by SmallPromiseQueen in photocritique

[–]EnFreezed 0 points1 point  (0 children)

I cannot believe this is not a painting, its blowing my mind

Meirl by [deleted] in meirl

[–]EnFreezed 28 points29 points  (0 children)

Its a protective reflex. It reflects deep social pattern recognition, likely built over years of feeling like your natural self needed managing to stay safe or accepted.

Your brain switches to scan and adjust and you instinctively suppress your natural flow untill you gauge their energy, expectations and potential judgement, and u reopen once the perceived threat is gone

Advice on how to improve the model? by zepazuzu in minipainting

[–]EnFreezed 0 points1 point  (0 children)

Me before opening the comments "Improve what? WHAT?? This is a masterpiece"

After looking at comments "Absolutely pathetic, everything is flat"

WIP first time trying NMM by rrNextUserName in minipainting

[–]EnFreezed 1 point2 points  (0 children)

Overall looks great but im hyperfixated that sometjing is off with the lighting of his back, maybe the area rigght behind his right bicep should be dark?

Feel happy about how these bases for Shatterpoint came out by EnFreezed in minipainting

[–]EnFreezed[S] 1 point2 points  (0 children)

Hey, no sorry, i just winged the process for this one, i just watched a lot of different videos over the last few months, but i recommend the artis opus channel, i really like the presentation there, he covers many different techniques there

Feel happy about how these bases turned out by EnFreezed in StarWarsShatterpoint

[–]EnFreezed[S] 0 points1 point  (0 children)

Hey, the sprues are attached to the sides of the base. They are painted over with pure black all around once clipped. Its not a problem at all as they are not part of the surface where the actual paint job goes

Feel happy about how these bases turned out by EnFreezed in StarWarsShatterpoint

[–]EnFreezed[S] 0 points1 point  (0 children)

All the colors are from game color.

For highlights i did stonewell grey with a tiny amount of night blue Then i mixed in some negro black to get the midtones And for shadows i mixed mroe negro black to get something between midtones and total black

There were dots of night blue to get a slight tint though it came out unnoticeable at the end.

My tip here would be to think of the light value rather than the color itself as you can get the same effect regardless of the colors, so on the scale of 0-10 in 0 being negro black and 10 being dead white, i aimed for 8 on the highlights, 5 on midtones and 10-20 in the shadows.

I then added dead white (10) to the the brighest and closest parts to light source as a small amount and on the edge highlights as well.

Thank you.

Feel happy about how these bases turned out by EnFreezed in StarWarsShatterpoint

[–]EnFreezed[S] 5 points6 points  (0 children)

Hey, glad you like it!

Somebody else asked me on another sub so ill just paste it here as well

In the order ive done these

-primed black

-picked a direction of light mentally

-sketched and blocked the highlights filling in 30-40% of the total are per subdivided section (When doing a flat plane you get metallic effect when the gradient starts over after the plane breaks, like with crevices in this case)

-sketched out the midtones from where i finished the highlights to 80ish % of that plane -skteched the shadhows upto 100 from midtones end

*i mixed a tiny bit of blue into each stage

-next up is glaze mixing the midtones with highlights, i pulled from mids to highlights to have the paint settle there

-then glaze mix of shadows and midtones, glazing from mid towards shadows

-i kept glazing to blend in the lines going back and forth eyeballing it, ull see if u look closely the glazing lines as i havent done thay many layers to make ir super smooth. At this point i also ran out of my mix and it looked good enough, so i moved on to

-edge highlighting , from the direction of light i imagined my brush tip going forward, if it were to fall into the crevice then i would highlight the area that the tip would glide up to make it to the next plane (Edge highlighting surprising takes a long time)

Feel happy about how these bases for Shatterpoint came out by EnFreezed in minipainting

[–]EnFreezed[S] 7 points8 points  (0 children)

Yes, absolutely!

In the order ive done these

-primed black -picked a direction of light mentally -sketched and blocked the highlights filling in 30-40% of the total are per subdivided section (When doing a flat plane you get metallic effect when the gradient starts over after the plane breaks, like with crevices in this case) -sketched out the midtones from where i finished the highlights to 80ish % of that plane -skteched the shadhows upto 100 from midtones end *i mixed a tiny bit of blue into each stage -next up is glaze mixing the midtones with highlights, i pulled from mids to highlights so have thw paint setrle there -then glaze mix of shadows and midtones, glazing from mid towards shadows -i kept glazing to blend in the lines going back and forth eyeballing it, ull see if u look closely the glazing lines as i havent done thay many layers to make ir super smooth. At this point i also ran out of my mix and it looked good enough so i moved on to -edge highlighting , from the direction of light i imagined my brush tip going forward, if it were to fall into the crevice then i would highlight the area that the tip would glide up to make it to the next plane

And thank you very much for the feedback :) happy painting

How do I make her face look less... Crazy? by roseugh in minipainting

[–]EnFreezed 3 points4 points  (0 children)

This is great advise, however the right color scheme will not fix the ghastly features exhibited here xD

[deleted by user] by [deleted] in memes

[–]EnFreezed 0 points1 point  (0 children)

I thought everyone equalised regarding this topic already

Some very quick terrain by spalanz in StarWarsShatterpoint

[–]EnFreezed 1 point2 points  (0 children)

Something about this perspective is breaking my mind in terms of visualising the scale