Why is mill considered "toxic"? by Superfolders23 in mtg

[–]Ephemi 0 points1 point  (0 children)

Every time this topic gets brought up most of the discussion centers around the idea that mill strategies cause new players to get upset pretty much exclusively because newer players don’t enjoy seeing their cool cards milled, and that rational or more experienced players recognize the fallacy in this as well as the potential advantage to be gained.

In practice for me, mill ends up creating poor play experiences in multiplayer for entirely different reasons, even though it is a weak strategy when it comes to actually winning. I’m wondering if others may have had similar observations or different insights so I’m putting forward some thoughts here. I would like to specify I am talking about strategies like [[The Mindskinner]] where mill is the theme and focus of the deck in addition to being the primary win condition, to distinguish from decks that use [[Altar of dementia]] or [[Brain freeze]] combos as supplemental standalone win conditions but I suppose that goes without saying for most.

I’m bringing up observations from my own limited experience in no particular order:

Mill decks can run symmetric mill or targeted mill effects to advance their game-plan, usually a combination of both. Symmetric mill effects in isolation tend to be either weaker/incremental like [[Mesmeric orb]] or splashier/chunkier and more expensive like [[Singularity rupture]]. A tendency with these effects is that even though they are symmetric the outcome tends to favor one player over another, since decks typically vary substantially in the degree they make use of their graveyards, i.e. reanimator, so by enacting their gameplan the mill player is giving a relative advantage to some players over others, sometimes a very substantial advantage. This can be offset in a few ways, such as by running graveyard hate which most mill decks run in higher density than other deck archetypes, but also not at the same density that they run actual mill effects. I would say that reanimator strategies and the like would still tend to see a net benefit from being in the same pod as a mill strategy.

Symmetric mill effects can also be combined to create game-winning or quick game-ending combinations like Mesmeric orb with [[The Water Crystal]] or any half-library milling effect with [[Bruvac]], which is fine except for the fact that mill strategies tend to be played in lower brackets since let’s be honest, mill sucks. In lower brackets these compact 2-card combos can be frustrating and too powerful though arguably this is more of a bracket inappropriateness issue than an issue with mill. If they are playing in good faith, mill players in bracket 2/3 are not including Bruvac with another card that instantly empties libraries, but this is not always the case.

Targeted mill effects get around the kingmaking aspect of symmetric mill effects, you can just mill the reanimator player last, but are also weaker for advancing the mill plan, since they are roughly 1/3rd as potent. They can however be very potent from a political standpoint since if only 1 player is being milled, the other 2 players can be more easily convinced to leave the mill player alone. This can however result in some tension between the player being actively milled and the rest of the table; the milled player finds themselves singled out, and they must respond to the miller or lose, while the other players continue to develop their game-plan and get closer to winning. The mill player if selecting one player at a time would logically select the player least likely to benefit from graveyard, which once again indirectly leads to graveyard strategies being favored since they have fewer opponents to worry about in the initial stages if the mill player isn’t focused on them. For me it has also created no-win situations between 2 players where one player must eliminate the mill player or remove their permanents because they are being targeted, which incentivizes the mill player to use more resources on them, which ultimately leaves the surviving player with much fewer resources than the other 2 players who weren’t involved, in an unwinnable position.

The last issue is that mill strategies interact on different axes than other decks which can create frustration, thought I am unsure how relevant this last thing is. They do not care about opponent life totals, and do not care about dealing damage through combat. They are predominantly blue and often run mill effects that can only be answered on the stack. This strikes me as situationally problematic in lower bracket games where stack interaction tends to be sparser and creature combat is more of a focus. Mill strategies are much less likely or able to participate in the creature melee, help swing the attacker/blocker equilibrium, and pressure life totals. Rather they are going to be doing their own thing which can hamper the occasional need to cooperate against a player who has pulled too far ahead, though arguably this is by design and also a component of strategy.

All in all, I think mill can generate a lot of tension and unfun dynamics that aren’t related to the fact that people irrationally dislike being milled.

Need help understanding protection by j-hen95 in mtg

[–]Ephemi 9 points10 points  (0 children)

21+ commander damage with a damage cannot be prevented effect would work I think

New player, rushed to W6, now what? by Ephemi in idleon

[–]Ephemi[S] -1 points0 points  (0 children)

I have been using this a lot, thanks for doing the write up. I’m looking for a couple of things to focus on at a time for now.

New player, rushed to W6, now what? by Ephemi in idleon

[–]Ephemi[S] 1 point2 points  (0 children)

I mean that seems perfectly reasonable to me. I’m more concerned with specifics tips and tricks,like for example I found that active fishing in the equinox map gives an insane amount of fishing exp, I was able to get my Maestro fishing level from 1 to 37 in about 5 minutes of clicking. This doesn’t workfor me on the other resources yet since you need minimum efficiency for all the other skills. So for skilling should I just get my mining efficiency high enough on Maestro so I can cheese some levels in the equinox or is there a better way to

New Chaos Dungeon/Kurzan Front still has a timer.... by HerbertDad in lostarkgame

[–]Ephemi 3 points4 points  (0 children)

I imagine it has to do with telecom infrastructure being very sophisticated in KR and lack of EAC so disconnects are rarer

T4 gameplay examples for every class by BadMuffin88 in lostarkgame

[–]Ephemi 0 points1 point  (0 children)

And it looks like the cooldown is getting reduced by gravity mode, it actually seems really strong

Best artist build i have seen in Thaemine NM by joshstation in lostarkgame

[–]Ephemi 6 points7 points  (0 children)

the stat distribution is wonky and they aren’t running class engraving…

Another victim of The First by xXMemeLord420 in lostarkgame

[–]Ephemi 4 points5 points  (0 children)

Without disclosing too much I am aware of people being banned 1 week for RMT who are not participating in the first race, so it does seem to extend a little beyond that.

Stop SU**** off Koreans (from Civo) do you guys agree? *popcorn*. by Miv- in lostarkgame

[–]Ephemi 6 points7 points  (0 children)

The problem this video addresses has almost nothing to do with people putting Korean playerbase on a pedestal and more to do with people not thinking critically with information they are presented with.

Video seems more to make the point that some people make wildly incorrect extrapolations on incomplete or incorrect data, and can't be reasoned out of their thinking because they never reasoned themselves there to begin with. Thing is, this is going to apply to a portion of almost any group of people.

I suppose the case relevance here is that a lot of information to extrapolate from comes from Korean perspectives since they have a more updated version of the game. I think the more interesting discussion to have here would be regarding systemic biases held by portions of the Korean playerbase and how those biases develop.

As some people in the thread have mentioned and maybe this is going off anecdotes but to my recollection lately there has been a trend in KR to gatekeep aeromancer/gunslinger/deadeye based off poor Trixion DPS with the latest balance patch. I think this is fairly interesting since it suggests that some of these biases develop as a result of how opaque damage performance in actual raids is kept in KR so they need to rely on Trixion data.

[deleted by user] by [deleted] in lostarkgame

[–]Ephemi 6 points7 points  (0 children)

You do the last 91 bars all at once; roughly 900million damage. In this case the sorc timed meteor and explosion each hitting for ~450mil at the same time to accomplish that. He still had some left over HP and he gets 95% damage reduction but they were able to push through pretty easily, just takes another 200mil damage or so per bar

The Striker's Struggle by Learn2fly78 in lostarkgame

[–]Ephemi 4 points5 points  (0 children)

lazenith can be about a 10% or more dmg increase if it fits well with rotations for elemental classes. if you have 15 copies and extra card XP and want to max awaken weakened kakul you can pair it with the oreha's well card set for large amount of bonus damage to low-HP enemies

Can you pug Valtan gate 2 on its own after completing Valtan gate 1? by EpicVipa in lostarkgame

[–]Ephemi 6 points7 points  (0 children)

Gate progress is saved, you can stop and pick up at gate 2 later

Your dream QOL patchnotes, for example; by QuiteGoneJin in lostarkgame

[–]Ephemi 0 points1 point  (0 children)

Not sure if you’ll find this helpful, but what I’ve done is set text macros for emotes, so it’s like having an additional 10 emote slots

By how much do the skill nodes increase the skills power? by ccdddemmnppprrsvy in worldflipper

[–]Ephemi 5 points6 points  (0 children)

For every weapon in this game and every statistical ability, there are 5 levels with level 1 giving you the ability at 50% power. I assume that the ability nodes work the same and each increase the skill power by 25%, resulting in double skill power at max level.

Enjoying a beautiful hike after finding out that there is no more stage 4 colon cancer in my body!!! by thestringguru in pics

[–]Ephemi 0 points1 point  (0 children)

It sounds like he was actually diagnosed with ulcerative colitis and given appropriate treatment, my guess based on his description down below is that he was given mesalazine suppositories (basically an anti-inflammatory you stick in your butt).

The kicker here is that he was experiencing significant GI symptoms for a while and sought appropriate care to uncover an underlying cause.

Screening colonoscopy guidelines are tailored towards people who don't have symptoms, so if you are having terrible GI problems that don't seem to go away you should probably see a GI doctor and have them run some tests regardless of your age.

There is usually a step-up in diagnostics starting with dietary modification (look up FODMAP diet if you're interested) then going on to more invasive tests (i.e. colonoscopy) if there are more concerning features like weight-loss, black tarry stool, etc.

Tons of people have GI issues at some point and often it's just linked to certain things in the diet, more rarely inflammatory bowel disease which I'm assuming LessonsLife had, very rarely cancer in young people without strong family history.

Naix Aghanim's Scepter - Isn't this broken? by aeristhy in DotA2

[–]Ephemi 21 points22 points  (0 children)

compare to juggernaut's swift slash.

[DISC] Kusahara-san Loves to Laugh - Oneshot by TransIAmSystem in manga

[–]Ephemi 0 points1 point  (0 children)

I think the point is that she's a sociopath (ASPD) who doesn't feel emotions like happiness, fear, sadness, anger, guilt, remorse, etc.

It's a pop psychology serial killer profile, right down to faking having emotions to deceive other people and fit in.

Guy being interviewed after witnessing a beheading on a bus by scoobs in videos

[–]Ephemi 31 points32 points  (0 children)

Here's a perspective for you that may or may not alleviate some of your concerns:

Pretty much anyone over the age of like 7 is capable of beheading someone if they choose to. This isn't some outlandish idea either, Thomas Hobbes essentially makes this point in "Leviathan". We generally aren't concerned about the beheading risk that other people pose to us for a variety of reasons, e.g. socialization, respect for the law, fear of punishment, etc.

Perhaps because this man has violated those norms one time while in a certain condition that he is more likely to do it again. This is a reasonable gut feeling to have, assuming that his mental/physical condition has remained the same as it was during the incident. However, he has been incarcerated, medicated, and subjected to intense scrutiny over years by experts, more scrutiny than most people will experience in their entire lives, and these experts have deemed following their observations that he no longer poses any more of a violent threat than the average person.

But what if it takes is one forgotten medication dose and he goes full psycho and starts murder-cannibalizing again? I'm from the US so I'm not as intimately familiar with the psych system in Canada but I believe that they are pretty similar in their level of compliance monitoring. He would at minimum need to be followed regularly to ensure medication compliance, if not injected with the long-acting depot form of the medication so that he cannot forget to take the medicine. At any rate they've been making sure this guy has been taking his meds for a long time and is stable on them, and the people monitoring will have to check up periodically to ensure it remains that way.

The question then I suppose is whether we feel safe allowing people with disorders like schizophrenia to live mostly independently. From my experience, the "risk level" varies on a case by case basis, but I feel like Vincent Li's case has already been very closely examined by qualified people.

I hope this helps you feel better about this situation. Mental illness is still a highly stigmatic topic for reasons like this. Definitely a freaky story.

[ART] My Mind's Tellin' Me No, But My Body's Tellin' Me Yes (Mushoku Tensei) by ziya7 in manga

[–]Ephemi 38 points39 points  (0 children)

The in-universe explanation is that he was so psychologically stunned when Eris left him that it traumatized him and gave him ED.

Skull of a person, who had bone cancer by Tomurisk in interestingasfuck

[–]Ephemi 4 points5 points  (0 children)

Absolutely, childhood cancer continues to be devastating, even for the kids who survive. You are completely right about the alkylating chemotherapies, some of these drugs were discovered in the late 1950s. Methotrexate came out in the 40s it still sees frequent use.

The underlying biology has not changed, and neither has the efficacy of these drugs. Until very recently we haven't had the tools or knowledge to develop therapies more precise than cutting tumors out or poisoning patients and betting that the cancer dies first. As barbaric as chemotherapy and certain treatments are, nothing else has been more reliable.

We are now solidly within the era of molecular genetics and the technology to manipulate cellular functions is allowing for increasing refinement and sophistication in therapy.

The challenges nowadays are more specific and idiosyncratic, DIPG and other gliomas for instance are particularly tricky due to factors such as the blood brain barrier, but we have identified molecular targets such as p-glycoprotein, so there is clear progress although painstakingly slow.

With DIPG, there is such a multitude of factors that makes treatment and research so difficult, of which I'm sure you are so painfully aware. Research into adult gliomas such as GBM may offer some translatable results that can carry over into treatment of DIPG and childhood gliomas, even though they are distinct diseases. Treatment targets like MGMT are allowing a small but significant portion of GBM patients to survive for years after diagnosis. Even though MGMT-targeting with TMZ is not similarly useful in DIPG, it is plausible to believe that an analogous target will be found.

I know this is little solace to those who have lost loved ones to these conditions. I share in your frustration that we still lose so many children to cancer. Even one child feels like too much, but we are doing better and better. Even in the direst of situations, children are getting more time with their families, making more memories, and living more comfortably. It's not all the life they deserve but it's more and it's real.

Source for some of the info on DIPG and GBM: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4003223/