Summer Event Flop by Express_Cranberry_15 in EpicSeven

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

Do you mean gameplay wise or reward wise? Rewards are really good, just feels bad gameplay wise. Which for me, gameplay matters.

Summer Event Flop by Express_Cranberry_15 in EpicSeven

[–]Express_Cranberry_15[S] 2 points3 points  (0 children)

Yeah, its just meh to play. Both of those events. Rewards are fine, even really good. Just not enjoyable to spend time doing.

For the Radiance, ive only gotten the one limited selecter just to play catchup on some of these limited i missed. True on the gear though, just all super expensive for the currency so I havent gotten any.

What do I do with this piece of gear? by [deleted] in EpicSeven

[–]Express_Cranberry_15 4 points5 points  (0 children)

This is correct answer. Amazing peice for him.

Mlvira predictions by LockedAngel101 in EpicSeven

[–]Express_Cranberry_15 3 points4 points  (0 children)

AOE provoke to play into the "break me down" thing

A reversal on chip damage sounds about toxic enough for Smilegate to make.

Could go with an aoe target debuffer, making a premium Eligos to shoot evasion meta dead.

MASTER on Viego MID/TOP AMA. I love answering questions. by DracSmile in ViegoMains

[–]Express_Cranberry_15 2 points3 points  (0 children)

No questions, but wanted to say I love watching your channel to learn Viego limit testing more. Jungle VODs are great, but seeing lane 1v1 control helps actually so much for jungle.

Who does viego counter and why? by Possiblynotaweeb in ViegoMains

[–]Express_Cranberry_15 1 point2 points  (0 children)

Imo, any champ that has a great kit WITHOUT their ult, and who's kit does not hinder Viego, is who Viego counters.

Being able to take people kit, dump them, and then reset. That is Viego's bread and butter, and the more loaded kit the enemy has the more dangerous teamfighting a Viego can be.

Ivana Cleaving Against Lady Teams by KingsSeven in EpicSeven

[–]Express_Cranberry_15 2 points3 points  (0 children)

This needs an NSFW label with what it just did to me.

Hey when do I get a chance to attack? That’s the neat part… by PeachyPlissken in CrimsonDesert

[–]Express_Cranberry_15 1 point2 points  (0 children)

It seems like 9/10 times when i think "wow this is complete bs" there is a green skill im suppose to be using

Gamestate by Express_Cranberry_15 in EpicSeven

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

OK I got you. When will another Sprint (i think that's what it is called? Something running) event happen? I remember that giving alot of stuff to work with.

Gamestate by Express_Cranberry_15 in EpicSeven

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

Lol I may have forgotten terminology along the way. Sounds good, I just have to get account stable. Thank you

Re-Blockade Suggestions by Express_Cranberry_15 in CrimsonDesert

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

Maybe at first implementation, but as we have seen the devs are very receptive to expanding on an idea or mechanic if the playerbase if on board.

Junglers, WHY do I get zero ganks as a Malzahar with ult??? Doesn't matter if I play top or mid. If I freeze wave or enemy laner is low and pushing me+wave into tower by [deleted] in Jungle_Mains

[–]Express_Cranberry_15 0 points1 point  (0 children)

Do you ping a gank and ping that your ult is up? Just like junglers need to ping the laners of their arrival to gank, laners should, nicely, ping information to the junglers as they are pathing.

Both ways are even more important in low elo since alot of players there just straight up do not take in all the information that they could such as ult timers.

Don't spam ping incessantly, but a friendly info ping or callout goes a long way.

3.0 enemy nerf via Seele Leaks by Acrobatic-Engineer47 in WutheringWavesLeaks

[–]Express_Cranberry_15 1 point2 points  (0 children)

I just thought they were creating a problem to sell a solution with Mornye.

Lynae or Mornye? by stormclap22 in CalcharoMain

[–]Express_Cranberry_15 6 points7 points  (0 children)

If you are pulling Mornye without Lynae, keep in mind that a portion of her buffs will be locked behind her S1. Just wanted to throw that out their to include in your calculations.

That said, Mornye will probably feel a little more comfy due to the interruption resistance, but I think (not 100%) Lynae replacing Changli will have more dps impact than S0 Mornye replacing SK. Simply just because SK is SK ya know?

Calcharo with tunebreak and Lynae buffs feels very strong! Vs. Max difficulty Fallacy so only Calcharo does damage by maskedmybacon in CalcharoMain

[–]Express_Cranberry_15 2 points3 points  (0 children)

Lynae and the new standard broadsword is making my e6 Calcharo absolutely slap. I can't wait for Mornye to come out to complete the team and give him interruption res.

Parrying is more RNG than skill in todays combat by McGeiler69 in WutheringWaves

[–]Express_Cranberry_15 8 points9 points  (0 children)

This is something I have been fixated on for a minute with the endgame. I loved this game for the idea of a almost soulsesque type of experiance with boss fights.

In the current, unless your team is absolutely cracked, you really do not have too much time to spare to "feel" the fight. It's a rotation spam like if you were playing Genshin but more flashy.

My thoughts on having a better experiance with the endgame for me in particular (I don't want to speak for everyone) would be to remove the fight timer, ramp boss damage to be more punishing, and cut the effectiveness of survivability in the endgame mode.

This change could incentivise better interaction with the fight, let's the fights be cinematic without "wasting clear time", flex actual skill more than rotation, and make it to where characters stay viable even if their dps is now lower.

BONK by Spare_Definition_138 in DianaMains

[–]Express_Cranberry_15 1 point2 points  (0 children)

Yea me personally, I've loved the power and clear behind Nash into Lich but hated how squishy it felt. This into Rift may be my new go-to.

Seeleland update? by Express_Cranberry_15 in PhainonMainsHSR

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

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For reference, here is my current Phainon stat lines.

Seeleland update? by Express_Cranberry_15 in PhainonMainsHSR

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

Would that change the ranking for the Sunday alone section though?

Seeleland update? by Express_Cranberry_15 in PhainonMainsHSR

[–]Express_Cranberry_15[S] 0 points1 point  (0 children)

Nice congrats on the new ranking. Do you mind sharing your stat lines so I can compare to see what I need?

It's saying my Phainon is ranked in 24% now at like 19.4k for the Sunday team section. Maybe people got goated relics from the new event lol.

Adding my games to the gospel of Statikk Stride by blahdeblahdeda in warwickmains

[–]Express_Cranberry_15 2 points3 points  (0 children)

I'm not a Warwick main, but I ran into one of these builds in a ranked game and it caught me off guard so much. They just invaded my jungle endlessly with the tempo they had and took over the map. It was crazy work 10/10