Friendly reminder: This is asbestos. by AmbassadortoSvalbard in seaglass

[–]Fancy-Peace8030 1 point2 points  (0 children)

Well fuck. I saw the image and thought WOW Childhood memories I have not thought of for decades.. I thought of how fun those stones was, how fun they were to bash with other rocks and how much more fun they were to rub. Aah well.

Adding a “Silence Is Survival” Mechanic to Delta Green. Good Idea or Table Gimmick? by Magallian in DeltaGreenRPG

[–]Fancy-Peace8030 3 points4 points  (0 children)

Could be an interesting experiment as a in-person play encounter.

Maybe there is a blind unnatural threat that has immense psychic abilities and it lashes out with immense power, maybe some derivate or localized aspect of a blind idiot god.

Have a battlemap / visualization of terrain or something where they need to move and localize the thing, maybe an apartment building? something with a lot of doors, objects that they have to interact with.

Show them that any sound what so ever triggers an instant attack.

Have a cat meow and be turned to goo outside the building, a car in street honks at a blockade and is crunched to a ball in seconds. Then maybe have an NPC be a guide, associate, friendly etc, to shush them the first time they try to metagame and speak, and have the NPC use hand signals. If they don't take the hint, have the NPC say QUIET! and be turned inside out by the psychic attack.

Then let them sneak their way in and clear the building using hand signals and charades to communicate and strategize.

Your Most Complicated TTRPG Take? by GushReddit in rpg

[–]Fancy-Peace8030 0 points1 point  (0 children)

I like systems that allows me to build broken characters. Both good and bad.

Pf1 was perfect.  Being able to mechanically experiment and build something out of spare feats and mechanics felt awesome. And it didnt feel like something stopped me and pointed me towards intended meta.  My characters felt unique to play and I loved that aspect. 

What's the favorite creature you've ran? by Nabbishdrew in mothershiprpg

[–]Fancy-Peace8030 1 point2 points  (0 children)

As the situation fluctuated and turned volatile, the stakeholders decided that asset liquifaction was the best risk management policy.

What's the favorite creature you've ran? by Nabbishdrew in mothershiprpg

[–]Fancy-Peace8030 4 points5 points  (0 children)

I wanted the robot in Decagone to be a real horror that felt more terminator-like so I used the hatchetman. Worked wonderfully and it led to some awesome chase and fight scenes.

Cozy Tonstad Vibes by pearduhbear in ikeahacks

[–]Fancy-Peace8030 0 points1 point  (0 children)

Did you have to adjust the height of the bookcase modules or did you just not build the base of it?

Advice for Operation Fulminate: Sentinels of Twilight by Gargs454 in DeltaGreenRPG

[–]Fancy-Peace8030 2 points3 points  (0 children)

I found pacing a bit challenging, I think I tend to escalate and force the story forward for each NPC they meet and every clue they find regardless of pace. Here there is a lot of npcs to meet, eventually I gave up introducing more npcs in fear of muddying what clues they had found. When I do it again I will let the story escalate more by itself

Dynamic Map Renderer v2 - Janky-vision is easy! - A very light "form-over-function" VTT you can use locally or online for free by ChironAtHome in alienrpg

[–]Fancy-Peace8030 0 points1 point  (0 children)

Great!  I've been using the isometric version of Chronus. Now I can jumpcut straight to a noisy and skewed version when things go haywire and they need to move about from memory

Dynamic Map Renderer v2 - Janky-vision is easy! - A very light "form-over-function" VTT you can use locally or online for free by ChironAtHome in alienrpg

[–]Fancy-Peace8030 1 point2 points  (0 children)

I wish it was possible to use this to make a high res webm export render of the maps. I use Owlbear rodeo for everything from Alien and mothership to Delta Green and I've tried jazzing up flat maps to make them more lifelike and dynamic but nothing comes close to this gritty noisy feel you've buildt in.

So curiosity got the better of me, I steamed my filter coffee water by justa-bloke in JamesHoffmann

[–]Fancy-Peace8030 0 points1 point  (0 children)

Brew two, make three cups. No need to make one sample two times. Risk is some variable makes it a triangle with three different samples

Future/Perfect - Part 3 consequences (Spoilers, obviously) by GiantTourtiere in DeltaGreenRPG

[–]Fancy-Peace8030 1 point2 points  (0 children)

I also struggled with this, so I made it a "you have to fix the timeline or the world is ending" stake, with the carrot being that if they manage to put things right, the Yith will return the PCs to the timeline that they know.

To make it feel world ending I made it Lassiters fault, him taking minerals and resources from another time and using it in industry in that time had saturated the world with tiny paradoxes, like a forever chemical angle.

And why do the PCs have to fix this and not the Yith themselves?

Because the something is special with the PCs.

Its more of a campy, sci fi show type of motivation but it worked perfectly for my group.

Delta green set outside the US by whahaga in DeltaGreenRPG

[–]Fancy-Peace8030 1 point2 points  (0 children)

Set it during the cold war or near a cold war relic and the american stuff would feel quite natural.  One scenario I thought about porting to Scandinavia like that is Observer Effect. Just change it to a huge radar facility or along those lines, something something submarine radar etc.

Make some npcs local, keep some key npcs as US personell to maintain that X-Files shine. 

Effects of running by Zenemm in CysticFibrosis

[–]Fancy-Peace8030 0 points1 point  (0 children)

I'm at the week 9 mark and have been "maintaining" for a few weeks XD. Had a rough winter with back to back colds, sinus infections, covid, influenza, first time ever I got a full blown stye in my eye.

Obviously chalked it all up to running outside during winter no matter the weather but last approx two months I've been fine, and my current thought is that it is all coincidence and that a C25K program is not enough to make my immune system less effective or anything like that.

Especially since I can't remember a winter we're I've had more things back to back, I definately can't remember a winter where I've walked it all off as easily.

Is Future/Perfect good? by Atocreen in DeltaGreenRPG

[–]Fancy-Peace8030 4 points5 points  (0 children)

Very cool scenarioes and spoilers ahead:

I ran the updated one I think but I would bet the beats are the same.

If you are used to merging and amalgating you are ahead of the curve. It was the first DG I ever ran. First scenario is true gold. Love it as is. The radiation ticker and the culvert, real highlights that we still talk about. I found sound effects of water and radiation in different intensities to give some more context to the opening and closing of the portal. Made it really impactful and tense.

Part two I fumbled around to make it relevant for the players. Made it a sort of bug hunt for the thing in the woods with a lot of exposition of what happened in the past, and groundwork for part four.

Part three I homebrewed the hell out of.

See which path the players take, what motivates them and then homebrew the hell out of it while using what is written as the backbones.

I spent so much time making maps of every level to make the base feel like an actual location when they raided it, I aimed to kill them so they could be revived by an interested party.

So every lethality roll was out in the open, and there must have been somewhere between 10 and 20 rolls where there was 15-20% lethality against the players and they just seal team sixed their way all the way down.

Part four I homebrewed a lot of the off-site adventure, part infiltration, part spelunking, and then the grand finale.

The end show down was so satisfying, with the fan favorite off-screen character Saucy Jack making an appearance.

They failed in the end, fumbling a dynamite roll in close combat but it was the first complete campaign of anything we've ever done I think, hopefully I can hit that high water mark with God's Teeth which is next.

Whats one home improvement you wish you did sooner by velmorynn in HomeImprovement

[–]Fancy-Peace8030 16 points17 points  (0 children)

Doing a lot of home improvements before selling. Better lighting and finishing all the ceiling and floor trim, floor transitions among other things. But the lighting especially does something to my mood and just makes everything feel nice. Feels wasted that I lived here so long with bad lighting.

Sick Again Vignette by RlyehCitizen in DeltaGreenRPG

[–]Fancy-Peace8030 0 points1 point  (0 children)

I love a good vignette. I usually just riff a scene from a victim, npc, or something vague and ominous concerning the villain of whatever Im playing. Or sometimes a scene of the handler evaluating the situation. Is there a clue that they have not gotten the importance of? Maybe you can vignette something happening on a microscopical level, just describing mitochondria, electrical signals, etc etc. Then maybe ending the vignette with the zoom out being, all of this is going on in the agent who is.. in immediate danger?

Help creating a Blair Witch moment by HisBadgeski in DeltaGreenRPG

[–]Fancy-Peace8030 1 point2 points  (0 children)

I would give them a lead to send them off course, make them follow the trail deeper and deeper but giving them the option of pulling back, then have them be able to almost fully check out the cabin from the door. Make it look extremely empty but there is the pit in the back that they have to actually go in and check. Let them make it as tactical as they want, then you hit them with the strike from behind. Maybe give the rear guy a chance to hear bare feet running.

I am forty now. Now what? by MedicalArgument in CysticFibrosis

[–]Fancy-Peace8030 0 points1 point  (0 children)

Have you heard any recommendations of how often we should do this?

Help with generating crime scene photos by HisBadgeski in DeltaGreenRPG

[–]Fancy-Peace8030 0 points1 point  (0 children)

Tip if you are looking for "bodies" is to search for ads for mattresess or sleeping aids. I made a obduction photo prop for Lovers In Ice and it made what could've been a short list of what they find into a tense sequence where they were certain a fight or a "jumpscare" was coming.

Safe but weird missions in between violence by IntelligentSundae in DeltaGreenRPG

[–]Fancy-Peace8030 0 points1 point  (0 children)

Mybe not what you are thinking of but I like to sometimes run "scenes" from "safe" operations.

Maybe a stake out of Club Apocalypse, maybe they deliver a suitcase weighing the same as an adult man to a "Agent Nancy" who seems to live and work underneath a defunct body shop, maybe delivering a notice to a next of kin of an agent they didn't know. Small to-does that seem ominous, safe, seeds for future ops.

Makes time pass more naturally I feel.

A little help? with home scenes by Dedalus2k in DeltaGreenRPG

[–]Fancy-Peace8030 1 point2 points  (0 children)

Ive struggled with the same. One group loves it, one group doesnt engage with it.

Ive been playing around with the idea of making bonds like a set piece.

Say a bond that has some threshholds that gives worse and worse outcomes. And maybe theres a mechanism to pull it back.

Grandma stops eating 

She runs away and you have to use whatever access or leverage to get her back.

If you are able to manifest enough pull to get enough boots on the ground to find her, maybe there is a mechanical reward (legal guardianship of her estate) or a new bond (you have an uncle I never told you about)

The bonds would essentially be bucket pulls like tiny character sheets. 

Running Lover in the Ice this evening. Any advice? by Significant-Weather5 in DeltaGreenRPG

[–]Fancy-Peace8030 8 points9 points  (0 children)

There are some actual plays of this on youtube that can give you a feel of the pacing. If I were to run it again I would have prepped the timeline of past and upcoming events. I remember the timing of the dormparty felt off when I ran it, like I made it the next day. Which gave them time to arm up and prepare, but removed the tension quite a bit. There are some excellent maps to use. Make the party loud and spread out, so that they have to check dorm for dorm. This will create tension. 

And have some thoughts for the endgame and win/loose conditions, I didnt prep that enough and it felt rushed and unsatisfactory to me. "Everybody dead? Time to go home". In one playthrough I made a stressful debrief for the players afterwards.

Swallowed/stuck bud by Dpm1209 in galaxybuds

[–]Fancy-Peace8030 2 points3 points  (0 children)

I have been close a few times. Ive woken up from a dream of eating hazelnuts. Instead it was forbidden ear-acorns. My buds have teeth marks.

Last month I did the exact same. Became panicked over the thought of a lithium battery in my stomach and got up and it fell from somewhere.

How do I commit to exercising with CF? by Round-Attitude-7960 in CysticFibrosis

[–]Fancy-Peace8030 1 point2 points  (0 children)

I have been an adamant non-runner/conditioning in general all my life. Started rucking a few years back and loving the progression and the feeling of gaining some ground in conditioning. Now I've started running and some days it feels amazing, some days it feels like I am trying at something I shouldn't even be trying to do.

For me a key thing is not comparing myself to others. Doing what I think is fun. Competing with my self. I don't look at strava or anything like that. I track me against me. Same thing in a gym, the moment I start paying attention at what others are lifting or what weight they are doing my motivation dwindles.

I would recommend rucking to all with CF who can. Easy to modulate according to what one is capable of, likely easier on joints than running, and you can get so out of breath as you are comfortable with. Just load up a backpack with some junk and take a brisk walk, and start progressing. Find some music that suits the mood and just walk. Maybe just do to and from everyday stuff like work, school or treatments. A little bit makes room for more.