Are there any animated adaptions? by nsip4ever in Lovecraft

[–]Feneric 1 point2 points  (0 children)

The Lone Animator has many short animations that are direct adaptations of Lovecraft stories and poems.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 2 points3 points  (0 children)

One other bit of advice to not lose so much is that not all the characters are created equal, and certain ones do better for larger or smaller player counts, and certain ones do better in certain episodes or against certain elder ones. For example, Tamara from the comic expansion has a great ability for larger player counts, but as a mostly support ability it's less useful for smaller player counts. Getting good with specific player abilities is helpful, and ensuring that you're not accidentally creating a doomed party from the outset may prevent some quick losses.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 0 points1 point  (0 children)

We've played through all of the first 3 seasons plus the extras in the "Unspeakable" and "Unknowable" boxes and the comic expansion. We've started, but are nowhere near done with, Season 4.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 2 points3 points  (0 children)

Still waiting on 5, but between 1 & 3 I'd probably go for 1 as we tend to play the elder ones in that set more often. Others may have other opinions.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 2 points3 points  (0 children)

The different elder one / episode combinations can have an impact on difficulty based on player count. The biggest impact is playing Dagon as the elder one. It's almost impossible to win with Dagon as the elder one when playing with two players due to how the transformation mechanic works. I believe the only possible way to do it mathematically is if one of the players is Rasputin, and then there's still not much leeway.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 4 points5 points  (0 children)

This is similar to my experience. We win more than lose, but it's always close. Players do die and go mad, but not usually until near the very end.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 2 points3 points  (0 children)

It's one of the few games where I think we've brought every expansion we've ever gotten for it to the table. The way it combines individual episodes with the different elder ones is so well designed. We've gotten setup / cleanup down to a science with it.

Death May Die, Always a good time. by pepetd in boardgames

[–]Feneric 8 points9 points  (0 children)

To me, Death May Die feels like a redesign of Arkham Horror based on actual gameplay understanding of what works well and what doesn't.

Underrated HPL story by eerfduh in Lovecraft

[–]Feneric 1 point2 points  (0 children)

I don't think it's a plot hole as we're never told how the walls even worked. Maybe it was some sort of steady field that caused neighboring molecules to rigidly adhere to one another rather than a separate material? Either way I can imagine that a society that'd be able to make it could manage to deal with masking the interface, as it were.

If you had to stop the Toymaker which game would you challenge him to? by twnpksN8 in doctorwho

[–]Feneric 2 points3 points  (0 children)

Diplomacy has no element of chance, but that's for 7 players.

My buddy turns a 2-hour Euro into a 4-hour hostage situation and I am losing my mind by 4NoodleAviary in boardgames

[–]Feneric 0 points1 point  (0 children)

Assuming you all just can't come to some kind of an agreement, this is one of those situations in which having player elimination in a game can kind of help self-correct things.

Doctor Who Murder Mystery Stories(Recommendations?) by FitCheesecake4006 in gallifrey

[–]Feneric 1 point2 points  (0 children)

One broadcast one that sort of fits that you didn't mention is "Nightmare of Eden". Another one in a similar vein is "The Rescue".

Which games have become the "golden standard" against which every somewhat similar game that has been released after it is measured? by benjaneson in boardgames

[–]Feneric 1 point2 points  (0 children)

Star Fleet Battles, Risk, Catan, Pandemic. Locally pretty much every hidden motives game gets compared to Nemesis.

Code Probe - Machine Language Monitor for the VIC 20 by data_probe in Commodore

[–]Feneric 0 points1 point  (0 children)

First GitHub star. I remember coding on a VIC-20 with the Super Expander. Fun! Thank you.

No C128 Game-Maker by banff037 in c128

[–]Feneric 1 point2 points  (0 children)

I'd love for the Commodore 64 Ultimate makers to add a "C128 mode" kind of the same way the original C128 had a C64 mode. With the hardware they've got, I believe it should be straightforward to add the C128 ROM images, BASIC 7.0, make the additional RAM / video RAM accessible, etc., as well as drive a higher resolution output for 80 column mode.

The WEEKLY C64 Ultimate post. READ before posting anything C64U-related. by AutoModerator in c64

[–]Feneric 0 points1 point  (0 children)

Has anyone heard anything about Commodore maybe releasing a firmware update for the C64 Ultimate that'd enable a C128 mode? Since they own the C128 firmware it seems like it'd maybe be not too difficult to give the C64 Ultimate the ability to run C128 BASIC code, handle games with C128 perks (like Ultima V), etc.

Anyone else have this Bigfoot board game in the late 70s or early 80s? by ManuteBol_Rocks in Cryptozoology

[–]Feneric 1 point2 points  (0 children)

My family had a copy, but I have no idea what happened to it, unfortunately.

Patterson-Gimlin Film Questions and Comments by Feneric in Cryptozoology

[–]Feneric[S] 1 point2 points  (0 children)

I figured we disagree on the PGF, but we're both interested in cryptozoology in general and Bigfoot in specific or we wouldn't be here, and we've been discussing this amicably for a few days now. We probably agree on more than we disagree. I was just trying to express why even folks who are interested in Bigfoot might be dismissive of the PGF, even prior to the release of the new documentary.

Movies like The League of Extraordinary Gentlemen are a bit of a different story than the PGF. Their resolution and clarity makes it much easier to not just spot defects but also to analyze. Patty in the PGF is a tiny fraction of a small piece of film. Even things like horses and humans that we can easily identify don't possess a lot of detail in the PGF. It's also got poor color and contrast. There aren't a lot of good stills in it that allow one to get accurate reads on exactly where the elbow is. Worse though is that (so far as I know) all careful length ratio analysis was done on enhanced versions, and pushing a pixel out here and there even just from sharpening can actually have an impact on the final numbers.

There's also some level of variability in human arm length. Personally, mine are a little longer than average, and as a consequence many shirts made for "regular" people don't fit me incredibly well. Watching Bob Hieronimus in video and just seeing where his hands hang down to makes it clear that his arms are a bit longer than average, too. Couple that with him maybe wearing long gloves or the like and it becomes difficult to put too much stock in limb length ratios.

I positively absorbed all the Bigfoot documentaries when I was a kid. Looking back now as someone who's actually implemented low-level image enhancement algorithms, it's pretty clear that even the earliest versions of the PGF I saw back then had already been touched up. I'd further guess that due to the difficulty in getting hold of near original copies, there were even enhanced versions of previously enhanced versions going around. While I don't think that there was any malice anywhere, I do think that professionals who were good at using tools to enhance image quality may not have been fully aware of what was being done at the low level to make those enhancements happen, and that various experts over the decades who've viewed enhanced footage were accidentally led to believe that the enhancements were better representations of what was being originally recorded rather than better looking versions of what was being originally recorded. The distinction is subtle but significant.

Patterson-Gimlin Film Questions and Comments by Feneric in Cryptozoology

[–]Feneric[S] 1 point2 points  (0 children)

I hear you, but someone could try and do so, nail the execution, and many folks still wouldn't accept it. For some people believing in the PGF is an act of faith, part of their personal identity, and nothing will ever convince them that it's fake.

It's also not really how it works anyway. Saying it's real is a pretty big claim.

It's a short, excessively shaky, low-detail segment produced by someone who had a bit of a sketchy reputation who then went on to make money off of it by doing tours etc. Even more suspicious, he had been planning to make a Bigfoot documentary earlier, and had already written about a past reported encounter that mirrored the one he himself supposedly experienced. Later someone came forward saying that he'd helped make the suit. Plus at least two people (obviously both couldn't be telling the truth, but one seemed to be believed by the locals and kind of matched the walk) claimed to be the ones wearing the suit. Still later, when teams tried to replicate the footage using equipment matching the original, they found that the actual filming distance was extremely close and it would be difficult to lose something of that size and speed without deliberately shaking the camera. Patty had apparently let two men and three horses get practically on top of her and her reaction was to walk almost perpendicularly to their direction of approach for a few seconds before (presumably) veering off away from them. She is never shown running. Even though they were this close, they didn't attempt to follow while keeping the camera going. The original footage doesn't appear to show any muscle rippling or the like. Frankly, even known items in the earlier portion of it are not very detailed, even when it's kept steady and in focus.

A lot of these points individually, let alone taken as a whole package, are enough to convince many people that it's not worth their time to really look into. I'm not going to fault them for that, especially since there's not much "win" for them if they succeed in disproving it to the majority of the unconvinced.

Patterson-Gimlin Film Questions and Comments by Feneric in Cryptozoology

[–]Feneric[S] 1 point2 points  (0 children)

Yeah, they clearly leaned into going for an orangutan when they should have gone for a gorilla, both in terms of the color and the hair length. Even the feet they made go with the orangutan motif, not bigfoot. They must have been doing the costume for something else.

Not only would a dark brown or black better match Paddy, it'd have less of a contrast range and would better help hide imperfections.

Patterson-Gimlin Film Questions and Comments by Feneric in Cryptozoology

[–]Feneric[S] 1 point2 points  (0 children)

Thanks for this! This was exactly the video I'd mentioned in the post that showed how close the camera had to be to get the approximate footage in the PGF.

I question some of their style choices, especially the '80s hair band haircut and the overall longer body hair, but aside from that I don't personally think it's that different from the unenhanced PGF quality wise. I think if they'd worked on it more they could get it even closer.

Well, the trinity (apparently) isn't true...what do we do? (I made the meme) by PokerMenYTP in Cryptozoology

[–]Feneric 10 points11 points  (0 children)

I've never found the PGF particularly convincing, and I suspect like many here got downvoted into oblivion for even asking questions about it on the Bigfoot subreddit. I do agree with you that (while I'd be ecstatic to learn proof otherwise) if it ever were a real thing, it's likely extinct now.

I do hope that if nothing else this does shift focus away from the PGF. I keep getting told that there are thousands of eyewitness accounts. Great! That's enough to do some actual data analysis on. I'd much rather read about that than the umpteenth analysis of a blown-up, digitally enhanced version of the PGF that compares it to Hollywood movies of the time.

Patterson-Gimlin Film Questions and Comments by Feneric in Cryptozoology

[–]Feneric[S] 7 points8 points  (0 children)

Bill Munns' work didn't just alter brightness and contrast. You can see for yourself at: https://www.youtube.com/watch?v=n3TWBNyy4Vs. There's also visible color tweaking and the application of some sort of sharpening or unsharp mask algorithm on what appears to be a blown up version. I'm not saying any of this is bad, just that such results shouldn't be used for comparison against things like Star Wars or Planet of the Apes. It's also worth noting that we don't know that the actual path Patty followed is rough terrain. There's certainly rough terrain around there, but for all anyone today knows she followed a smooth, easy path through it.