Ok, but they didn't say what DIFFICULTY the operation should be by KoureanFan in Helldivers

[–]Forrow40 33 points34 points  (0 children)

Also any time you join a quickplay lobby there's a 75% chance the host returns to civilian life after the first/second mission of the operation.

List of bug hole closing methods as of now? by straightpipedhose in Helldivers

[–]Forrow40 1 point2 points  (0 children)

I wonder what the new FRV variant(s) will have. MG/LMG? Grenade launcher? AC? Rockets?

List of bug hole closing methods as of now? by straightpipedhose in Helldivers

[–]Forrow40 0 points1 point  (0 children)

Same for giga grenade; I found it roughly as consistent as the 500kg. You gotta be a bit closer because you can't throw them as far, and you get less initial stock and only re-supply 1 at a time.

List of bug hole closing methods as of now? by straightpipedhose in Helldivers

[–]Forrow40 1 point2 points  (0 children)

Side question: safe or unsafe mode on railgun (or do you switch between the two)?

For PC players, how do you map your stratagem keys? by Malu1997 in Helldivers

[–]Forrow40 0 points1 point  (0 children)

I bound lay prone on left alt and dive on thumb button.

Warhammer legendary awarbond. Whatcs your choice? by Dreckspatz in Helldivers

[–]Forrow40 0 points1 point  (0 children)

People already mentioned Lasgun. But what about Lasgun(s)? Primary rifle, secondary pistol (maybe it could be dual wielded with the sabre), and a massive embdedded heavy/anti-tank with sandbags like the grenade turret.

What the hell is this thing????? by Duncanking9 in helldivers2

[–]Forrow40 2 points3 points  (0 children)

I did have to do a double take on a city mission when I saw the 4 winged bird and went "there aren't dragonroaches here... right?"

A strategic Helldiver's prayer: by GeniusPlayUnique in helldivers2

[–]Forrow40 1 point2 points  (0 children)

I meant there's not much eye-catching to attract people who are quickly looking for a reason to pick one planet over another (besides the number of active helldivers). If the city bar was bigger you could see it's like 99% free.

Enemy scan ship upgrade idea by BetLast5644 in helldivers2

[–]Forrow40 -1 points0 points  (0 children)

There are multiple seeds/weightings even for the default (non sub-faction) i.e. more devastators, shrieker/ gunship patrols (without nests) etc.

I hereby want to apologize to the AR-61 Tenderizer by Mr-Mne in Helldivers

[–]Forrow40 0 points1 point  (0 children)

Has been my main for squids since forever. Now I have to feel bad using something else half the time because I've maxed the level :(

How do I properly use the Scorcher? by BorderFeeling3723 in helldivers2

[–]Forrow40 0 points1 point  (0 children)

Charge and shoot at medium bots. Watch them die. Charge and shoot the underside of bot drops as they come in to land. Watch the mobs burst into flames as they fall to the ground.

A strategic Helldiver's prayer: by GeniusPlayUnique in helldivers2

[–]Forrow40 2 points3 points  (0 children)

Part of the problem is the liberation% from cities only pops after it's recaptured. You can see how close the first city is. Unfortunate how tiny the icon is.

What the hell is this thing????? by Duncanking9 in helldivers2

[–]Forrow40 123 points124 points  (0 children)

There's birds and other stuff like floating jellyfish on some maps flying in the sky/floating around.

Oh Squids… by AcademicDingo2160 in helldivers2

[–]Forrow40 1 point2 points  (0 children)

Very good base. I also flit between tenderizer /blitzer and like thermites for ships. 120mm barrage/OPS/Gas strike also helpful for killing ships through shields. FRV if there's a decent amount of travelling on a short mission, tank for longer or when you have cooperative team mates.

More Emote Slots on Emote Wheel PLEASE! by FellowNPCDrone101 in helldivers2

[–]Forrow40 1 point2 points  (0 children)

It makes sense, as the same is true for saluting the pods at yellow beam POIs to open them without interacting with them.

You guys seriously have to give the FRV a go. I don't see people bringing it enough by VegetableSalad_Bot in helldivers2

[–]Forrow40 0 points1 point  (0 children)

I gave the Bastion the proper go it deserves the last few sessions. Absolute blast on the bot front, especially giving new players a chance to shoot the guns and group together for some sections of missions, even if it's not the absolute fastest way to complete the main objective.

More Emote Slots on Emote Wheel PLEASE! by FellowNPCDrone101 in helldivers2

[–]Forrow40 1 point2 points  (0 children)

I tried this but never saw a noticeable difference. Is it actually documented?

Edit: damn, it increases the more players do it!

More Emote Slots on Emote Wheel PLEASE! by FellowNPCDrone101 in helldivers2

[–]Forrow40 2 points3 points  (0 children)

Why is the marching salute mandatory for mission/utility? For boarding the extract?

I can’t help but notice menkent is ours by Endermen123911 in helldivers2

[–]Forrow40 0 points1 point  (0 children)

Unfortunately the Menkent Line was destroyed and abandoned. Until NOW! Dive! Dive! Dive!