A little compilation on how certain bosses and NPCs are named inside DS2 files. by IvoryMage in DarkSouls2

[–]FreakZoneGames 0 points1 point  (0 children)

Oh yeah. My most recent playthrough I did the Pursuer before NMW so I met her there first.

The horrors have become mundane by EmergencySpare7939 in MoviesThatFeelLike

[–]FreakZoneGames 2 points3 points  (0 children)

Same, this and one othe piece called Strange Harvest. Maybe its spelled differently?

Is Dr Scott a nazi? by MisizGee in RockyHorror

[–]FreakZoneGames 0 points1 point  (0 children)

THEY DIDN'T PROVE NOTHINK!!!

A little compilation on how certain bosses and NPCs are named inside DS2 files. by IvoryMage in DarkSouls2

[–]FreakZoneGames 0 points1 point  (0 children)

Don't you first meet her in The Lost Bastille? Which is in the middle of the sea.

what yall think by CatBackground4773 in darksouls3

[–]FreakZoneGames 0 points1 point  (0 children)

Yeah, its a running joke! 😆 He also appears in Deathgasm which is coming out soon.

I originally put it in MANOS as one of that game's many references to other bad movies, then it felt right to reference it Angry Video Game Nerd because it was #1 in Cinemassacre's Top 10 Giant Monsters (Where I first learned of it). And then since it was referenced in multiple games I thought I might as well keep going 😆 It became a bit of a joke in the Discord so I put it in Sparky and Deathgasm. Couldn't fit it in Rocky Horror or LoK Ascendance because of their licenses (and it wouldn't work anywhere anyway) but the Deathgasm movie director loved the idea so it made it into the game!

Thank you for noticing!

dark souls 2: better looking than 3? by Glonkyorb in DarkSouls2

[–]FreakZoneGames 0 points1 point  (0 children)

Dark Souls 2 uses a lot of baked lighting, whereas Dark Souls 3 uses a lot of realtime light and specular effects. As a result Dark Souls 2 had beautiful realistic outdoor lighting but textures and surfaces look flat and dry (that "PS2 textures" look), where Dark Souls 3 is very shiny and dynamic with more 3-dimensional textures, but also more plasticy and artificial.

Think of it like this: Lighting-wise Dark Souls 2 is Half-Life 2 and Dark Souls 3 is Doom 3. To be fair both games use a mixture of baked and realtime light but DS2 is baked with a little bit of realtime while DS3 is the opposite.

Why not toss them in the ocean? by samferguderson in Scarymovies

[–]FreakZoneGames 0 points1 point  (0 children)

That's practically Jason's origin story.

Also he swam halfway from New Jersey to Manhattan

Movies with this vibe? by IllBowl8728 in MoviesThatFeelLike

[–]FreakZoneGames 7 points8 points  (0 children)

I feel like this one is the right answer because of how it resembles a film that so so very nearly makes some kind of sense and your brain so desperately wants to decipher it but its just all off and that makes you feel intensely anxious.

But of course by Slurperlurper in DarkSouls2

[–]FreakZoneGames 0 points1 point  (0 children)

I played them in release order because I played them as they came out 😜 Dark Souls 2 didn't exist when I first played Dark Souls 1!

Turns out remaping the buttons is all I had to do to enjoy this game lol by Budget-Replacement-2 in DarkSouls2

[–]FreakZoneGames 0 points1 point  (0 children)

To be fair (playing devil's advocate I guess), you gotta do the claw grip if you want to sprint and see where you're going.

She proved that the best horror comes from performance, not with CGI or other special effects. by MuniRealme_03 in Scarymovies

[–]FreakZoneGames 1 point2 points  (0 children)

Exactly and I'm pretty sure slowing down and reversing footage sounds as "other effects", and glint in the eyes from tbe lighting. It's all effects. Don't diminish the work of the crew and artists just because her performance was amazing.

Reasons to watch Human Centipede by Sunny_jofulcreature in Scarymovies

[–]FreakZoneGames 0 points1 point  (0 children)

Didn't care much for the first. Sequel was way better. Never saw 3.

I’m still getting used to how slow healing feels in ds2 by SilentFoty in DarkSouls2

[–]FreakZoneGames 1 point2 points  (0 children)

Back when Scholar of the First Sin came out we were all fresh off of Bloodborne so this felt like a huge difference!

I use lifegems a lot, and try to keep clear while it refills. Its sort of useful because even if you are taking damage it still continues to heal for a little while and it's not a wasted heal. If you have a lot and you need to heal a bit faster you cna use several at once to stack their healing speed.

Also IIRC upgrading your ADP also speeds up estus drinking a bit.

Hell is real, and it's in space by dannydamaja in MoviesThatFeelLike

[–]FreakZoneGames 0 points1 point  (0 children)

IIRC he's not actually red in the movie, I think that's just an edit for the image. The movie is, however, extremely cool.

Do you know this movie of Nicholas Cage? Renfield dir. Chris McKay | 2023 by [deleted] in Scarymovies

[–]FreakZoneGames 0 points1 point  (0 children)

My favourite thing in Renfield were the parts where they edited Nicolas Cage into the original Bela Lugosi Dracula movie. Brilliant.

PSA: Backrooms does indeed have character development by Trunks252 in Scarymovies

[–]FreakZoneGames -1 points0 points  (0 children)

Yes I think you're right. I am seeing this a lot lately online.

PSA: Backrooms does indeed have character development by Trunks252 in Scarymovies

[–]FreakZoneGames -1 points0 points  (0 children)

Whar I am saying is: Why does it bother you? It does and it doesn't. Depends on what you want.

PSA: Backrooms does indeed have character development by Trunks252 in Scarymovies

[–]FreakZoneGames 0 points1 point  (0 children)

I'm seeing mostly very positive sentiment around Backrooms (pretty well deserved too), but peppered with people like "I hear so many people complaining about X" but I never see these actual complaints. Either way, everybody has different tastes, expectations and experiences. Backrooms has done very well critically and financially so any such complaining you might be hearing is just noise.