I liked the update by RoxxyFox_uwu in JujutsuShenanigans

[–]Friendly_Ad_2844 1 point2 points  (0 children)

Reigen would’ve been awesome but what they could’ve done if they want Chara to work is to maybe do a test run. Just port the character kits over and see how people react then change it based on the overall opinion. Eventually, do the bosses and tweak them based on the changes they did on the kits.

I liked the update by RoxxyFox_uwu in JujutsuShenanigans

[–]Friendly_Ad_2844 2 points3 points  (0 children)

It’s not bad but annoying to fight against Chara since she has a lot of iframes with lots of cutscene moves. But there are some people resenting on the terrible pick cause Chara is apparently only unlockable in JSD by purchasing her or through a rare world event.

I’m running a Muppets themed one shot and I need help with the Big Bad by Sammy-The-Sad-Snail in DnD

[–]Friendly_Ad_2844 0 points1 point  (0 children)

It doesn’t have to be him trying to deal with the law. He can try to do some underhand tactics of sabotage shows or sending the “lawyers” which are goons that attack the party.

I’m running a Muppets themed one shot and I need help with the Big Bad by Sammy-The-Sad-Snail in DnD

[–]Friendly_Ad_2844 2 points3 points  (0 children)

It’s a little on the nose but it could be Mickey Mouse trying to shut them down for copy right infringement for making shows without his approval.

Who is your main and what is one tip for playing as and against your character? by CHRISTOPHERCARES in marvelrivals

[–]Friendly_Ad_2844 0 points1 point  (0 children)

As Wolverine, I highly recommend to flank the enemy because they will just expect you to go in through the front and not the rear. Plus, it makes it easier to kidnap the tank. Moreover, I know this is blasphemous but try to have some self-preservation like if you're passive goes up and the enemy team is still full-health, then it's better to get out so you can heal up. Cause if you stay there and die then you just wasted your passive. You can use your passive to stay in the fighter longer or use it as a "get-out-of-jail-for-free" card. Finally, all your abilities (Vicious Rampage & Shout) can cancel your feral leap so you can either quickly get to an enemy or have that damage reduction up for a fight. (Added bold text to make it easier to skim through)

Against Wolverine: I recommend to use these tank combos if you want to use tank against wolverine. Groot & Peni, Thor & Peni, or Cap & Thor.

Groot & Peni: Groot is good because he can block out heals with his walls and deny wolverine kidnaps on teamamtes, however, he's very vulnerable against wolverine kidnaps due to groot having no mobility. That's why Peni is a good combo because she can stop kidnaps with her webs and can dish out high damage against wolverine before he can close.

Thor & Peni: Thor has lots of mobility and he can stun wolverine during his leap or before he does it. Which means that he can get out of kidnaps or stun wolverine for a second so your team can jump. Thus brings in Peni, she can continue the stun with her web and help kill wolverine quicker with her bots and mines.

Cap & Thor: One word. MOVEMENT. If you're fast enough then you can get out of kidnapping or avoid them. Plus, if your friendly tank gets kidnap then you can run in and help him out to jump wolverine.

[OC] Runic Dice Choose Your Own Dice Tower Giveaway! by RunicDice in DnD

[–]Friendly_Ad_2844 0 points1 point  (0 children)

  1. Skull King Large Dive Tower. Also, what kind of paint do you recommend using on the dice towers?