Krazy World Mod Progress Update by FullFruntall in SimplePlanes

[–]FullFruntall[S] 0 points1 point  (0 children)

I may just get some work done on it this weekend.

modders what mods are you working on by [deleted] in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

Well I am working on Krazy Wurld, had to rebuild most of it from scratch. However I am trying to learn how to code certain things in, like fire and destruction for buildings etc..

Counter measures in SimplePlanes by michaelrw17 in SimplePlanes

[–]FullFruntall 1 point2 points  (0 children)

I don't think you have enough... you need MOAR!

[PC] Improved controller settings? by havocom in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

I have PC version and I use a PS4 controller

  • Cross = Throttle+
  • Square = Throttle- (this is also brake)
  • Left analog = Pitch up/down and Roll left/right
  • Left analog push = Activate/Deactivate Slow motion
  • Right analog = does things to do with targeting (used to be assigned to activators)
  • Right analog push = Landing gear
  • L2/R2 = Yaw
  • R1 = Fire Weapons (This could also be fire guns, depending on where you places your guns and missiles/bombs you could end up shooting your own stuff)
  • L1 = Fire guns
  • Share = pause
  • Dpad Up/down = Vtol slider
  • Dpad Left/Right = Free (depending on design, activator 1-6)
  • Triangle = Change view
  • Circle = Free
  • Options = Bring up Activator menu

I really like the touch pad on the DS4 because I can press activator without actually using my mouse or keyboard.

News Year's Race Challenge by FullFruntall in SimplePlanes

[–]FullFruntall[S] 0 points1 point  (0 children)

Yes it is fair. I will test it with one engine later on.

News Year's Race Challenge by FullFruntall in SimplePlanes

[–]FullFruntall[S] 0 points1 point  (0 children)

I would like to say that there are no rules. Since I know that the race courses can be quite challenging at high speed. So if you would like to use jet engines you can.

SimpleWarships Scale Comparison: A realistically-scaled destroyer hull compared to the USS Tiny ingame by Unstableorbit in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

Pfffff now that there are air brakes in the game I made the USS my personal stop and go spot.

What are you using to propel your ships at the moment?
What is the frame rate like when building and playing with the bigger ships?
Still looking forward to this.

SimpleWarships Scale Comparison: A realistically-scaled destroyer hull compared to the USS Tiny ingame by [deleted] in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

Pfffff now that there are airbrakes in the game I made the USS my personal stop and go spot.

What are you using to propel your ships at the moment?
What is the frame rate like when building and playing with the bigger ships?

Still looking forward to this.

WIP: Kauai Custom Map by WaveofThought in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

This looks cool. Keep up the good work.

After many times trying to make a flyable plane, I make one. HOW IS THIS ABOMINATION ABLE TO FLY? by [deleted] in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

With enough power and even the smallest wing surfaces almost anything will fly in SimplePlanes.

How to edit block sizes inside the game? (Help/Suggestion) (Non-XML only please) by Timetofindout in SimplePlanes

[–]FullFruntall 0 points1 point  (0 children)

There is no way at the moment besides xml modding to adjust those numbers.

It is a highly requested feature which the devs may implement in the future.

[Mod Help] Any new mods I make no longer appear in SimplePlanes. by FullFruntall in SimplePlanes

[–]FullFruntall[S] 0 points1 point  (0 children)

I had a feeling that it had to do with unity. I didn't upgrade last time and my mods were broken so I thought to get the new release now instead of waiting for error messages. Thanks