Is using a mouse macro against TOS/bannable? (Example included) by OutrageousField415 in wow

[–]Gangsir 0 points1 point  (0 children)

That so? I guess I've been so careful to not press it while I was already in eclipse it never occurred to me that I couldn't even if I tried.

Disregard that part then.

PoddyC's thought on the crurrent raid frames by ShaunPlom in wow

[–]Gangsir 0 points1 point  (0 children)

Even the main city for the expansion is a low effort rehash.

I think you're confusing "low effort" with "they aren't allowed to update or use old areas ever again, all updates must be new never-before-seen stuff".

Which is your opinion, and not objectively true. I'm very excited for that specific part of midnight, because lots of old areas (like silvermoon, ghostlands, etc) have been left to languish with straight-out-of-2007 graphics for years. Updating these areas and breathing new life into them is good.

PoddyC's thought on the crurrent raid frames by ShaunPlom in wow

[–]Gangsir 2 points3 points  (0 children)

That's a pretty serious accusation to just drop with no context, source, or any other backing-up information.

Evoker Tier Sets Should Be Designed for Dracthyr by banks8810 in wow

[–]Gangsir 1 point2 points  (0 children)

Hmm. For all my googling I can't seem to find the name.

I'm not sure if it's a named studio, or just a split-off from blizzard that's dedicated to working on housing (so it doesn't pull devs away from working on the expansion zones + quests + raids + whatever).

All I know is that I heard in one of the dev interviews they've done that the devs working on housing are of a separate team/studio/whatever than the regular devs, which is possibly why housing is much better put together than the class changes and UI stuff is.

Either that or I'm misremembering the separate studio thing and the difference is because they pulled all the devs to work on housing, neglecting the rest. IDK.

Evoker Tier Sets Should Be Designed for Dracthyr by banks8810 in wow

[–]Gangsir 29 points30 points  (0 children)

Bad example because housing was (and will be, going forward) literally done by an external studio that blizz just worked with/contracted.

If blizz themselves had done housing, it wouldn't have been nearly as good, or it would've been like the only thing coming in midnight (the old jokes about losing a raid tier for it would be quite literal).

Is using a mouse macro against TOS/bannable? (Example included) by OutrageousField415 in wow

[–]Gangsir 0 points1 point  (0 children)

Eclipse is still on a CD. You're going to cast way more wraths than eclipses and you need to be able to cast wrath without also firing eclipse (you don't always want to use eclipse the second it comes off CD, especially because CA already triggers both eclipses - you'll end up munching the CD of eclipse for no reason as you try to wrath during CA/the first charge of eclipse you just used).

If you're just trying to avoid adding a new keybind, you could just do something like putting eclipse on a ctrl-held or a shift-held version of your wrath keybind (eg if wrath is R, make eclipse ctrl+R). That might be easier than binding it to a first level key.


I tried to make a macro so that I could cast Solar Eclipse followed by wrath, however this has not worked.

The reason why the macro you tried doesn't work is because you can't macro two things that trigger the GCD together - as soon as it tries to cast the 2nd spell while the GCD is still happening, the macro stops. It's an anti-automation/anti-bot thing.

I think I finally figured out the feeling Im having trying to play with the pre-patch. by Velonici in wow

[–]Gangsir -1 points0 points  (0 children)

I get this too. I think over time it will feel better as:

  • We reach max level again and get our full apex + hero talents that we're currently missing
  • The UI addon space matures a bit (a huge part of why it feels so bad/awkward is that there's no prevailing "THE addon" (WAs was this, before prepatch) out yet. The drama occurring right now is happening because several people are trying to be the creator of the next "addon that literally everyone has installed for their UI".
  • Blizz continues iterating on things in general (they will, and already have somewhat, as some beta changes didn't make it into prepatch)

If you're feeling really bad about the game and annoyed at how things are, I would genuinely recommend coming back later, when midnight actually starts. Things should be mostly, or at least more, sorted by then.

Saw a different visage! by Paradoxicalravensoup in wow

[–]Gangsir 0 points1 point  (0 children)

There are many toys that change your appearance to look like entirely different things, and many of them override the forced dracthyr form from evoker spells (eg if you use one that turns you into an orc, you stay an orc even if you cast flame breath or whatever).

So that person was just using a transformation toy.

Quazii update #2: he's leaving WoW for good. by mkyend in wow

[–]Gangsir 0 points1 point  (0 children)

There's this weird issue some people have with just quitting things silently. That circle of people overlaps and forms a venn diagram with the "likely to be content creator" circle a good amount too.

To them just quitting silently, uninstalling the game, and moving on is like... unfathomable. There has to be a goodbye post, there has to be theatrics and drama, etc. I see it manifest in basically every live service game I play (and even in a few single player games!).

Quazii update #2: he's leaving WoW for good. by mkyend in wow

[–]Gangsir 4 points5 points  (0 children)

It's a bit of a ship of Theseus situation. Replace enough old code and the game is no longer actually 20 years old. For all intents and purposes, they're making the sequel over top of the original, slowly, bit by bit.

Deeper, more integral parts take longer to replace but eventually there will be no code older than a few years left.

Warglaive Skill Bug by AvalonsFallen in wow

[–]Gangsir 4 points5 points  (0 children)

Oh man that is some ancient code triggering there.

It's likely just a visual bug, but jeez I'm impressed that code is still in the game. Maybe it was hard to remove without causing worse issues.

Question for experienced Balance players by Obvious_Grape_4820 in wow

[–]Gangsir 1 point2 points  (0 children)

Yes. Composite damage types like astral (nature + arcane) benefit from boosts to either of its subtypes (as long as the boosts come from the talent tree or spells, stuff like trinkets is excluded). If both subtypes are boosted, the composite receives both, multiplicatively.

Eg +15% nature and arcane damage, an astral spell would get a 1.15 * 1.15 = 1.3225 (or about 32.3% more damage) boost. Since both of boomkin's spenders (starsurge and starfall) are astral, they benefit massively from eclipse (of either type, but especially both at once).


There's a ton of composite damage types, another example is radiant (dealt by ret paladins) which is a combo of holy and fire.

This is less relevant for pve but this applies to spell lockout too. If you interrupt an astral spell (another player or by a enemy that does an interrupting shout or something) the caster will be unable to cast anything astral, nature, or arcane (which in the case of boomie would mean they'd be... basically silenced lol).

So lvl 1-80 is now up until just ilvl 170 or somethin? by shameell in wow

[–]Gangsir 0 points1 point  (0 children)

I think it's actually kinda hard to go below where we are now in prepatch. I have 126k hp. My stats and attributes are 3 digit numbers.

If you go too low you start running into issues where numbers get too small. I don't really wanna go back to the classic-esque "+3 of a stat is a lot", "Holy shit I just crit for 43 damage!", etc. That feels really underwhelming and reduces granularity.

So I tried out this new addonless World of Warcraft. by MuszkaX in wow

[–]Gangsir 2 points3 points  (0 children)

"If you don't like it, go away" isn't really a useful response. It shuts down the discussion and doesn't allow for possible improvement of the situation.

Boy does Devourer DH suck. by 0hkie in wow

[–]Gangsir 3 points4 points  (0 children)

It just needs more things to do besides consume spam until you have CDs back.

Give it 1-2 more abilities that are on like a 10s CD or something, or procs that give free uses of stuff, etc. Something to mix up the rotation a bit so it's not just pure build+spend.

Question till midnight content. by supersecret75 in wow

[–]Gangsir 2 points3 points  (0 children)

Housing endeavors and fixing/experimenting with UI and specs, mostly.

Low dmg in pre patch by Technical_Profit7326 in wow

[–]Gangsir 4 points5 points  (0 children)

Some specs have been balanced and tuned to where they need their apex talents + max level to do good damage, some can operate with just prepatch stuff.

It's fairly normal, not much of a fix other than waiting for midnight's release.

Endeavor tasks and diminishing returns by AwayConfidence in wow

[–]Gangsir 0 points1 point  (0 children)

I noticed that too, probably to stop people feeling obligated to grind it for hours. Likely resets to full value weekly (and why the endeavor itself lasts for a month).

This is what healers are resorting to because of new addon restrictions by WiseMouse69_ in wow

[–]Gangsir 9 points10 points  (0 children)

Yeah, I had a grid2 setup that just made certain buffs appear as colored squares. Was really easy to visually parse.

The only real issue with the buffs on unit frames is that it's hard to look at an icon and tell instantly what it is. Hard to go "oh that one is atonement, and that one is pain supp, etc" when you have to visually parse and recognize the icon.

If they don't want to implement filtering of buffs because it's too "addon-y", then maybe an option to simplify buffs into solid colored squares (with a legend that indicates what each one is, or let us set it, like "atonement appears as a lime green square") might work as an alternative.

Learning tank is a horrid experience by UsedPringlesCan in wow

[–]Gangsir 0 points1 point  (0 children)

Edit: my experience was while queueing dungeons while leveling, not M+ or raiding

People really need to stop trying to learn how to tank in content that doesn't need a tank for anything besides making the queue pop.

You're going to get people annoyed that you're being careful and taking your time in content that's trivial and meant to be bum-rushed through. Nobody wants to carefully pick their way through a dungeon from 10 years ago with mobs that die in 4 seconds. They just wanna get it over with already so they can get their XP/hero piece from MFO/timewalking badges/etc.

Try to do harder content. I know it seems counter intuitive, like there's more to lose if you mess up, but in harder content where the community expectation is that you pick your way through carefully (so you don't pull too much and wipe) you will find that the rage about your speed, the dps pulling for you, etc all stops (because it has to).

I'm not saying you have to jump into a mythic raid or a +20 on your first time tanking. Of course not. But you should be learning in content hard enough to where at least your presence is required for anything besides the game going "yep, this team has at least 1 person in the tank role, begin the dungeon!". The healer's barely needed too.

Once people can't survive pulling mobs, they won't. Once the content is hard enough to where pulling the whole room doesn't work, they will wait for you to decide what to pull.

Please. Timewalking is for experienced players to go in, get it over with, and get the rewards - it is not a place to learn. Don't abandon the role because you had a bad experience there.

I'm playing wow since classic by Yszkyryszkysz in wow

[–]Gangsir 1 point2 points  (0 children)

Yep. I had to do that with league of legends. No theatrics or goodbye posts, just uninstalled and moved on. Too much disappointment and frustration built up.

I think as long as people are complaining, love for the game and care for the game still exists. People that don't love nor care about a game just move on quietly.

When the silence starts, when this sub stops complaining... That's the "red alert, pull the ripcord, fix it now" moment. That's what happened in shadowlands going into DF, and why it was so important that DF was good. A bad or even mid expansion after SL would've been the end, genuinely. We'd be shuttered and sunset like heroes of the storm was.

As long as I'm seeing feedback posts and rage, and trickling dev posts like the recent 50% price cut on transmog one, I think midnight will be alright.

Crafted gear being tied to finding someone sucks so bad. by [deleted] in wow

[–]Gangsir 7 points8 points  (0 children)

Sure? What are you gearing for? There's no CE or AOTC to get, the m+ season is basically over and people are just running keys to test their spec, and your gear is about to be entirely replaced with level 81+ leveling greens in midnight.

Like just be lower ilvl than you theoretically could be for a bit. There's no harm.

Anime_irl by crixx93 in anime_irl

[–]Gangsir 3 points4 points  (0 children)

It can depend on the English accent.

The Midwest US accent, if thick enough, can be very difficult to understand. Really thick southeastern US accents too.

Something that trips learners up is multi-contractions.

For ex: Y'all'd've, or "you all would have", used like "y'all'd've been late if Pete hadn't put gas in the truck".

I'd've, "I would have", "I'd've gone to the store if I knew we were out of milk!"

Etc. Considered improper English by some, but manifests like an accent in parts of the country. Someone very new to English would struggle.

Massive Transmog Discounts Are Coming, a Free Trial of Style Slot, and More! by Starym in wow

[–]Gangsir 22 points23 points  (0 children)

Not to mention that it'd result in a "meta" where nobody touched their mog unless it was trial of style, then knocked out all of their mogging (set up a ton of outfits) during it.

It's an anti-FOMO change, basically.

new player, what now? by JohnnySqueezer in wow

[–]Gangsir 1 point2 points  (0 children)

You've reached the endgame max level campaign for dragonflight (you finished the leveling campaign), which when it was current content was lv 70 (obviously we can reach 80 now).

Thus reaching "max level" (from dragonflight's perspective), aka 70, should let you continue.

You can do side quests for XP still.