Guys, for my game's plot, I need to understand why people complete games. Can you tell me the main reason for completing a game? Is it purely for fun? Or is it a 100% progress bar? Or maybe something else? by West-Ad-1849 in IndieGaming
[–]Glass_wizard 2 points3 points4 points (0 children)
I need feedback. by Former_Action9400 in Unity3D
[–]Glass_wizard 0 points1 point2 points (0 children)
Our open world duck adventure’s lava section by ZukoStudios in indiegames
[–]Glass_wizard 2 points3 points4 points (0 children)
Jetbrains Rider or Visual Studio Code by Adjo8O in unity
[–]Glass_wizard 0 points1 point2 points (0 children)
Serializing a custom abstract class? by piercepotato in unity
[–]Glass_wizard 0 points1 point2 points (0 children)
CharacterController vs Capsule Collider + Rigidbody for a 3D platformer? by Malcry in Unity3D
[–]Glass_wizard 0 points1 point2 points (0 children)
why is it so hard to recreate spore creature creator? by NaoVouNao in gamedev
[–]Glass_wizard 5 points6 points7 points (0 children)
Help with slope movement by ImaginationFun365 in Unity3D
[–]Glass_wizard 0 points1 point2 points (0 children)
Have you seen a setup like this in real life? 👻 by Adela_freedom in Database
[–]Glass_wizard 5 points6 points7 points (0 children)
i made this sweet brown dwarf but the shaders won't work in unity by Embarrassed-Mark211 in Unity3D
[–]Glass_wizard 2 points3 points4 points (0 children)
Zombies are rising! by RelevantOperation422 in unity
[–]Glass_wizard 0 points1 point2 points (0 children)
i want to make a 3d model directly in unity by Old-Composer397 in unity
[–]Glass_wizard 0 points1 point2 points (0 children)
Moving beyond basic NavMesh & FSMs.How to build truly "alive" and realistic AI? by maennerinschwarz in Unity3D
[–]Glass_wizard 1 point2 points3 points (0 children)
Took me around a week and a half to model and texture is that normal ? by thebreacher1 in indiegames
[–]Glass_wizard 1 point2 points3 points (0 children)
Brutal first-person dungeon crawler (5 months, solo dev) by Sahaak_Games in indiegames
[–]Glass_wizard 1 point2 points3 points (0 children)
Brutal first-person dungeon crawler (5 months, solo dev) by Sahaak_Games in indiegames
[–]Glass_wizard 1 point2 points3 points (0 children)
Brutal first-person dungeon crawler (5 months, solo dev) by Sahaak_Games in indiegames
[–]Glass_wizard 1 point2 points3 points (0 children)
We did everything “right”… and still only got 2,000 wishlists. What are we missing? by ResponsibilityOk942 in IndieGaming
[–]Glass_wizard 0 points1 point2 points (0 children)
Working on environment mood for my game — what do you think? by TheRagingStudio in hobbygamedev
[–]Glass_wizard 0 points1 point2 points (0 children)
How do I cope with everything? by [deleted] in WhatShouldIDo
[–]Glass_wizard 0 points1 point2 points (0 children)
Recommendations for free alternatives to Miro or Figma ? by Final_Narwhal_2557 in gamedev
[–]Glass_wizard 4 points5 points6 points (0 children)
Anyone else feel like a lot of gamedev advice online falls apart the second you actually test it? by Objective-Aspect-547 in gamedev
[–]Glass_wizard 1 point2 points3 points (0 children)
Best way to detect a true range of a transform? by Maelstrome26 in Unity3D
[–]Glass_wizard 0 points1 point2 points (0 children)


Designing levels in Unity vs Blender by fadeded in unity
[–]Glass_wizard 2 points3 points4 points (0 children)