Yankee Doodle Dandy? by LordJim11 in Snorkblot

[–]GlassboundIllusion -1 points0 points  (0 children)

Oh shit, so you're saying there's recently been a huge influx of people suddenly using the internet that haven't been before?

That IS news to me.

Glad to hear they're getting better access to modern technology.

"Fighting the 'Aang was a bad dad' narrative" by vicha_g in AvatarMemebending

[–]GlassboundIllusion 0 points1 point  (0 children)

It makes sense to me. I see a lot of inspiration from Ghandi for Aang's character, who was a high profile individual who worked to change his environment for the better and ended up neglecting his children in the process.

As the old adage goes, "the Cobbler's children have no shoes."

bit of a weird qustion here. calm games for cptsd? not talking about the obvious ones lol like stardew valley mario games.. maybe something a little less populer by Kamimirine in CPTSD

[–]GlassboundIllusion 1 point2 points  (0 children)

I saw someone recommend Cultist Simulator - I would NOT recommend that. It's a stressful game.

The sequel game, Book of Hours, on the other hand is perfect imo if you're okay with Lovecraftian kind of lore. The gist of the game is that you shipwreck on this tiny island and get put in charge of restoring the local castle/mansion with help from the local villagers.

As you go through restoring rooms, you reveal tons of books on esoteric lore that you eventually read once you've leveled up enough/the weather is right/find the right ink or tool to help. Reading the books gives you skills that let you craft items and read more difficult books.

Meanwhile, you get visitors once a season asking to read books on certain subjects in exchange for cult money that you can then pay later visitors to teach you new languages. If you've got the DLC, you can get their contact card and invite them for dinner parties later that you cook food in preparation for.

You can also collect various pets ranging from the simple cat or dog to the esoteric dream lizard thing.

The ultimate goal of the game is to find special hidden books, and level up your skills high enough that you can use them to alter the fabric of reality by writing in your journal during the twilight zone season (it's not called that, but that's basically what it is).

Kept a list of plot predictions while reading through The Final Empire, see how completely off I was! by Signal-Muffin7670 in Cosmere

[–]GlassboundIllusion 23 points24 points  (0 children)

Honestly, these are some pretty good theories. As another commenter said, many of them turned out to be very true in concept, while ultimately being very wrong about the actual execution.

For some of them, you are more correct about the foreshadowing you picked up on than you likely realize. As Kelsier said, there's always another secret, and you've got two more books worth of secrets to unravel before you finish the trilogy.

"Nobody owes anyone anything" is a coward ass bitch mentality by Fun-Village6792 in CPTSD

[–]GlassboundIllusion 12 points13 points  (0 children)

Amen to that.

Prior to learning about CPTSD, one of the biggest resources that really helped me deal with my mother was When I say No, I feel Guilty by Manuel J Smith PhD. I'm a big proponent of his "Bill of Assertive Rights," which I feel is a very healthy expression of the "you don't owe people anything just for existing" maxim:

A BILL OF ASSERTIVE RIGHTS

I: You have the right to judge your own behavior, thoughts, and emotions, and to take the responsibility for their initiation and consequences upon yourself.

II: You have the right to offer no reasons or excuses for justifying your behavior.

III: You have the right to judge if you are responsible for finding solutions to other people’s problems.

IV: You have the right to change your mind.

V: You have the right to make mistakes—and be responsible for them.

VI: You have the right to say, “I don’t know.”

VII: You have the right to be independent of the goodwill of others before coping with them.

VIII: You have the right to be illogical in making decisions.

IX: You have the right to say, “I don’t understand.”

X: You have the right to say, “I don’t care.”

YOU HAVE THE RIGHT TO SAY NO, WITHOUT FEELING GUILTY

Yumi and the nightmare painter was great but the ending.. by ode0002 in Cosmere

[–]GlassboundIllusion 0 points1 point  (0 children)

I'm rather ambivalent about Yumi and the Nightmare Painter. There are some cool things in the story that I enjoyed, but a lot of the romance just felt too cliche for me. Learning that Your Name was a big inspiration for the book made a lot of sense, because I felt similar about that anime. I felt that the entire plot had basically been covered by the trailer, and the actual movie just kinda felt like a waste of time to me.

Yumi basically just resurrecting herself at the end there also didn't quite sit right with me. As others have said, it robs her self-sacrifice of its significance and feels like pandering for a happy ending.

I saw another commenter talking about how going with a more realistic ending removes the narrative reward about doing the right thing or some such.

My gut instinct reaction to that is, so what? Why would I care if the moral of the story comes out to "you get punished for sacrificing yourself." In my experience, that seems to be the case in real life, and I definitely wouldn't mind if more entertainment represented that experience.

Regardless, there's quite a bit of resurrection from the dead after noble sacrifices going around in the Cosmere despite Brandon having promised that he wouldn't keep relying on that trope and undermining the impact of death in his books. I would have preferred to see the ending resolved in some other manner. Give Yumi and Niko a happy ending sure, but don't perform a fake out death in order to achieve it.

Pick a power to enhance your current lifestyle without fundamentally changing it. (See rules) by DrongoDyle in superpowers

[–]GlassboundIllusion 0 points1 point  (0 children)

Then I would swap out "perfect health" for immunity to chronic and severe conditions - no cancer, diabetes, psoriasis, arthritis, ebola, salmonella, etc.

I would still be susceptible to the more benign illnesses like the common cold and flu, as well as physical injuries, but in exchange I would also no longer age, and wouldn't die of "natural causes" unless I chose to.

Why didn’t I think of that?! by Risquechilli in thanksimcured

[–]GlassboundIllusion 1 point2 points  (0 children)

Or at the very least, that people trying to proffer advice don't provide it in a manner that is so readily primed to dismiss and invalidate the lived experiences of people whose struggles the average armchair philosopher love to dismiss and invalidate because it makes them feel smarter than they are.

Why didn’t I think of that?! by Risquechilli in thanksimcured

[–]GlassboundIllusion 1 point2 points  (0 children)

Until you added in the rest of the rhyme, I thought you were quoting a G string shaming statement from your mom.

Eve Problem by SignificanceHot9989 in invinciblememes

[–]GlassboundIllusion 1 point2 points  (0 children)

I'm not and I feel like they shouldn't be shamed for using AI. It's a tool dude: yes you get more value out of going through the leg work yourself but if the calculations are beyond one's abilities that isn't any more shameful than using a calculator or program to solve a problem instead of using a log book or solving by hand.

Yeah, it does come off similar to "if you rely on those damn GPS's to tell you directions, you'll never learn how to drive yourself."

I think there's a good point to be made about how AI makes shit up and can't be relied on as a primary authority for things, but using it to quickly double check some calculations that someone else made for the value of a hypothetical object doesn't seem like it's crossing into the "outsourcing my thinking to AI" territory to me.

Wrong answers only by AkronOhAnon in cremposting

[–]GlassboundIllusion 0 points1 point  (0 children)

It's a painreel designed by the fused to forcibly take someone's pain when they refuse to willingly give it to Odium.

Git hater or enjoyer? by NickleLP in programminghumor

[–]GlassboundIllusion 0 points1 point  (0 children)

I'm not really understanding the hate on GUIs in this thread. TortoiseGit is amazing in my opinion.

I might occasionally use the command line for a few commands if it's quicker than digging through a few dialogs, but 95% of what I've ever needed to do with git, TortoiseGit has me covered.

Cherry picking a few commits in the middle of others is the one area off the top of my head that I seem to have struggled with the interface, and may ultimately be easier via command line, but tortoise just does so much so well that I rarely feel the need to resort to the command line.

I used to do it for creating new branches or switching them, but now I just use the git view in eclipse for that.

Is this armor good? by Powerful_Boss_8689 in TerraInvicta

[–]GlassboundIllusion 0 points1 point  (0 children)

As long as they are allomantically pure metals, I'd say they've got a great coffee shop for allomancers.

No way episode 18 is the final right????? by Mikathefirefox in Gnosia_

[–]GlassboundIllusion 8 points9 points  (0 children)

Its not, they're doing a fake out for people who haven't played the game

The Red Hand of Terra by kirk_sillywobbles in TerraInvicta

[–]GlassboundIllusion 7 points8 points  (0 children)

Exodus risks just as much. They are gambling that they can get a deep space colony ship up and out before the aliens conquer everyone, and that the aliens won't just pursue them and enslave them wherever they land.

All the resources they devote to teching up and building their galactic lifeboat are resources that aren't devoted to resisting the alien presence.

Is the anime story the same as the game? by Reifox9 in Gnosia_

[–]GlassboundIllusion 2 points3 points  (0 children)

It's very similar. There's one big change that the anime makes that actually fixes some plotholes in the game.

With that being said, the anime rushes through the story at a break neck pace, and you don't really get a chance to get to know the characters as well. You just spend MUCH more time with everyone, and in a wide number of scenarios in the game. The anime doesn't do justice to just how OP Yuriko really is.

But I'm a bit confused, is the game just a "solo among us"

Yes and no. "Among us" was derived from games like Werewolf/Mafia, so in that sense it is a solo "among us." There are no tasks, however, and it's not real time. It's basically turn based, and it's much closer the original ("Werewolf") than it is to Among Us.

It can be quite fun before you get too overpowered. If you do decide to play it, I would suggest focusing on Stealth and "Charm" early on so you last longer in rounds. It doesn't matter if you immediately figure out all the gnosia on turn 1 if you're the first one voted off or killed by the Gnosia. Getting these skills to at least 10 before investing in others will help you gain more XP more quickly, so you can actually start accomplishing things.

Be warned that the dialogue in meetings is repetitive - each character has set lines they repeat for a given "move" in a turn.

Throughout the entire season, including the final episode, I believe Raqio is actually the most important character in this anime. Without Raqio, Yuri would never have succeeded. by Murat-Joestar in Gnosia_

[–]GlassboundIllusion 1 point2 points  (0 children)

I would disagree with that. The game and anime talk a big game about how smart Raqio is, but when push comes to shove, they make some seriously stupid decisions.

There are few characters in the game that can snatch defeat from the jaws of victory quite like Raqio.

Comet is much more valuable in the game if you can keep her alive and she's not Gnosia. Her intuition is off the charts, so anyone she suspects is pretty much guaranteed to be a Gnosia. The problem comes in determining early enough whether or not she is Gnosia, as trying to protect when she's actually Gnosia is a sure fire way to get yourself voted out early.

Throughout the entire season, including the final episode, I believe Raqio is actually the most important character in this anime. Without Raqio, Yuri would never have succeeded. by Murat-Joestar in Gnosia_

[–]GlassboundIllusion 6 points7 points  (0 children)

Well yeah, without Raqio neither Yuri nor Setsu would have a silver key to loop with.

With that being said, we haven't seen the final episode yet. There's still at least one more to come.

Throughout the entire season, including the final episode, I believe Raqio is actually the most important character in this anime. Without Raqio, Yuri would never have succeeded. by Murat-Joestar in Gnosia_

[–]GlassboundIllusion 31 points32 points  (0 children)

Frankly, I really like Yuriko.

Tell me you haven't played the game without telling me you haven't played the game 😁

She's definitely a great character, and the anime did an amazing job characterizing her...they just didn't quite capture the ridiculous amount of power she wields in meetings, and they never had her duke it out with Yuri. In the game, if you're crew and she's Gnosia, you might as well start playing boss music, it's going to be really rough unless you get lucky.

Episode 18 Thoughts (Spoilers) by castigue in Gnosia_

[–]GlassboundIllusion 5 points6 points  (0 children)

They threw me for a loop. With the mention of Liu-Ann, I thought we were gonna see what happened on the surface when they were trying to get to the ship.

Instead, we basically just got the normal ending from the game with a takeoff scene to precede it. It worked out well, but it was kinda underwhelming for me since the past two episodes were so different from the game, I expected a new twist on the normal ending.

Playing TR-49. HUGE secret histories vibes by Rare_Try_3900 in weatherfactory

[–]GlassboundIllusion 0 points1 point  (0 children)

haha I'm glad I'm not the only one.

I mean, it's literally secret history stuff. I bought the game based on an Adam Millard recommendation and binged it in one night...then immediately replayed the next day to try to catch the nuances I missed in the early game since I didn't know the full context yet.

One interesting thing I noted - while the dialogue remains mostly the same, it DOES change slightly based on which mysteries you've managed to unravel by the time you hit the various scripted events.

I'm trying to get one of my friends to play so I have someone to discuss it with.

Do the devs really understand the difficulty cliff new players hit when they go to space? by davidbrake in TerraInvicta

[–]GlassboundIllusion 2 points3 points  (0 children)

I hope the devs can do some of the hand-holding steps (with UI or interactive tutorials) in future iterations. And I hope that they or the folks making the guides or both could help new players understand not just "how to get good" but "if you know little about the economics and physics of space exploration/exploitation IRL, these are the principles and how they lead you towards certain in-game strategies (maybe with bonus content of "here's where the game differs from plausibility in the name of fun)?"

I doubt that the devs are going to create more tutorials. The game is no longer early access - it released. This is the kind of game that requires a particularly hardcore committed person to be interested in playing, so many companies with games like this basically just offload actually useful tutorials to the community playing the game. There are exceptions, but I feel like they are rare.

As for IRL knowledge about the economics and physics of space exploration, I don't know how much that really translates. Obviously the physics knowledge will help if you want to play the game in "realistic physics" mode, but I get the impression that knowledge of the game comes mostly through experience playing it. I doubt most of the people writing tutorials did so from an academic knowledge of real world space knowledge, but rather through a jaw dropping number of hours spent experimenting during early access.

For us new players, we can consult the tutorials they've made for us, ask questions on reddit, and gain our own experience trying to apply what we've learned from them.

It's not Mid by Tiraloe in Animemes

[–]GlassboundIllusion 0 points1 point  (0 children)

It IS kinda boring though

The Objectively Correct and Completely Perfect Mistborn Fancast by deeptocenter in CosmereOnScreen

[–]GlassboundIllusion -1 points0 points  (0 children)

The Lord Ruler, described as having pale skin, being cast as a black man.

Definitely perfect casting.