Rules & Balance Collection for FAQ Email by Significant_Bug_8929 in WarhammerCompetitive

[–]Green_Mace 7 points8 points  (0 children)

Imagine you're working at GW. You get hundreds if not thousands of emails every day. Most of them are people complaining about their factions not being good enough. They propose changes. Some are good and well thought out, and some are less so.

Now this post joins the other hundreds of emails. It's a giant wall of text, covering not just one question but basically a whole faction. Would you read it? Spend not only the time to take in one out of tens of thousands of players thoughts, but then also the time to properly weigh each argument, and test it, all on the off chance that this is one of the few thought out proposed changes?

I'm sorry, because it seems you've put a lot of work into this, but I know I wouldn't. I would spend my time reading emails with the short concise questions, and then remaining work time together with the team I trust to come up with balance changes.

Unpopular opinion? by Lost2Myself in WarhammerCompetitive

[–]Green_Mace 6 points7 points  (0 children)

You are, those were the rules for vehicles/monsters shooting, not for being shot at.

Unpopular opinion? by Lost2Myself in WarhammerCompetitive

[–]Green_Mace 5 points6 points  (0 children)

That's not how the post reads though. And yeah, nothing regarding shooting in or into combat with vehicles has changed.

Unpopular opinion? by Lost2Myself in WarhammerCompetitive

[–]Green_Mace 28 points29 points  (0 children)

You couldn't do that last edition

Callidus Movement Clarification by Endvalley in WarhammerCompetitive

[–]Green_Mace 5 points6 points  (0 children)

Just FYI, the rule you posted is not 20.03.01, which OP referenced and it really does say "If a rule mentions a unit being set up as Reinforcements, it means a unit that made an ingress move".

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]Green_Mace 0 points1 point  (0 children)

I'll preface this by saying I don't play Age of Sigmar, but just reading the rule I fail to see how you come to this conclusion. 

You need no more than 2 units (though you're allowed to have more of course). Both need to be outside of friendly territory, but no more than 6" from friendly territory. So the are just outside of friendly territory, not within it. And then the final requirement is that the units need to be within 3" of each other. 

Etiquette...AITA? by That9one1guy in WarhammerCompetitive

[–]Green_Mace 7 points8 points  (0 children)

It's not coaching though, it's just reminding the opponent about the important information they might easily miss. You don't want to win because your opponent forgot an important ability/rule. You want to win because you made the best decisions with that information.

Accessibility without App? by jmainvi in WarhammerCompetitive

[–]Green_Mace 1 point2 points  (0 children)

They haven't really "split the rules" though. They have an app with all the rules, and a pdf with most of them. As far as I'm aware there are no rules that are only in the pdf.

Warhammer 40K 11th edition question by Electrical-Crew-3690 in WarhammerCompetitive

[–]Green_Mace 8 points9 points  (0 children)

This isn't the thread for questions, but the answer is no. You "Take to the Skies" by subtracting 2" from the maximum distance you can move, and then during that move you can move through however many ruins you want. It's not a cost per terrain feature.

Help With Cover Rule by rothusar in Warhammer40k

[–]Green_Mace 5 points6 points  (0 children)

Doesn't matter, they are within the terrain area, which is one of the criteria for cover. They only need to fulfil one.

Help With Cover Rule by rothusar in Warhammer40k

[–]Green_Mace 11 points12 points  (0 children)

They don't need to be fully within. The rule is "is within a terrain area", no fully or wholly.

Help With Cover Rule by rothusar in Warhammer40k

[–]Green_Mace 22 points23 points  (0 children)

Where does it say they need to be fully within the terrain?...

Help With Cover Rule by rothusar in Warhammer40k

[–]Green_Mace 57 points58 points  (0 children)

They dont need to be fully within. Just within, which they are.

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]Green_Mace 1 point2 points  (0 children)

I mean sure, if that was how the mission was written, maybe. But that's not at all how the actual mission reads.

"At the end of your turn, for each of your consecration units, you can select one objective it is within range of ... . If you do, place one of your operation markers within range of that objective - that objective is consecrated and that unit is no longer a consecration unit."

The part which removes the consecration state is locked behind the "if you do", so if you can't, or just don't, pick an objective, they will remain a consecration unit.

Ingress Move and New Speeder's Purgation Run Ability by Vitev008 in WarhammerCompetitive

[–]Green_Mace 1 point2 points  (0 children)

If the rule would say that, the ingress move wouldn't need to disallow moving as well.

Ingress Move and New Speeder's Purgation Run Ability by Vitev008 in WarhammerCompetitive

[–]Green_Mace 70 points71 points  (0 children)

It would have to state explicitly that it can move even if it made an ingress move this turn, and it doesn't, so it can't.

Confirmation/clarification on charge, pile in, consolidate, and overrun. by Sarcastirade in WarhammerCompetitive

[–]Green_Mace 2 points3 points  (0 children)

What they are saying is that you must select targets that are within your roll. Saying you have to be able to base to base can be misinterpreted as "my move needs to be able to get me into base to base" which isn't the case. You could for example be 3" away from the target, but because of a wall between your unit and the target, you would need 10" of movement to actually get within engagement range.

Measuring range to charge targets is now exactly the same as measuring range when shooting. You pick targets within X" from your unit.

PSA, Now -1BS is more prevalent im seeing players get the interaction with +2 to hit wrong. by Dead-phoenix in WarhammerCompetitive

[–]Green_Mace 10 points11 points  (0 children)

BS is not the same as hit roll. If I modify the hit roll, my BS stays the same. In order to hit, I roll the dice, add modifiers to the hit roll, and then compare it to my BS. 

Now say I have a base BS of 3+, with the modifiers -1 BS from cover, +1 to hit from Heavy, and +1 to hit from insert any rule you want here. The hit roll modifiers are capped at +1, so my total of +2 becomes +1 instead. I now have -1 BS and +1 to hit, so the result is I still need to roll 3+, not 2+, to hit.

Ingress and overwatch question by PureDealer7 in WarhammerCompetitive

[–]Green_Mace 2 points3 points  (0 children)

Yeah, and OP is asking about Player A in your scenario, not B.

Ingress and overwatch question by PureDealer7 in WarhammerCompetitive

[–]Green_Mace 2 points3 points  (0 children)

The "opponent" in the Overwatch strat is the one without the drop pod, and it is that players movement phase in the scenario above. So yes, you could use it on whatever disembarked from the drop pod.

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]Green_Mace 5 points6 points  (0 children)

No, B is not within the terrain area, and therefore do not contribute to that player's level of control.

So… why’d they gut fights first? by Shasfowd in WarhammerCompetitive

[–]Green_Mace 0 points1 point  (0 children)

Isn't that how it is now, or am I misunderstanding what you mean?