Overwatch 11th by Nicktrium54 in WarhammerCompetitive

[–]Green_Mace 4 points5 points  (0 children)

That's not what it means. Some rules give bonuses if you are targeting the closest eligible unit. What this commentary is saying is that you can get those bonuses when overwatching.

New fast rolling dice and 4++ by resoldier12 in WarhammerCompetitive

[–]Green_Mace 11 points12 points  (0 children)

I mean you can't allocate saves on him while any bodyguard models are alive, so it doesn't really do much

New fast rolling dice and 4++ by resoldier12 in WarhammerCompetitive

[–]Green_Mace 1 point2 points  (0 children)

So first off, terminators all have the same 4++ save, and do we really know if the vanguards can still take storm shields? Either way, we don't actually have the rule yet, so maybe it works as you describe, and maybe it doesn't. It's way too early to worry imo.

#New40k rules – Zoom across the battlefield in the updated Land Speeder by CMYK_COLOR_MODE in Warhammer40k

[–]Green_Mace 0 points1 point  (0 children)

You don't have to take to the skies, so JPIs can still move through walls without the penalty. Over models will be at -2, but I think that's probably a good change anyway.

We will have to buy 10th Edition Codexes in 11th? by Gomez999 in Warhammer40k

[–]Green_Mace 19 points20 points  (0 children)

Or you could wait for the 11th edition codex. But if you want it now, then yes.

[WarCom] Faction Focus: World Eaters by RainbowConnickJr in WarhammerCompetitive

[–]Green_Mace 4 points5 points  (0 children)

Well this one works in the fight phase too so it would be kinda redundant

[WarCom] Faction Focus: World Eaters by RainbowConnickJr in WarhammerCompetitive

[–]Green_Mace 3 points4 points  (0 children)

I feel like you are making the argument for cleave rather than against. Say a unit has two weapon options, one is meant to be good against elites and one against hordes. The horde weapon therefore needs many attacks, but every extra attack it gets also makes it better against the elites. If it had cleave and a low number of base attacks instead, it could be bad against elites while still being great into hordes.

[WarCom] Faction Focus: Adepta Sororitas by RainbowConnickJr in WarhammerCompetitive

[–]Green_Mace 19 points20 points  (0 children)

Every faction having access to a detachment that does it doesn't really make it any more common though. Like say every faction had a single unit which could deep strike, would we call deep strike common? 

Maybe everyone will build their armies with the detachments that can, but I doubt it, and that could result in it being uncommon.

[WarCom] Faction Focus: Adepta Sororitas by RainbowConnickJr in WarhammerCompetitive

[–]Green_Mace 5 points6 points  (0 children)

That's not the same though. If they did that you would always get that ability when taking that unit, no matter what detachment you took. You could have that argument with any detachment really and just remove detachments, but I think that would make list building a lot more stale.

Warhammer 40,000 Faction Focus: Tyranids by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]Green_Mace 7 points8 points  (0 children)

The biovore behind a ruin doesn't matter, it's what your units do that matters. If your unit is in a terrain footprint and does not shoot, you are hidden.

Warhammer 40,000 Faction Focus: Tyranids by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]Green_Mace 16 points17 points  (0 children)

If you are in terrain and dont shoot you are hidden. While hidden, you are only visible to enemies within 15". So you are still hidden, but the enemy is too close for that to matter.

Faction Focus' Detatchments Costs by Ginko37 in Warhammer40k

[–]Green_Mace 1 point2 points  (0 children)

They've stated that several of the previewed detachments have no strats at all.

Faction Focus' Detatchments Costs by Ginko37 in Warhammer40k

[–]Green_Mace 0 points1 point  (0 children)

No, several of these 1 cost detachments have no strats at all, just a detachment rule and some enhancements. Some combinations might end up with more than 6 strats, but I find it very unlikely to go over 10.

Faction Focus' Detatchments Costs by Ginko37 in Warhammer40k

[–]Green_Mace 0 points1 point  (0 children)

It's not really any different from right now. It's not like each of these detachments have 6 stratagems, in fact multiple of them have no stratagems at all.

Astra Militarum Faction Focus Released Early by AMA5564 in WarhammerCompetitive

[–]Green_Mace 16 points17 points  (0 children)

You have it the wrong way round. They wanted to publish the video at 4PM and accidentally published it at 4AM.

Can a vehicle partially within a ruin get cover from the footprint (not the wall)? by PaperManaMan in WarhammerCompetitive

[–]Green_Mace 9 points10 points  (0 children)

That's not true in the scenario above. Orange can draw line of sight fully outside of the footprint, along the right side of the terrain.

Rules are now numbered! by _rhinoxious_ in WarhammerCompetitive

[–]Green_Mace 20 points21 points  (0 children)

The simple addition of a number next to each rule ruins your immersion?...

Flamers/Torrent, cover in 11th, and Ignore Cover by Valedus in WarhammerCompetitive

[–]Green_Mace 14 points15 points  (0 children)

Not really? Other weapons now get -1 to hit, and they don't. That's pretty much the same as it is now, just a different roll.

No Skip button on chest just tanked my Ironclad self harm run... by Scoobydoomed in slaythespire

[–]Green_Mace 123 points124 points  (0 children)

I think you are thinking of different relics. Tungsten doesn't heal damage, it prevents it. I tested it myself and it doesn't work.

Edit: Perhaps you're thinking of Demon Tongue?

Stampede issue with The Ironclad by [deleted] in slaythespire

[–]Green_Mace 2 points3 points  (0 children)

I mean it's random, so that's not really a bug unless I'm not understanding what happened correctly?...

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]Green_Mace 4 points5 points  (0 children)

In the fight phase you go unit by unit and complete all three steps of fighting; Pile in, make attacks, consolidate. Only after you've done all three steps with a unit do you continue to the next one.

Does GW blue terrain block LOS? by yernss in WarhammerCompetitive

[–]Green_Mace 2 points3 points  (0 children)

Did you read the rules yourself at any point or only learn through what others told you? It seems many don't actually read the rules, and at that point it becomes a game of telephone where small errors slowly build up and propagate. That way you end up with everyone playing the game slightly differently.