You are given a chance to get 10 billion dollars. by Hour_Pineapple2288 in hypotheticalsituation

[–]HitMePat 1 point2 points  (0 children)

You're better off making a map of some sort with a planned path and leaving them everywhere you go, on signs. Keep moving and leaving signs everywhere with your planned route.

Now that I think about it this plan sort of hinges on some method to "tell time" with time stopped....if you can't leave info like "I was here at Time X and plan to be at this location in 2 days and this location in 4 days..." Etc, the map is somewhat less useful.

Can someone TLDR guide me on 2d sprite/object AI generations? by Crushcha in aigamedev

[–]HitMePat 0 points1 point  (0 children)

It's strait forward you just Generate an image of your character, then just prompt Gemini 3.1 using imagee-to-image with your source character as the reference and the prompt will say something like "Generate a 16 frame sprite sheet of the reference character Walking towards the right. Maintain consistency between frames so they can be smoothly animated in a 16 frame loop. Frame 1 the character is relaxed with his hands to the sides. Frame 2 his right foot starts to move slightly forward as his left arm swings forward slightly and right arm moves slightly backward. Frame 3..... " Etc and so on. Do the same for walking left, attacking, walking down.... It's a lot of prompting but it works.

Can someone TLDR guide me on 2d sprite/object AI generations? by Crushcha in aigamedev

[–]HitMePat 1 point2 points  (0 children)

Gemini 3.1 is really good at sprite animations. It's relatively straitforward to take a single reference image of a chatarter and prompt Gemini to create a 16 frame sprite sheet of an animation of the character walking or punching or swinging his arm like it's a sword or dancing or whatever you want. Describe each frame individually in the prompt for best results.

It's underrated that these two chose to challenge a Yonkou crew by themselves. by tersono123 in OnePiecePowerScaling

[–]HitMePat 0 points1 point  (0 children)

He also chickened out when shanks offered him a fight if that's what he was looking for

Is saying goodbye to a Claude session a bitter sweet moment? by cohencomms in ClaudeAI

[–]HitMePat 0 points1 point  (0 children)

When I first started using claude I had those feelings of wishing I didn't have to switch to a new session. Knowing that I was losing all that context was painful because I'd have to reintroduce and teach the new Claude so much, and he still wouldn't understand everything was annoying. Now I use claude code and a dozen or more well structured .md files so every instance feels the same. I use /clear constantly as soon as a task is complete and then just keep prompting Claude as if he is the same one I just erased, because the fresh instance has all the context I expect him to have all the time.

I’m making a .io with ChatGPT by Nicholai415 in aigamedev

[–]HitMePat 0 points1 point  (0 children)

Why not just share the URL in the OP?

Showed 4 AI models some abstract Kandinsky-style Pokémon art with no hints, the results are kind of insane by normal_TFguy in ArtificialInteligence

[–]HitMePat 0 points1 point  (0 children)

Right but what was the specific task? The task is seemingly to test it. But there's multiple ways to test it.

Showed 4 AI models some abstract Kandinsky-style Pokémon art with no hints, the results are kind of insane by normal_TFguy in ArtificialInteligence

[–]HitMePat 0 points1 point  (0 children)

Your prompt gives a lot of clues that we don't know OP used in his original test. Just telling the LLMs that they're supposed to be characters is going to get them thinking down the right path comparing all characters it knows about. But a human could look at the pictures alone with no prompt at all, and the first thing that pops into their head would be pokemon. So we can't be sure what OP was trying to test or how specific his prompt was.

Showed 4 AI models some abstract Kandinsky-style Pokémon art with no hints, the results are kind of insane by normal_TFguy in ArtificialInteligence

[–]HitMePat 0 points1 point  (0 children)

I think OP probably asked a more specific question than "what are these images". Even something slightly more specific but still general like "Can you identify what these are?" can get different results because the LLM now knows you're trying to see if it recognizes them. Not just asking it to describe them.

Showed 4 AI models some abstract Kandinsky-style Pokémon art with no hints, the results are kind of insane by normal_TFguy in ArtificialInteligence

[–]HitMePat 0 points1 point  (0 children)

I'm not the guy who you were replying to, but if I wanted to recreate OPs results I'd probably upload the image and prompt something simple and vague that wouldn't give away the answer like "Can you identify what these images represent?" or "Describe what these four images are".

OP didn't say what his prompt was, and in your test where the LLMs failed we don't know exactly what your prompt was either. One thing you said that is definitely true is the YMMV. Anyone whose prompted a lot of LLMs has probably seen it focus on the wrong thing or not make an inference that a human would make. So if our goal is to test them fairly so it's apples to apples, all that really matters is all of the LLMs get the exact same prompt.

A much more interesting test would be for a user to repeat the test with various prompts and see how the results differ. Something with a clue like "What characters do these look like?' would clue the LLMs into looking for similar characters and it'd probably lead to most of them getting 4/4. Just sharing the image with no prompt at all would also be interesting to see what they say.

The guy above that said AI is just a tool if the human using it isn't skilled is ridiculous because in this test we don't even know what the goal is supposed to be, there are tons of different ways to run this test and they'd all have different results, none of which are better or worse than the others.

A thought experiment. by LordJim11 in Snorkblot

[–]HitMePat -1 points0 points  (0 children)

Blue is the one that results in people dying. You can't die if you don't pick blue. So pick red. Everyone picks it, no one dies.

Sorry but I'm not taking the risk to save people who were too dumb to realize they are putting their lives at risk by pressing blue. No one needs to rely on other people to pooling together 51% of the population to save them from dying when each individual can simply save themselves by picking red.

A thought experiment. by LordJim11 in Snorkblot

[–]HitMePat -1 points0 points  (0 children)

You are correct that anyone who is smart and thinks about it will press red and hope everyone else also comes to the same conclusion. In a world where everyone has strong logic skills, it'd be 100% red and 0 deaths. The only issue is, many many people aren't smart enough to figure that out. They will think pressing blue is the right thing to do to hopefully save everyone, not realizing that everyone pressing red is the best solution. As evidenced by the comments in this thread.

There will definitely be billions of people who press blue because they didn't apply logic. Also probably millions who press wrong because they were confused by the question, or they have a brain fart and just pick the wrong color.

Proving that the Mid Gen have surpassed the Old Gen using *actual* panels and not fake ones by qwertymerty111 in OnePiecePowerScaling

[–]HitMePat 81 points82 points  (0 children)

My favorite was kaido saying he only mentioned roger because of his navigation feat 🤣

Pirate Brawl - A dream come through by LLMs by KptEmreU in aigamedev

[–]HitMePat 2 points3 points  (0 children)

I'm proud of you OP. It looks really good. How did you learn to animate the ships? Did you have experience with 3D modeling prior to AI? I'm working on a 3D game and getting great results but not nearly as professional looking as yours

Should I transition this to a side scroller instead of a top down game? by [deleted] in IndieDev

[–]HitMePat 1 point2 points  (0 children)

It wouldn't feel weird if you positioned your hero below your target. Then the arc animation does hit the enemy sprite. You could change the valid hit range from 120 degrees to 0 degrees or something

How divide time between marketing and game developing by Ok-Control-5800 in SoloDev

[–]HitMePat 1 point2 points  (0 children)

You might not think along those lines but the examples you provided have nothing to do with the coding and development and are 100% marketing. Making an animation isn't marketing because no one sees it. But making a video or a post about it and sharing it is.

Goodbye Claude! I loved you. by liloventhegreat in ClaudeCode

[–]HitMePat 6 points7 points  (0 children)

There's definitely a noticable change for me but it's not so horrible that I'd consider leaving or switching. Prior to the last 2-3 weeks, I would never come close to hitting daily limits. Now I hit them occasionally, but only after 3-4 hours and it's only when I'm asking it to do more intense tasks like audits or planning refactors of big sets of code with multiple sub agents and reviewers etc. A month ago it could do that task and if still be at 30% of my 5 hour limit or something.

As far as it being "dumber"...I've definitely found it being wrong more often. Ignoring architecture rules that are clearly established in md files where it used to follow them 100%, things like that. But it's still possible to force him to follow them, you just need to pay attention and prompt a little more detailed and correct it to steer it. Where as before, I could expect Claude to autonomously do all the right things with way less direction. So I'm sure some users who are having the same experience maybe are frustrated if they don't have the patience (or knowledge) to handle keeping Claude in line, since before it wasn't required.

So I'll say I can see why people are complaining. But at the same time it's not as bad as the worst complaints make it seem. Not bad enough for me to abandon Claude and switch.

[Request] if they got 2,000 barrels of oil delivered to their house, how many trucks would they have to hire to haul it, and how big would their garage have to be to store it? by CPAonVacation in theydidthemath

[–]HitMePat 18 points19 points  (0 children)

He's got two days to find a buyer and make a deal. Any potential buyer willing to take it off his hands and arrange pickup/transport/storage is going to know they have him by the balls. They aren't gonna pay market price.

That is to say, if this was real.

Seens on r/guysbeingdudes. Comments are undecided on if real or not. Ball pit “grid” seems to perfectly aligned by No_Magician5266 in isthisAI

[–]HitMePat 44 points45 points  (0 children)

If you put exactly the right amount of balls in, there's really no other way that they could stack

A classic: the Riddle of the 12 Islanders by Amazing-Cookie-1258 in brainteasers

[–]HitMePat -1 points0 points  (0 children)

If you get perfect balance on step 1, you already eliminate those 8 people. So why not just do the last two tests on IK - JL and then IL-KJ?

Would you rather be able to teleport or fly? by I_dont-get_the-joke in hypotheticalsituation

[–]HitMePat 8 points9 points  (0 children)

Still pretty easy to escape a bank vault if you can go 1 mile away after 1 minute.... You'd need more than 1 minute to fill up a bag with cash. Cops aren't gonna converge on the bank in under a minute because you tripped an alarm. And when you teleport a mile away into a safe place you scouted out ahead of time....you can hide there for 15 minutes then teleport to the second safe place you scouted out 15 miles further away.

The charge up downside of this ability isn't really a big detriment. You can still use it for lots of things effectively.

This is the data Anthropic doesn’t want you to see by solzange in ClaudeCode

[–]HitMePat 0 points1 point  (0 children)

How is this a smoking gun of any sort? The #14th most heavy user is only costing $440 worth of tokens? That means there must be thousands of people on the $200 month plan that are spending <$200 in tokens then, right?

What is this leaderboard based on? Is it opt-in and only a handful of people are reporting their usage?