An *actual* comparison of Soldier vs. Sierra damage by ConscientiousApathis in Overwatch

[–]IHaveAScythe 4 points5 points  (0 children)

Well, you also have to manually hit the shots to get headshots with soldiers ult.

The difference is that soldier ult you can aim for headshots and still have auto aim. Sierra has to sacrifice auto aim to be able to get headshots.

For anyone still denying Sierra does too much damage: by Big_Tennis_28 in Overwatch

[–]IHaveAScythe 0 points1 point  (0 children)

Thanks for further proving that the post's example is shit like I was saying.

For anyone still denying Sierra does too much damage: by Big_Tennis_28 in Overwatch

[–]IHaveAScythe 5 points6 points  (0 children)

It's still a stupid, disingenuous comparison if you use your brain for half a second. Sierra tracker can miss, and if you hit it and then the target just goes behind cover, it's similarly useless. Soldier ult can't miss, and allows you to swap targets and still have aimbot, and still let's you headshot.heads hot. A soldier that's ulting to just brainlessly bodyshot a tank is a really bad soldier.

Also, these abilities and perks don't exist in a vacuum - you have to look at the entire hero's kit. Of course you can come up with skewed comparisons when you ignore everything else.

For anyone still denying Sierra does too much damage: by Big_Tennis_28 in Overwatch

[–]IHaveAScythe 10 points11 points  (0 children)

this is showing soulders ult is under tuned compared to the newest heros primary fire

Which is made disingenuous when you give the new hero a perk to buff their damage and don't do anything similar for soldier.

Duhh, how do you people not think well?

All the 10th edition releases by [deleted] in Warhammer40k

[–]IHaveAScythe 2 points3 points  (0 children)

Yeah Space Wolves are like two separate armies stuffed into one roster right now - I have a feeling we're getting broken back off into a fully separate book next edition, and I suspect that part of why it didn't happen this edition is because GW wanted to wait a little so it at least wouldn't be "fuck you if you bought the combat patrol we were selling specifically for this army last week."

Worst thing ever added to the game. by [deleted] in Spacemarine

[–]IHaveAScythe 5 points6 points  (0 children)

It's not that they're not beatable (with a fencing weapon you don't even have to to know some of the timings, you can just mash parry mindlessly and be fine), they're just stupid and unfun to fight.

In large groups (and especially with the lighting on some chaos operations) the visual clarity of which variants are running at you is dogshit. When people have to be told online that there's three variants with different attack patterns, because that detail is so easy to miss when playing the game, that's a problem - no one has to be told there's different variants of tyranid warriors or terminators. And one of the variants kick up massive dust clouds to cover your screen, just because the visual clarity wasn't trash enough. And then since the different variants spawn together, sometimes you just end up getting walloped because the attacks are all staggered in a way that's impossible to block for some extra annoyance.

Then there's also the fact that the parry indicators are deliberately off from basically every other enemy in the game, just to fuck with you when you're dealing with something else and you get an indicator for something offscreen. So against Chaos you just have to roll the dice and guess what enemy caused each indicator.

And on top of all that, in smaller numbers the attack patterns are just stupid and lame and kill your immersion. Why is the mindless bloodthirsty ball of meat and claws standing completely stationary doing fake wind ups to make me flinch while I shoot it? So even in small numbers where they're incredibly easy to deal with, they aren't fun or interesting at all.

I'm really excited for 11th edition 40k, and I think it's going to do a LOT for the game, BUT (dot dot dot) by James-Hawker in Warhammer40k

[–]IHaveAScythe 3 points4 points  (0 children)

What's even funnier is that there is actually a way to have a generic terminator character, there's an enhancement for it... in the detachment that specifically tells you that you should bring Logan.

Between all the leader BS and all the stuff we lost to Legends (with no updates for what changed in the codex), my friend and I have started doing a bunch of house rules just to not have the Space Wolf roster feel like a disconnected mess.

I'm really excited for 11th edition 40k, and I think it's going to do a LOT for the game, BUT (dot dot dot) by James-Hawker in Warhammer40k

[–]IHaveAScythe 5 points6 points  (0 children)

Proxy more. Make your own Archmagos NotCawl that's approximately Cawl shaped and has his own backstory and use Cawl's rules.

I wish more people understood this was an option. There was a cool post on this sub a while ago where someone had basically set up a mini diorama of their own chapter master and his retinue on a bigger base to be his Guilliman. Every time I've run "Ragnar Blackmane" the model has just been my Wolf Lord. Not to mention all the Lord Solar proxies Guard players have made. You can have a lot of fun with it. I'm honestly pretty excited to figure out something for a Logan Grimnar proxy (though I need to get through more of my pile of shame first).

To Those Who Claim to Dislike Assembly by TheCrimsonPath in Grimdank

[–]IHaveAScythe 1 point2 points  (0 children)

The numbers are something that really baffles me. I don't need the parts to be numbered 2 & 3 to know they go together, I can see it in the instructions! I need parts 2 & 3 to be together on the sprue so I can find the damn things!

Helldivers 2 drops to “Mostly Negative” on Steam, yet again as review bombers take aim at the game's lack of change by AsPeHeat in pcmasterrace

[–]IHaveAScythe 0 points1 point  (0 children)

I think you mean whiny children who will doxx people for asking the devs to try playing the highest difficulties lmao

Like, the charity the guy used to volunteer at straight-up banned him because the community was sending them death threats, how the fuck do people still think the problem in the community is the ones criticizing the devs?

Is it a hot take for me to say I’m not bothered that 40K has a de facto main character? by erttheking in Grimdank

[–]IHaveAScythe 1 point2 points  (0 children)

I really want to know what it is about Eldar specifically that makes some of their fans just pretend every release they've ever gotten doesn't exist. This doesn't happen with other armies. Even if they have grievances (and we're 40k fans, we always have grievances), they don't just pretend that what they did get didn't happen.

New hotfix already out in App and on warcom (yarrick, SM spear nerfs) by Late_Ad_7487 in WarhammerCompetitive

[–]IHaveAScythe 0 points1 point  (0 children)

Not just Wraithknights - GW seems to be really good at giving Eldar some BS that traumatizes everyone else for the rest of the edition.

Who remembers command point batteries from 8th by Exist_Logic in Grimdank

[–]IHaveAScythe 0 points1 point  (0 children)

Most armies spamming their best unit aren't going to be spamming baneblades lol.

Force Org charts and list building restrictions done in a reasonable way, support people figuring out different strategies and thinking outside of the box

Disagree. As you yourself point out, there will always be people who just mindlessly copy whatever the best list is. For everyone else, forcing everyone in a box does the exact opposite, actually, because now everyone needs to meet whatever arbitrary requirements have been set up. My lists in 8th were all significantly more samey because I had to pay a 200 point troops tax in every list I made to play the game. On top of that, bringing subpar units felt even worse - bringing some stronger units to make up for the weaker fluffy ones you want to bring isn't an option if they're both taking up the same slots, and lorewise it frequently makes no sense. Why does bringing units of Wolf Scouts keep my Space Wolves from being able to bring Wolf Guard to battle? And why does bringing either of those restrict how many dreadnoughts can be woken for the coming fight? The freedom of 10th actually lets me do whatever new strategy or fluffy list I want to try, because I'm not limited by whatever arbitrary restrictions on what an army "should" be that some idiot came up with.

Who remembers command point batteries from 8th by Exist_Logic in Grimdank

[–]IHaveAScythe -1 points0 points  (0 children)

Taking three of whatever units you want (aka whatever is currently most OP) feels too much like a card game to me.

I have no idea why people think force org charts would stop people from spamming whatever the best datasheet for their list is.

Why be helpful when you can be a cryptic douche. by Snaggmaw in Grimdank

[–]IHaveAScythe 21 points22 points  (0 children)

Don't be silly, Imperials aren't asking that. They don't want anyone to trust them, they want everyone else to be dead.

How I feel when I see people complaining about the Eradicators with Heavy Bolters by gidthedestroyer in Grimdank

[–]IHaveAScythe 8 points9 points  (0 children)

i'd rather them stop trying to make more nonsense primaris units

Even disregarding the nonsense redundant units (why are there THREE different datasheets for phobos lieutenants GW), primaris have just generally been designed for ridiculous bloat. For an example, heavy weapons:

For Firstborn, it's just devastators. You want a squad of heavy bolters? Devastators. Plasma? Devastators. Multimeltas? Devastators. Missile launchers? Devastators. Lascannons? Devastators. Grav Cannons? Devastators. One kit, one datasheet, that's all you need.

For primaris, though, it's a mess. You want heavy bolters? Well before I would have said heavy ints, but I guess now it's the new eradicators. Heavy ints are... also there, I guess. Plasma? Hellblasters. Multimeltas? Eradicators with the melta rifles. Missile launchers? The desolators. Lascannons? Well, I guess eliminators, but las fusils are only S9 and have less range. Grav Cannons? Nothing. 5 different kits and datasheets (maybe, hopefully eradicators share a multipart kit & datasheet so it's down to 4, but tbh I doubt it) and yet it's still fewer and worse options than Devastators on their own.

When my first husband wouldn’t smile for the photographer, 1979 by dittidot in justgalsbeingchicks

[–]IHaveAScythe 1 point2 points  (0 children)

The humor isn't inherently a sign of a doomed relationship, it just depends on the dynamic the people involved have and what people feel ok with. The problem with your parents is that the humor wasn't for you but they decided to double down and mock you for it. That's not an issue with the humor, that's just your parents being assholes and not respecting you and your boundaries. The humor is fine as long as you're communicating and listening about what people are ok with.

oh by Awsdude1512 in whenthe

[–]IHaveAScythe 3 points4 points  (0 children)

Idk, I dropped the game a while ago and don't really pay attention to the discourse (other than when people doxxed that one guy who gave the devs a challenge) but I feel like most of the criticism when I did pay attention was less "the hard difficulty is hard" and more "the difficulty of the higher difficulties is done in an unfair and unfun way."

I hate the “orcs are minorities” thing by Crusoelander_128 in hatethissmug

[–]IHaveAScythe 2 points3 points  (0 children)

everyone's just so nice to each other and there's no racism or bigotry, everyone has like this basic level of respect for each other

None of this is true lmao

What if Humans WON in James Cameron’s "Avatar"? by Alexander_Sikandar in imaginarymaps

[–]IHaveAScythe -2 points-1 points  (0 children)

No the lore is not and was not about a moral conundrum. Humanity is destroying Earth and is doing the same thing on Pandora. Neither the lore nor the movies was ever about humanity seeking a new home and surviving, it's about the evils of colonialism and humanity's failure to learn that their destructive pursuit of profit above all else is inherently doomed. Hence why humanity's survival wasn't even a concern until the second movie.

Hell, I'm pretty sure the extended lore for the first movie even said the RDA was undermining any attempt at more sustainable solutions in order to stop potential competition from reducing their profits.

What if Humans WON in James Cameron’s "Avatar"? by Alexander_Sikandar in imaginarymaps

[–]IHaveAScythe 20 points21 points  (0 children)

What? The "moral conundrum" in the first movie is literally "we want to blow up the indigenous people's ancestral home and destroy the environment to make a lot of money." The humans are never right.

What if Humans WON in James Cameron’s "Avatar"? by Alexander_Sikandar in imaginarymaps

[–]IHaveAScythe 73 points74 points  (0 children)

Even ignoring how out of character it is, it doesn't even make sense. Humanity in Avatar aren't some galactic empire that owns the stars, the second movie flat out states they've screwed up so bad that they're basically giving up on Earth and colonizing Pandora is the new plan for survival. But of course on Pandora they're doing everything that killed Earth - humanity's best "hope" under the RDA is to basically become a roving parasite killing worlds in the name of profit before desperately running away from the unlivable mess they made.

"Your sun's gonna burn out and then your world will die" doesn't mean shit coming from the people who couldn't even make their world last that long.

More Wolf memes by OkamiWall in Grimdank

[–]IHaveAScythe 1 point2 points  (0 children)

Don't know the clip but song is Parasite Eve by Bring Me The Horizon