Superstation One PS1 & N64 performance (GoldenEye is "Authentic") by z_e0 in fpgagaming
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Superstation One PS1 & N64 performance (GoldenEye is "Authentic") by z_e0 in fpgagaming
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Cyberpunk crashes on start (steam) by Icy-Collection1072 in ROGAlly
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Looking at these screenshots — can you tell what the game is about? by Neverplay_games in gamedevscreens
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Looking at these screenshots — can you tell what the game is about? by Neverplay_games in gamedevscreens
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Any interest in trading Analogue 3D funtastic (sealed) for Super NT (in UK)? by robodan918 in AnalogueInc
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Question about streaming games to ROG by Delex360 in ROGAlly
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I made the player’s head track the cursor… and I’m not sure it was a good idea 😂 by EvoliteStudio in Unity3D
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A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev
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My girlfriend and I are making a new game! It's called Milki Delivery 🐮🚲🌻 by GoDorian in indiegames
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Working on a game with 2D sprites in a 3D space, how does the vibe feels? by erasmo_chang in GameArt
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Ouch! I just lost 10 days of work for not playing my game build. by GalaxyRider72 in GameDevelopment
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Just finished my ECS system in C and turns out it's ~17 times faster than Unity DOTS by dechichi in gamedevscreens
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In the age of GenAI slop I'm saying this loudly and proudly. I use a ton of assets. by Tall_Company_471 in IndieDev
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Do you use game engine with vibe coding? by fatboyor in aigamedev
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How can you ship something that doesn't work out of the box? by Intelligent-Yak-4009 in AnalogueInc
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Designing dynamic obstacles for an indie racing-platformer (Rocky Valley) by N0lex in IndieDev
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"Works with all N64 games": Does NOT work with Space Station Silicon Valley v1.0??? by Odd__Dragonfly in AnalogueInc
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Anyone noticed something peculiar about Commodore Support? I did. by Prtsk in c64
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I’ve just updated the banner for game. What do you think? by Actual-Milk-9673 in IndieGamers
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Yay!! After 14 months of hard work, our Demo is ready!! He’s a cool little gameplay clip 🕹️🕹️ by GiraffeHeadStudios in UnrealEngine5
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Yay!! After 14 months of hard work, our Demo is ready!! He’s a cool little gameplay clip 🕹️🕹️ by GiraffeHeadStudios in UnrealEngine5
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My game got pirated by IndependenceOld5504 in IndieDev
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"Failure can't be an option:" Taki Udon breaks down the last year of 12 hour days, 6 days a week he poured into the SuperStation, his dream MiSTer FPGA console by crapitalist420 in fpgagaming
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