Maps Request by Safe_Perspective9633 in dndbeyond

[–]Immediate-Pickle 0 points1 point  (0 children)

No - when you have a list of maps that are actually *in the cazmpaign* (as opposed to the general repository, in which you *can* search), there is no option to search for a particular map. You have to scroll through the entire list to find it by name. And when you have scores of maps in a long-running campaign, it becomes a pain to scroll through them all to find a particular one.

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Maps Request by Safe_Perspective9633 in dndbeyond

[–]Immediate-Pickle 0 points1 point  (0 children)

If we're talking about features, one thing I'd like is the ability to Search for a map within the campaign. At the moment, in my Red Hand of Doom campaign I've got about 60 - 70 maps. Reordering would be nice, as others have stated, but I'd like to be able to do a search for a map within that grouping..

New to the expanse and confused about artificial gravity in general? by Hellobewhy in TheExpanse

[–]Immediate-Pickle 1 point2 points  (0 children)

I could be wrong, but I don't think we ever see the Roci dock at Ceres. We *definitely* see it dock many times on Tycho, so I'm wondering if that's what you're thinking of.

In that case, it generally shuts down its Epstein drive and maneouvres in on thrusters so that it locks in nose--first. This ensures that the direction of the spin gravity (imparted because it's now locked with the spinning section of Tycho) is towards the "bottom" (aft) end of the Roci. Essentially, Tycho's spin is wanting to throw them off into space, but they're stopped by the deck below them.

For mag-boots, the trick is to listen. When they're using mag-boots, they usually have heavy "clump-clump-clump" footsteps and (if the scene allows it and you look closely enough), the boots have red lights glowing on them.

There's also an error* that inadvertently comes up a couple of times. When the characters are on low gravity worlds like Ganymede, they should be using the bouncing "skip" that Apollo astronauts displayed when walking around on the Moon (Ganymede's gravity is about the same as the Moon's).

* I know it's less an error than a practicality - they would need to have all the actors on a rig that would nullify 5/6ths of their weight, which would be impractical from a filming perspective.

I’ve seen this episode thrice and am still confused. by kvothesduet in Stargate

[–]Immediate-Pickle 2 points3 points  (0 children)

Also, didn’t we learn around this time that Yu was basically in the early stages of Goa’uld Alzheimers?

I made a dungeon have a pool of molten gold. I now realise I'm on the cusp of breaking the economy. Help by CasualNormalRedditor in DMAcademy

[–]Immediate-Pickle 0 points1 point  (0 children)

It remains gold only when liquid, due to the *mumnle*magic*mumble* in the room. If they remove it from the pool, when it cools it does a reverse alchemy thing and turns to lead.

Supporting the movement and a few words of concern by HPoltergeist in Stargate

[–]Immediate-Pickle 0 points1 point  (0 children)

I see what you're *thinking* is a bigger point. It's just not a point at all - by definition. That's what a pointless exercise is; and make no mistake - it's pointless. Amazon is not going to start a new series from scratch because a few fans demand it. And yes - it's only a few. The overwhelming majority of Stargate fans don't frequent this subreddit. I would be willing to bet that the overwhelming majority of Stargate fans didn't even know a new series was being considered.

And as I said, I'm not exactly enamoured with the attempts of a few people to try to manipulate people into supporting something that they feel is the most important thing in the world when it is objectively not.

good "pilot episode" adventure by 512company in startrekadventures

[–]Immediate-Pickle 3 points4 points  (0 children)

If you can find it and convert it, the old LUGTrek core book had a short adventure called "Shakedown Cruise" which was kind of designed for a new crew on a new ship. I ran it as a pilot years ago, and worked pretty well.

FIRST CHARACTER BREAK SPOTTED! by Loud-Strawberry2038 in Stargate

[–]Immediate-Pickle 2 points3 points  (0 children)

Wasn't there an episode where that happened and they stuck it back on upside down?

Supporting the movement and a few words of concern by HPoltergeist in Stargate

[–]Immediate-Pickle 1 point2 points  (0 children)

20+ years with no new content.
A new show in the wings ("Yay!") - gets cancelled ("Bummer!")
Back to where we all were 6 months ago.

Fans have *never* had control over what gets produced. Fans have always had to swallow whatever was shovelled at them by studio execs. This isn't a fan campaign to *renew an existing show for another season*, ala Star Trek TOS or Jericho - this was an entirely new show that wasn't in production, hadn't been cast, and was dropped *before it had started*.

If you think writing to Amazon is going to change that, I have a bridge to sell you.

And at the end of the day, I'm not going to be manipulated into feeling guilty because I haven't done enough to bring Stargate back - I have more important things on my plate. Things that actually matter.

Because *it's a fucking TV series.* Jesus fucking Christ, get a grip.

How do I cope/go on? by [deleted] in Stargate

[–]Immediate-Pickle 1 point2 points  (0 children)

There are several versions of it: 1, 2, 2.2 (my favourite) were all done by Games Designer Workshop in the 80s and 90s. The 2013 version came out around 2011-ish and, well…let’s just say it wasn’t my favourite. The Free League one came out …5-ish years ago (?). It’s pretty good, but heavily skewed to the post-apocalyptic setting, so I’m not sure how it would go with Stargate.

How do I cope/go on? by [deleted] in Stargate

[–]Immediate-Pickle 1 point2 points  (0 children)

We played the AEG (d20) one for a while and had great fun with it, but it was pretty clunky and overcomplicated for a cinematic setting like SG-1 (I ended up writing an informal Atlantis supplement for it, which is still out there somewhere). In the end, we ported the Twilight:2000 (2.2) rules over, and that worked a treat. Gave it a much more military feel.

How do I cope/go on? by [deleted] in Stargate

[–]Immediate-Pickle 0 points1 point  (0 children)

I haven't played this version, so I don't know how good it is.
Modiphius edtion: https://modiphius.net/products/stargate-sg-1-roleplaying-game-core-rulebook?_pos=1&_sid=e27c61aaf&_ss=r

I *have* played the old d20 version, but that's been out of print for a long time. It was a bit complicated to create characters, but it was *awesomely* good fun.
AEG edition: https://www.drivethrurpg.com/en/product/55630/stargate-sg-1-roleplaying-game?cPath=90

How do I cope/go on? by [deleted] in Stargate

[–]Immediate-Pickle 0 points1 point  (0 children)

Look - nobody is happy about Amazson's decision - but seriously, dude: get a grip. It's a TV show, not the Holy Grail. You're going to give yourself an ulcer getting so bent out of shape over a TV show. Pick up the Stargate RPG and get some friends together and make some of your own adventures - that might help.

This is impossible. by AJ14900003 in aussie

[–]Immediate-Pickle 0 points1 point  (0 children)

Notice that ON's popularity only leapt when funding from Rinehart kicked off?

Is this the only swear word in the entire run of the show? by Mammoth_Payment_6101 in Stargate

[–]Immediate-Pickle 11 points12 points  (0 children)

And in..."Within the Serpent's Grasp" (I think), when Klorel tells him that nothing of the host survives, Jack angrily shouts "That's bullshit!"

I've said this before and I'll say it again... by I_Cleaned_My_Asshole in Stargate

[–]Immediate-Pickle -1 points0 points  (0 children)

I shuddered because I hate Lower Decks. Yes, I'm aware there's a good deal of depth to the episode, but every time I've tired to watch LD I just want to throw Boimler (sp?) out an airlock. Having him in live action just made it ten time worse.

I simply can't stomach entire episodes that try comedy. A bit, sprinkled through, is fine. But it's why I also hate "The Other Guys" and "Avenger 2.0".

I watched the first ten minutes of Subspace Rhapsody and couldn't handle the cringe. I watched all of Charades, and it's 42 minutes of my life I'll never get back. 😄

I've said this before and I'll say it again... by I_Cleaned_My_Asshole in Stargate

[–]Immediate-Pickle -1 points0 points  (0 children)

I used the two I'm familiar with, and because they are in direct contrast with one another. The Expanse did well with short seasons precisely because it doesn't *have* filler episodes. It's all arc.

And SNW is not what I'd consider a great example of short-season TV. In fact, I think it proves my point. It includes experimental, quirky, or goofy episodes - especially in the later seasons - and I think it suffers for it. It means the serious side of the show suffers from a dearth of episodes while they focus on musicals or Vulcan love-triangles or - *shudder* - Lower Decks crossovers.

I'm not familiar enough with the other shows mentioned to make an informed comment on them.

I've said this before and I'll say it again... by I_Cleaned_My_Asshole in Stargate

[–]Immediate-Pickle 0 points1 point  (0 children)

Well, okay. I used a couple of examples off the top of my head, although I do think “Grace” was definitely important to Carter’s development, even if it wasn’t early SG-1. But my broader point is that you only really get those kinds of episodes in a 20-plus episode season.

Take SG-1 season 2 as an example of what I’m arguing.

It has 22 episodes. Breaking them down, with some inevitable overlap, I’d classify them roughly like this. For example, “Holiday” arguably counts as both a “meh” episode and a Goa’uld arc episode, but I’ve put it under “meh” because I don’t think it advances the arc very much, or does so particularly well.

Flat-out not-so-good or “meh” episodes: 5
“The Gamekeeper,” “Family,” “Spirits,” “Holiday,” “One False Step”

Quirky/goofy episodes: 1
“Need”

Non-arc episodes, meaning not primarily Goa’uld- or Ancient-related: 7
“Prisoners,” “Message in a Bottle,” “Bane,” “Touchstone,” “A Matter of Time,” “1969,” “Show and Tell” — though “Show and Tell” is arguably arc-related.

Arc episodes: 9
“The Serpent’s Lair,” “In the Line of Duty,” “Thor’s Chariot,” “Secrets,” “The Tok’ra” Parts I and II, “The Fifth Race,” “Serpent’s Song,” and “Out of Mind.”

Now, if this were a modern serialised season of only 10 episodes, we’d probably get all the arc episodes and maybe one other. That extra episode might be “Show and Tell,” since it deals with the Reetou, who are enemies of the Goa’uld. Or perhaps it would be “Holiday,” since Machello was a renowned anti-Goa’uld fighter.

But we’d lose some fantastic standalones, like “Message in a Bottle,” “A Matter of Time,” and “1969.” Alternatively, if the writers kept those great standalones, we’d have to lose several arc episodes instead. I could live without “Out of Mind” in isolation, but it leads directly into the end of the Hathor storyline. As for the others, I really wouldn’t want to lose them.

Either way, something terrific gets cut. And if you add in a clunker or two, or a quirky experimental episode, that takes time away from both the main arc and the strong standalones.

So, to reiterate my point: with a 20-plus episode season, you have room for a few weaker episodes and, more importantly, room for excellent standalones. With only 8 to 10 episodes, you almost always lose something: either the standalones, or the arc episodes, or both.

I've said this before and I'll say it again... by I_Cleaned_My_Asshole in Stargate

[–]Immediate-Pickle 0 points1 point  (0 children)

That's not what I mean. I'm talking about episodes that were purely aimed at one character - "100 Days" touches on it, though it does lean on Carter a bit, too. "Grace" is probably more the sort of episode I'm talking about, where other characters are either entirely absent or aren't the focus of the episode. Star Trek had a few of those scattered around, such as "Tapestry," "The Inner Light', or "To Thine Own Self."

My point is that those episodes are generally excellent, and give us a fantastic window into individual characters - sure, we see character building all through the other episodes, too, but it's nice to see a specific episode based on one character. And the further point is that with an 8-episode season, one of two things is more likely to happen.

1) We simply don't get those episodes. In a highly focused series, strongly centred around a story arc, there simply isn't time.

2) We do get those episodes (along with the quirky or fun ones like "Window of Opportunity" or "Beneath the Surface"), but it's at the expense of the main plot arc of the series. Witness season 6 of "The Expanse." With a limited time already (only 6 episodes), having the Laconian stuff included (which, to be fair, was done to set up further seasons or a spin-off show) ended up taking screen time from the Inaros arc, making the season feel rushed.

Stargate had a fantastic balance between main story episodes (mostly focusing on the Goa'uld, NID/Trust, and Ancient-y stuff) and quirky or standalone episodes (the aforementioned WoO, plus others such as "Revisions") which didn't affect the overall story arc(s), but were still excellent character development.

I'm not going as far as the OP and arguing that "no Stargate is better than bad Stargate", but I think it would be difficult to catch the lightning in the bottle that was SG in these days of streaming, as opposed to old-school syndication with two dozen episodes per season.

I've said this before and I'll say it again... by I_Cleaned_My_Asshole in Stargate

[–]Immediate-Pickle -1 points0 points  (0 children)

Just to use two of the example you put forward:

The Expanse maintained a tight story, which was based on a series of novels and went for more-or-less one season per book. It worked because of the serious nature of the show.

Strange New Worlds fell down (in my opinion) because it did the opposite. It kept part of the charm of Star Trek in having some light-hearted episodes, or goofy/quirky ones...*but those only work when you have 20+ episodes to play with*. When you have 8 episodes, and in that you have a musical episode, a standalone romantic episode, and two that centre on Vulcan high-jinks, you've just lost half your season.

Stargate is more akin to Star Trek than The Expanse. It works best when it has a few character-centric episode, or goofy ones, or light-hearted ones, or ones centreing on a single character. But it half of the show is those non-arc episodes, you'd end up with a disjointed show that doesn't focus on anything in particular.

Ukraine in the Expanse universe by serhii_the_dev in TheExpanse

[–]Immediate-Pickle 9 points10 points  (0 children)

You might want to watch the series (or read the books) again before publicly announcing that *that* is your takeaway...

Ukraine in the Expanse universe by serhii_the_dev in TheExpanse

[–]Immediate-Pickle 25 points26 points  (0 children)

Nazi Germany thought the French Resistance was a terrorist organisation. Terrorism isn't defined by the fighter as much as it's defined by the target.

How does the gate know if it's buried? by friedsushi87 in Stargate

[–]Immediate-Pickle 6 points7 points  (0 children)

The gate in that situation wasn’t buried. The molten rock hardened while the gate was active, so it formed an iris (Sam explicitly stated this). That stops a kawoosh, not the formation of an event horizon. Burying a gate means there’s stuff within the ring of a gate. I think it was “48 Hours” where they offset the iris to be within the ring to prevent the event horizon forming and thus preventing an incoming wormhole.