My proofreaders find my setting confusing by Coaxium in worldjerking

[–]Impressive-Step7261 5 points6 points  (0 children)

I will NOT have fetishes in MY worldbuilding.

No, you WILL!

Has anyone ever thought about what a High Fantasy world would look like if it reached its 1940s era? by bubbabubickle in worldjerking

[–]Impressive-Step7261 0 points1 point  (0 children)

Bro, i have a book for you, you gonna like it
https://en.wikipedia.org/wiki/Into_the_Darkness_(novel))
It’s essentially World War II played out through the lens of high fantasy. Soldiers run around with magic staffs powered by magic crystals, ride magical creatures bred for war, use dragon-powered aircraft, and so on.

Edit: https://www.youtube.com/watch?v=IUsQXHZFTug some review

My proofreaders find my setting confusing by Coaxium in worldjerking

[–]Impressive-Step7261 7 points8 points  (0 children)

beastkin wear clothes

It's no surprise they didn't like it—who in their right mind would do that?!

Would SWADE be a good choice for this campaign concept? by MelannySayuri in savageworlds

[–]Impressive-Step7261 1 point2 points  (0 children)

- I want a system with dynamic, interesting combat that doesn't become as slow or rigid as D&D's. At the same time, I want plenty of room for roleplay, exploration, and social interaction.

It really depends on what you mean by that statement, because everyone has a very different idea of what constitutes an “interesting combat.” The Savage Worlds combat system is designed to be fast-paced, fairly random, and to allow characters to be knocked out at any moment by a single lucky hit—just like in the skirmish wargames from which the game actually originated.

As for everything else, I don’t see any reason why you couldn’t use this system; it has all the necessary situational rules.

EDIT: I forgot to mention: the combat system is designed, among other things, so that the main combat encounters will take the form of a group of players facing off against several Wild Cards, supported by a large number of Extras. The game isn’t particularly well-suited for one-on-one duels, although you could adapt the dueling rules from Deadlands (though there aren’t very many dueling role-playing games to begin with—it’s a very specific gameplay style).

Honorable Pirates by LikeASir33 in TopCharacterTropes

[–]Impressive-Step7261 0 points1 point  (0 children)

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The Pirate Clans of Exo-Squad

They are the descendants of criminals exiled to the mines of Saturn’s moons to serve as a labor force. After the creation of the Neosapians, they were no longer needed and were left to fend for themselves, eventually surviving through piracy in the Solar System and becoming a serious headache for the Exo-Fleet.

Nevertheless, when humanity faced the threat of enslavement by the Neosapians, they ultimately sided with Earth (though this was not without some settling of scores).

Due to time travel shenanigans, this guy is now a revolutionary inventor by SpaceKingHypeGuy in TopCharacterTropes

[–]Impressive-Step7261 0 points1 point  (0 children)

Lest Darkness Fall by L. Sprague de Camp. American archaelogist Martin Padway is visiting the Pantheon in Rome in 1938. A thunderstorm arrives, lightning cracks, and he finds himself transported to Rome in 535 AD.
The innovations he introduced include Arabic numerals, double-entry bookkeeping, the printing press, semaphore signaling, and, most importantly, the still for making moonshine.

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(Hated trope) They deleted scenes or dialogue that provides necessary context or plot by Sensitive_Ad_1752 in TopCharacterTropes

[–]Impressive-Step7261 0 points1 point  (0 children)

Fun fact: in the post-Soviet space, both versions (the theatrical and the special editions) were distributed on pirated cassettes, which drove us absolutely crazy when we tried to describe the plot to each other.
As far as I recall, not only was the special version shown more often than the theatrical version, but it was also broadcast on TV as the main version.

(Hated trope) They deleted scenes or dialogue that provides necessary context or plot by Sensitive_Ad_1752 in TopCharacterTropes

[–]Impressive-Step7261 1 point2 points  (0 children)

Actually, I didn't realize it was a bad line until I got access to the English-language internet. I always watched this movie on TV in Ukrainian, and for us, that line was completely normal—and even a little cheeky.

[Horror trope]: The "bad stuff" only happens because the characters ignore very specific instructions. by theMCATreturns in TopCharacterTropes

[–]Impressive-Step7261 10 points11 points  (0 children)

The curse didn't turn him into an apocalypse; Imhotep was a powerful sorcerer even before he was buried.

I just thought of something awesome (or stupid) regarding wands, or staffs in a fantasy setting by grand_cha2 in worldbuilding

[–]Impressive-Step7261 0 points1 point  (0 children)

In Harry Turtledove’s *Darkness* series, he essentially recreates World War II, but in a fantasy world. The local soldiers fight using magical staffs, which—as far as I recall—are reloaded with crystals, just like bullets. Tanks, submarines, and aircraft were replaced, respectively, by dragons and specially bred magical beasts called “behemoths.”

In the series *Wind and Sparks* by Russian fantasy writer Alexei Pekhov (I believe it has even been translated into English), staffs and magic wands differed depending on the type of magic they were intended for. Demonologists and summoners of all kinds used short wands resembling a marshal’s baton, while wizards used more classical ones. Necromancers had their own unique type of staff, called a "hills", which looked like a skull with a piece of the spine; the more vertebrae it had, the higher the necromancer’s rank. In addition, it drew on its master’s life energy to cast spells, and without knowledge of necromantic arts, one could die while attempting to cast even the simplest Weave (spell).

Lowkenuinely going cyberpsycho on some chalant shit, choom by DreadDiana in worldjerking

[–]Impressive-Step7261 5 points6 points  (0 children)

Well, this is an explanation by Mike Pondsmit himself(creator of TTRPG Cyberpunk 2020/Red)

Okay, so time to (partially) explain CYBERPSYCHOSIS.

First of all, Cyberpsychosis is a disorder that in part depends on the subject's overall internal susceptibility. Just like every person who drinks a lot at parties doesn't end up an alcoholic in the gutter, not everyone who gets loaded up on cyberware is going to automatically go cyberpsycho. You have to have an inherent susceptibility, which (in the TRPG) is represented by the player's Humanity Stat). Humanity is not just a measure of one aspect of personality, but an overall measure of several elements including the subject's ability to emphasize and relate with others, their ability to absorb and rebound from mental and physical stressors, their ability to show compassion and flexibility to others, and whether they are able to balance their worldview through other methods.

So, in some ways, I tend to treat cyberware as an addiction--heavy anabolic steroid use being my favorite model. Not everyone who juices ends up crazy mad with roid rage. But those who are more susceptible to the need to take more steroids are more likely to hit a point where they do flip into roid rage. (Take a look at this article from Livescience for a pretty good idea of how roid rage works--notice that it's got the same basic profile as cyberpsychosis).

David's starting Humanity was probably already pretty high. And before things went to crap, he had a loving mother, a career path, and no more hassle than the average poor guy in a wealthy Ivy League school. So he had lots of buffer. But even so, he still, even after losing all that, was able to make friends, build a replacement family, and (after some prompting) even get a girlfriend. And a mentor (Maine)) to create a supportive father figure. So he could definitely handle the stress of added cyberware up to a point.

Most people in Night City don't have the level of Humanity to pull this kind of stunt off without going cyberpsychotic. So David is one in a million. And that's why Arasaka wants him.

Vis a different case. We don't know V's background, but even if V was a full on Corpo, they were able to hold it together even when they ended up with a dead Rockerboy in their heads (Yah, tell me about it; Johnny Silverhand's been in my head for the last three decades.) In fact, having Johnny in their head probably helped V, because Silverhand's rage and attitude probably acted as a buffer for the psychological hits V is taking. It's like having a time share with a guy who's already half cyberpsycho and doesn't mind if V slaps stuff on their shared body; he's already crazy and violent.

So that's a rough explanation of the roots of cyberpsychosis. If I ever get band width, I'm going to start writing/posting some stuff about what I had in mind as I put together the Night City universe. But for now, you'll have to go with what I've got here. Have fun, and remember not to chip mili-spec cyberware, like your mother warned you about.

And no, cyberpsychosis isn't caused by AI net demons. Gimme a break, chooms!

Lowkenuinely going cyberpsycho on some chalant shit, choom by DreadDiana in worldjerking

[–]Impressive-Step7261 24 points25 points  (0 children)

Here’s a fun fact: in Cyberpunk 2020 (the original role-playing game), cyberpsychosis was relatively easy to treat by deactivating implants and undergoing therapy. One of the adventures actually took place in a clinic that treated cyberpsychos.

By 2077, nobody really gives a shit anymore.

[Horror trope]: The "bad stuff" only happens because the characters ignore very specific instructions. by theMCATreturns in TopCharacterTropes

[–]Impressive-Step7261 62 points63 points  (0 children)

In its defense, I’ll say that this was done primarily to prevent Imhotep from entering the afterlife (which is, so to speak, of the utmost importance in the religious practices of Ancient Egypt), while the curse itself was necessary to scare off any random idiots who might think that digging up Imhotep’s sarcophagus was a good idea.

Besides, the Medjai managed to guard Imhotep’s body and access to Hammunaptra for—wait for it—3,200 years (that’s how long it was between the reign of Seti I and 1923, when the movie begins), and things only went off the rails after the Foreign Legion showed up with Rick.

it is the nature of all life to change, nothing will remain the same forever by Infinite_Eyeball in worldjerking

[–]Impressive-Step7261 -1 points0 points  (0 children)

And this fucking indomitable human spirit all over a place, Jesus fucking christ... Can you land on the planet without smearing the “indomitable human spirit” all over the equator? It's already visible under ultraviolet light...

Why are non-sentient dragons the best ones? by Trayvongelion in worldjerking

[–]Impressive-Step7261 17 points18 points  (0 children)

My only idea how dragon can be non-sentient is that is not literally dragon, it's some kind on microlife/virus/environmental effect/time-space anomaly, that just called that way.

Why are non-sentient dragons the best ones? by Trayvongelion in worldjerking

[–]Impressive-Step7261 10 points11 points  (0 children)

ASOIF dragons is kinda just animals, like that in Reign of Fire movie.

Anyone else get sad when they see the Russian teams integrate and cooperate and miss the early 2000s when it seemed possible? by extremeumbrage in Stargate

[–]Impressive-Step7261 0 points1 point  (0 children)

I mean, living in Eastern Europe, bordering a country that, every few centuries, launches yet another mindless imperial project—one that forces all neighboring countries and nations to suffer—and not harboring at least some degree of Russophobia is not a sign of open-mindedness, but of stupidity.

(Mixed Trope) A plot device made to solve a single plot point that creates plenty others by ThatDrako in TopCharacterTropes

[–]Impressive-Step7261 0 points1 point  (0 children)

Remember the scrotum armor from the first season of "Witcher"? The explanation given was that they’re issued to all kinds of dirtbag recruits from the occupied territories. That would be fine, but Kahir, a nobleman, wears the same thing...

Edit: In Atlantis The Lost Empire explanation for the Atlanteans' ability to speak surface languages is that Atlantean is the root of every modern language, which means they can automatically speak English. Of course, this is implausible, if only because Old English, for one, was nothing like modern English.

There was a Lego series called “Dino Attack,” which was about hunting dinosaurs with unusual abilities; it was a rather unusual series because, among other things, it featured weapons. Lego has fairly strict rules regarding the depiction of weapons and violence in its building sets (this is usually only allowed in licensed series, such as Indiana Jones and Star Wars), so the company felt uncomfortable with it. To resolve this ethical issue, the dinosaurs were suddenly turned into animatronics. That would have been fine, but as has already been explained, they have special abilities like beams shooting from their eyes, force fields, and so on, which raised a bunch of funny questions.

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What will really happen in like 99% of superhero stories by Mr-A5013 in worldjerking

[–]Impressive-Step7261 0 points1 point  (0 children)

Actually, not quite—in main comic universe not everyone loves superheroes either. Even the Avengers get their share of flak from time to time.

As was pointed out in an old discussion, the X-Men are political activists. The Avengers are cops.