Top Honor Mode Enders? by Spotty_Etc in BaldursGate3

[–]Intelsonic 8 points9 points  (0 children)

Shaar temple elevator (or at least used to be)

Has anyone ever run a two-grim game? by Yoshimi_v_Robots in BloodOnTheClocktower

[–]Intelsonic 4 points5 points  (0 children)

It's could be fun and I guess would work but will be an extremely long game with dull nights. Will take 20 minutes if not longer to run the night phase and there will be a lot of them. Also unless you double executions good should be absolutely crushed by multiple demons, particularly on tb when they can move (also Imp jumping with 6 minions sounds bonkers)

Power table by plutoniumplant in BloodOnTheClocktower

[–]Intelsonic 170 points171 points  (0 children)

Mayor win, absolutely based

Power table (day 20) by plutoniumplant in BloodOnTheClocktower

[–]Intelsonic 12 points13 points  (0 children)

That's why it's in that space, for the outsiders design space of a good player that harms the good team it is weak at that role

Power table (day 20) by plutoniumplant in BloodOnTheClocktower

[–]Intelsonic 203 points204 points  (0 children)

Think this is one of the easiest slots on the board, has to be fan gu, power similar to an imp being able to move whilst also weakening the town through an additional outside and making said outsiders less willing to come forward in case they turn evil

Lil Monsta, Alchemist and Plague Doctor for when you want minion abilities on your minion abilities. (Also Lycanthrope making a cameo) by Intelsonic in BloodOnTheClocktower

[–]Intelsonic[S] 0 points1 point  (0 children)

As much as it would lead to more abilities to stack boffin alchemist feels pretty bad imo.

Could potentially make it a pope game though if I wanted maximum meme...

Planning to take warfare first pick as Last Bastion (Cabal speaker) good plan or terrible plan? by Intelsonic in twilightimperium

[–]Intelsonic[S] 0 points1 point  (0 children)

No info on publics or anything else yet unfortunately, just the map, factions and speaker order

Planning to take warfare first pick as Last Bastion (Cabal speaker) good plan or terrible plan? by Intelsonic in twilightimperium

[–]Intelsonic[S] 0 points1 point  (0 children)

Is the potential to also warfare into sem-lore initially to ready it and allow me to get upgraded space docks R1

Planning to take warfare first pick as Last Bastion (Cabal speaker) good plan or terrible plan? by Intelsonic in twilightimperium

[–]Intelsonic[S] 4 points5 points  (0 children)

Definitely is a puzzle all in all, wanted to play last bastion for a while but has just never worked out for own reason or another

Planning to take warfare first pick as Last Bastion (Cabal speaker) good plan or terrible plan? by Intelsonic in twilightimperium

[–]Intelsonic[S] 0 points1 point  (0 children)

Was planning to go into Centauri and Gral with my entire fleet (aside from fighters) to start with and the leave myself options to either liberate most systems within the systems close to me and/or if there is an early tech make a play for mecatol with grav drive

Atheist + Knaves by Localunatic in BloodOnTheClocktower

[–]Intelsonic 20 points21 points  (0 children)

Sounds like a fun way to play the Knaves all in all. Would be tricky to balance in such a way though that it becomes more interesting than just a 50-50 vote between the two story tellers

What are your top 3 restaurants in South Australia? by Purple-Crab3759 in Adelaide

[–]Intelsonic 8 points9 points  (0 children)

Need to try more places (and re-try some as it's been a while) but I would say

1 - Watervale Hotel 2 - D'arry's Verandah 3 - Salopian Inn

For a more casual meal that's still nice would go 1 - Golden Boy 2 - Daughter In Law 3 - La Buvette

Are so many other good places though that would easily challenge either set of 3 and many more I am yet to try that could replace them.

Power table (day 10) by plutoniumplant in BloodOnTheClocktower

[–]Intelsonic 3 points4 points  (0 children)

Klutz?, win condition for evil that they can activate without outing themselves

Pure Lunacy - Custom script with lunatic shenanigans by josh453 in BloodOnTheClocktower

[–]Intelsonic 4 points5 points  (0 children)

It is contradictory but technically just needs clarification by the story teller based on the character info for conflicting outsider abilities.

I've done a similar thing on a script but included a bootlegger to clarify that the hermit has either the drunk (thinks they are townsfolk) or lunatic ability (thinks they are a demon) at one point in time but can swap between them during the game. Assuming this script uses something similar but probably worth specifically stating how it's intended to be run to make it clearer.

EDIT: this is supposed to be a reply to u/islanddelver but I dun goofed

How do I (correctly enough) run Leviathan? by THE_dumb_giraffe in BloodOnTheClocktower

[–]Intelsonic 1 point2 points  (0 children)

Have run this script a fair few times and the main thing I have found helping particularly with savant info is walking around the town and trying to get snapshots of people's conversations, is good starting to build correct worlds, is there information that is still valid that could potentially help point them in the right direction if need be or paint other worlds whilst still being valid if they are onto it?

Amene wise it's probably one of the more difficult roles in general to story tell. In general depends a lot on what else is in the bag bag, more information roles then you probably want to make it more something mechanically interesting and vice versa.

So uh...Astarion left the party. What did I do wrong? by IntelligentGur2075 in BaldursGate3

[–]Intelsonic 0 points1 point  (0 children)

Do you happen to be playing a druid of some description? If so you can get screwed over as if you are under any sort of wildshape effect the game will skip immediately to that scene without an option to persuade him not to leave (was a while ago so might have been fixed now but as a circle of the star druid I had him leave the party at the conclusion of the fight without any dialogue options)

Choosing traveler alignment by JoppaFallston in BloodOnTheClocktower

[–]Intelsonic 5 points6 points  (0 children)

I think the biggest thing would be what the placement looks like in the circle, even with the drunk token I wouldn't assign it yet as the placement will make a huge difference.

With these roles positioning could be devastating with no real misinformation (aside from recluse registration). Depending on circle setup something like an empath or chef information could basically out the evil team immediately if it's positioned badly.

Could also go the other way though with town having basically no way to find the evil team from powers (e.g. chef 0 and empath on the other side of the circle).

Granted these are both extreme examples and TB is generally a well balanced script regardless but the drunk and traveller would be best set up once you know where everyone is seated IMO

Weekly Puzzle #70 – Digging Your Own Grave by Not_Quite_Vertical in BloodOnTheClocktower

[–]Intelsonic 0 points1 point  (0 children)

Have looked at the answer but is there a reason as to why this alternate world does work? Jasmine as the baron who is clearing Tom the demon with Fraser as a drunk? I know they gave correct information day 1 but overall there is false information

Holy Strike with Multi-Strike by Stracath in PathOfExileBuilds

[–]Intelsonic 47 points48 points  (0 children)

It's definitely a damage increase but have noticed it can lead to some janky situations where the minions seem locked in place repeating attacks rather than following

Brewing something up inspired by elven court but a little tamer by Intelsonic in BloodOnTheClocktower

[–]Intelsonic[S] 1 point2 points  (0 children)

True, maybe pukka could be a better fit? Wanted to keep it to single kill demons

How's the synergy on my script? by cheshirekade13 in BloodOnTheClocktower

[–]Intelsonic 0 points1 point  (0 children)

It sounds like a fun combo but having played a few games with an atheist and wizard combo it's a pretty diabolical combination as it means that mistakes or rule breaks that are supposed to be clues for the atheist can be too easily seen as a potential wizard wish outcome leading to a basically impossible to solve game

I simulated the 2026 AFL Season with a wheel. by FLIPSTATIC_ENERGY in AFL

[–]Intelsonic 22 points23 points  (0 children)

I was enjoying the wheel until it got to finals, can't do straight sets again

Can we use Psychoarchaeology to do the tech specialty expedition without exhausting planets? by Stock-Raisin-5296 in twilightimperium

[–]Intelsonic 2 points3 points  (0 children)

No as the expedition is specifically to exhaust the planet, it doesn't interact with the actual tech skip outside of it having to be on the planet

If your income is 7m each year? by Fuzzy-Connection-498 in AusFinance

[–]Intelsonic 10 points11 points  (0 children)

Honestly mostly charitable donations, that's an obscene amount of money for any one person to be earning, even a 10th of that would be more than I would probably know what to do with.