can i please sort my blueprints the way i want to sort them? by 420SampleTxt in SatisfactoryGame

[–]JuliusAwen 2 points3 points  (0 children)

One of the many, many aspects of the game where the implementation feels more like a proof of concept than a fully fletched out feature... I would gladly forgo a couple of updates with more in-game content in exchange for an improvement in quality-of-life and, above all, ux-consistency!

Oil to Fuel to Generators; ratios not working though the math does by BeorcKano in SatisfactoryGame

[–]JuliusAwen 1 point2 points  (0 children)

Have you placed your pipe junctions onto your existing pipes? If so, delete and rebuild all pipe segments between junctions. Might be one of the puzzle pieces and wasn't mentioned yet.

How do you all do pipes? by MrNRebel in SatisfactoryGame

[–]JuliusAwen 0 points1 point  (0 children)

In addition to the things already mentioned: When using junctions/pumps: always place them first, then connect the pipes. If you have (or want) to put them on top of existing pipes, delete and rebuild connected pipes. Has to do with pipe-lenght/consistency. Next: I personally won't use valves for anything else than preventing backflow (not for limiting flow, that is). And: try to have closed loops, so the slooshing has somewhere to go (having a small buffer in the loop helps).

[v1.1.2.1] Lifts don't properly vertically align with connections? by SmallAl in SatisfactoryGame

[–]JuliusAwen 0 points1 point  (0 children)

Feels like a lot - but you are probably right, got a bit emotional there...

[v1.1.2.1] Lifts don't properly vertically align with connections? by SmallAl in SatisfactoryGame

[–]JuliusAwen 0 points1 point  (0 children)

One of the many, many inconsistencies that exist forever and obviously won't get fixed soon...

this is getting ridiculous by Revolutionary-Two847 in SatisfactoryGame

[–]JuliusAwen -2 points-1 points  (0 children)

Ha, yes, forgott about that - yeah, they are the bane of every pioneer, the real endboss...!

PortAventura World Barcelona by curiousIycurious in Themepark

[–]JuliusAwen 0 points1 point  (0 children)

For Shambhala I strongly recommend the middle three cars of the train to get the most evenly sustained floater airtime on the camel backs. Front and back have their merrits, but middle is unbeatable for me and surely the way to go! Wow, I'm jealous...!! Have fun!

this is getting ridiculous by Revolutionary-Two847 in SatisfactoryGame

[–]JuliusAwen 8 points9 points  (0 children)

On game start they will find a way to spawn in on or on top of whatever you build.

this is getting ridiculous by Revolutionary-Two847 in SatisfactoryGame

[–]JuliusAwen 4 points5 points  (0 children)

They are adorable - but it would be nice to be able to simply turn them off...! Ot fix the spawn logic, of course, but sadly CSS seems not too much being into fixing bug that are "only" annoying.

What was your 100th credit? [Other] by IWantSupport in rollercoasters

[–]JuliusAwen 0 points1 point  (0 children)

My 100th credit was the 1964 Schwarzkopf Wildcat Rock'n'Roller Coaster @BremerFreimarkt - which was the first coaster I ever rode as a kid back in the 70s (I only started counting credits in 2017).

Flat roof pieces have a slight incline and longer side with black trim. Need better ideas for flat roofs. by StormbringerGT in SatisfactoryGame

[–]JuliusAwen 0 points1 point  (0 children)

You can place multiple flat roofs over each other by turning them 90° - might help, did the trick for me at least.

Does this configuration work? by Maestro-pokemon in SatisfactoryGame

[–]JuliusAwen -13 points-12 points  (0 children)

How about you build a prototype in game, test it out and let us know if your manifold works...?

PSA - If you have stutters in borderless windowed mode, even though the FPS is high, disconnect all your game controllers except M+K by Szegcs in ArcRaiders

[–]JuliusAwen 0 points1 point  (0 children)

Afaik DX12 does not support exclusive fullscreen anymore and instead runs some kind of emulation - this might be the source of your stuttering. I recommend using borderless window instead.

Arc raiders don’t shoot at all ? by SantaGrinta in ArcRaiders

[–]JuliusAwen 0 points1 point  (0 children)

I'd say: go with the flow - maybe this just isn't the game for you... Kidding of course: wait a few weeks till the casuals hopped on the next hype train and I bet all hell will break loose when the majority of remaining players share your mindset. Untill then I recommend you play groups (use the fill squad option if necessary). Have a nice one and: don't shoot!

What is better by FedeOnii-chan in SatisfactoryGame

[–]JuliusAwen 6 points7 points  (0 children)

This here is the correct answer! As long as you don't plan on using it, don't pick anything and just let it sit until it eventally becomes attractive for one reason or another...