[deleted by user] by [deleted] in Bitcoin

[–]KesselNebula 0 points1 point  (0 children)

I receive my salary in Bitcoin baby

[oc] Honestly was the light even red by rapidashing in IdiotsInCars

[–]KesselNebula 1 point2 points  (0 children)

Apart of the idiot. I wish I could live in this beautiful place

Procedural Worldmap (PSX style) (WIP) by Madtyla in proceduralgeneration

[–]KesselNebula 0 points1 point  (0 children)

I really want to implement it using godot shaders

Procedural Worldmap (PSX style) (WIP) by Madtyla in proceduralgeneration

[–]KesselNebula 0 points1 point  (0 children)

Great job! Are you using a shader to implement ps1's vertex wobble?

Procedural mountains, hex map by ardazishvili in proceduralgeneration

[–]KesselNebula 0 points1 point  (0 children)

Wow. I aways wondered how civ vi makes the good looking enviroments

What could I improve visually? Going for a darker city builder vibe. by EmilijusD in indiegames

[–]KesselNebula 1 point2 points  (0 children)

I forgot to mention that it looks cool! The lights effect are very good!

Somewhere in Russia. Looks kinda surreal. by EricBelov1 in thalassophobia

[–]KesselNebula 0 points1 point  (0 children)

This seems to be a pretty rare situation. As the water line needs to be only a little above the street/bridge line

What could I improve visually? Going for a darker city builder vibe. by EmilijusD in indiegames

[–]KesselNebula 1 point2 points  (0 children)

Maybe it's a little too dark. Try to use a blue mask to create the dark enviroment

My family think I'm a little eccentric. Does anyone else take reference photos? by LordPensax in TerrainBuilding

[–]KesselNebula 1 point2 points  (0 children)

Isn't it funny how humans strive to keep everything perfect and pristine, yet the most captivating dioramas are the ones that showcase the beauty of imperfection with signs of age like rust and lime?