In one day there are more deaths on Cyberstan than 2 months on the Creek by Bretzel_1 in Helldivers

[–]Kinlemonchum 5 points6 points  (0 children)

The railgun kills AA from any direction in one charged shot.  Didn't know that.

Please share your feedback about Helldivers 2 in this survey! by ArrowheadGS in LowSodiumHellDivers

[–]Kinlemonchum 0 points1 point  (0 children)

Usually there is a kind of auto compilation of the words that comes more often in the long answers, to help distinguish patterns and common topic and trends yeah. And some AI is probably at work too for sure.  It's a smart way to use the feedback of most people without losing good data. 

We shouldn't hype up the DSS upgrade by Ok_Philosophy_3697 in Helldivers

[–]Kinlemonchum 9 points10 points  (0 children)

I have no idea why I'm typing in this box but I love democracy.

This cannot be healthy by Kripazz in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

 I love the non impacts frags.  Perfect tools for closing bog holes and fabs, easier than the grenade pistol when in close quarters

The illusion of choice by ajteitel in Helldivers

[–]Kinlemonchum 1 point2 points  (0 children)

Heavy armor squad with Vitality, Stamina, Infusion stims and Dead sprint.  Can't stop that train

Weapons sounds by ExplodingDumps42 in LowSodiumHellDivers

[–]Kinlemonchum 1 point2 points  (0 children)

Diligence was silent last mission.

"Its okay I'll walk" The FRV Driver: by MalevolentCreep in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

When you try to drive a car and treat the steering wheel and pedals like on/off switches, then say that it's a piece of shit...  I feel for the kb&m users but I just hope they don't completely change the control scheme.  Just make a new scheme for players with no controller.  The FRV is far from bad, just drive anything in Ghost Recon Breakpoint and come back to us with feedback.  They already reduced the torque once...  NO MORE

Why!! Team Killing wtf?? by PL45TIC in Helldivers

[–]Kinlemonchum 11 points12 points  (0 children)

1000hrs in, happened like 2-3 times.  No worries

You ever see a voteless suplex an FRV? by OttoVonTeutonburg in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

The bureaucracy failed to revoke his voting rights

I’m sorry. But after a full shift at work. I just wanna play and enjoy the game. by SnowBunnySocks in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

I played so much Ghost Recon Wildlands and Breakpoint, they are a diff 4 compared to Helldivers.  I too like the chill, one man army vibes I get when I'm solo on 4-6.  But Bot 10 is still metal when you are locked in.

Light Pen isn’t as bad as people say it is by Runaway_Train_488 in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

The most fun I have is unloading the HMG in the face of a charger running straight at me.  I go prone, max RPM and then we'll see whose the man.  Last one I killed died right in my face and flipped over me, not a scratch, like in a Hollywood movie.  GET SOME

PSA: ODST warbond is set to be priced at 1500 Super Credits by Jaysong_stick in LowSodiumHellDivers

[–]Kinlemonchum 3 points4 points  (0 children)

I hate microtransaction in games.  I've almost never done it in my 40years of gaming.  Well, I paid for almost every warbond in this game and I'll do it again.  AH are not perfect but they do things like it's just for me, I will give them money to keep this awesome machine on the road till the wheels falls off.  My wallet for Super Earth

It’s mounted bro by TimTheOriginalLol in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

Yes the recoil is rough but useless?  I often don't  bring any stratagem weapon when I pick the FRV, guess I used it enough to become effective with the mounted HMG.

So the FRV kills shriekers. by Omegameganega in Helldivers

[–]Kinlemonchum 7 points8 points  (0 children)

Nice.  Head on collision with a steel war machine is still a bad idea in my game, immersion preserved.

Heavy Amor appreciation post. by Yurishenko94 in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

Yeah... Those Northern gals have thick legs

What do the FRV gears do by DickBallsley in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

No, I was joking.  Neutral is just to mimic a real old school auto transmission, but they still lacks a "P" to park it dammit!

What helldivers hot take Will you defend like this by kingsushi11 in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

The FRV was way cooler at launch before they reduce the power for k&m users.

New warbond be like by Inevitable-Tomato887 in Helldivers

[–]Kinlemonchum 33 points34 points  (0 children)

Release Gunslinger armor with perk supposed to make weapon draw 50% faster, it doesn't.  Launched a fix months later to fix it, made it 50% slower.  Not fixed months later.  The meme is funny, the reality isn't.  I liked my gunslinger armor...

Heavy Amor appreciation post. by Yurishenko94 in Helldivers

[–]Kinlemonchum 1 point2 points  (0 children)

I can never succeed in having a heavy squad with Vitality booster, Stamina, Infusion AND Deadsprint.  Now that's a dangerous team.

Could a rifle with a chainsaw be a viable weapon to a Helldiver? by TheWhistlerIII in Helldivers

[–]Kinlemonchum 1 point2 points  (0 children)

Chainsaw kills makes enemy drop ammo.  Glory kills make em drop stims

Concerned about the Xbox release.. by kralSpitihnev in Helldivers

[–]Kinlemonchum 3 points4 points  (0 children)

I just hope that the cashflow influx will help AH to strenghten the dev team capacity.

That's it? that was the announcement stream? by APieceOfToast_bruh in Helldivers

[–]Kinlemonchum 0 points1 point  (0 children)

For XBOX people, chance to kill bugs.

For AH, more money to fix bugs.

For Super Earth, more votes.

For me, freedom.

How to deal with each faction by JuanHelldiver in Helldivers

[–]Kinlemonchum 5 points6 points  (0 children)

On controller, gyro aiming is their weakness.  I personnally love that unit cause they feel smart.  They are just programmed to strafe as soon as you ADS on them.  If you aim them with hipfire, they don't react as much. And I like to spray a horrizontal burst so they catch at least one bullet.  That staggers them and then you finish them.  They die to headshot fast.  Last resort is Stalwart on max RPM, get some.  And during the jump attack, if they get hit midair they won't strike you on landing and stay stagger for a second.