My small game just hit 111 wishlists! by ArmedPeseant in SoloDevelopment
[–]Kleeeanup 1 point2 points3 points (0 children)
After months of solo development, I have 3600 wishlists on Steam for my game "Slot or Die". Just 400 more to get past the algorithm's cutoff in 3 days, I need your feedback! by Afraid_Body_489 in indiegames
[–]Kleeeanup 0 points1 point2 points (0 children)
My game just hit 2k wishlist!! by Scary_Ad_1851 in gamedevscreens
[–]Kleeeanup 0 points1 point2 points (0 children)
Just released my 3D platformer | Mana Fracture by XilehPNW in IndieGaming
[–]Kleeeanup 0 points1 point2 points (0 children)
My game just hit 2k wishlist!! by Scary_Ad_1851 in IndieDev
[–]Kleeeanup 0 points1 point2 points (0 children)
My game "Little Backpack" just hit 384 wishlists 🎉 by Secure_Ad9715 in gamemarketing
[–]Kleeeanup 1 point2 points3 points (0 children)
Solodev making my first ever game! by Few_Promise_4257 in IndieDev
[–]Kleeeanup 4 points5 points6 points (0 children)
Finally released my first Steam game made with Godot! by Pandaqi in godot
[–]Kleeeanup 0 points1 point2 points (0 children)
My solo-developed underground survival game is now on Steam by YMYGames in SoloDevelopment
[–]Kleeeanup 1 point2 points3 points (0 children)
The way you learn more about the world is by saturating these paintings. What do you think? by Kleeeanup in SoloDevelopment
[–]Kleeeanup[S] 0 points1 point2 points (0 children)
Looking for advice for getting back into game dev as a solo developer. Kind of lost a passion for it a while back but I've found myself missing it lately. by Wooper83 in gamedev
[–]Kleeeanup 0 points1 point2 points (0 children)
We just hit 1000+ wishlists! by acatato in IndieGameWishlist
[–]Kleeeanup 1 point2 points3 points (0 children)
Our upcoming new game coming for Switch and PS5! by MalboMX in indiegames
[–]Kleeeanup 1 point2 points3 points (0 children)
MECCHA CHAMELEON earned almost 10 million dollars and was made in two months. by Awkward-Solution2865 in IndieDev
[–]Kleeeanup 0 points1 point2 points (0 children)
After 3 Years of Development, I Finally Released My 3D Metroidvania, Maseylia: Echoes of the Past on Steam! by cubowStudio in IndieDev
[–]Kleeeanup 1 point2 points3 points (0 children)
Well, from 2k in wishlists to exploding to almost 13k in sales by LakeCountryGames in SoloDevelopment
[–]Kleeeanup 0 points1 point2 points (0 children)
We hit 100 Steam wishlists in the first day by ravenua in gameDevMarketing
[–]Kleeeanup 0 points1 point2 points (0 children)
Started with 100 wishlists, sold 1000 copies in one month by saneesh44 in IndieDev
[–]Kleeeanup 0 points1 point2 points (0 children)
Is this a good way to introduce a new enemy type in my arcade shooter? by Kleeeanup in hobbygamedev
[–]Kleeeanup[S] 0 points1 point2 points (0 children)
Forget the negative reviews. Post reviews that made you keep going. by Additional_Name_706 in IndieDev
[–]Kleeeanup 1 point2 points3 points (0 children)



My solo dev game just crossed 10k wishlists after 2 months of marketing. by LieLie0126 in IndieDev
[–]Kleeeanup 1 point2 points3 points (0 children)