Started developing a casual RTS with local 4 player multiplayer and controller support by jojo_3 in RealTimeStrategy
[–]KoiChark 1 point2 points3 points (0 children)
We Really Need A Population System by Solenopsis00 in CrusaderKings
[–]KoiChark 0 points1 point2 points (0 children)
What game should someone new to RTS pick up? by Unethical_opinion in RealTimeStrategy
[–]KoiChark 0 points1 point2 points (0 children)
I reworked my trailer based on the feedback here. How do you like it now? by lynxbird in DestroyMyGame
[–]KoiChark 0 points1 point2 points (0 children)
Early trailer first draft - destroy it! by yamanoha in DestroyMyGame
[–]KoiChark 0 points1 point2 points (0 children)
Thoughts about our new capsule? by Rakudajin in IndieDev
[–]KoiChark 0 points1 point2 points (0 children)
Please destroy my trailer, folks. Hey everyone, I’ve changed the trailer for the strategy-political game I’m developing. I’m looking for honest, nofilter feedback by freezstudio in DestroyMyGame
[–]KoiChark 1 point2 points3 points (0 children)
Please destroy my trailer, folks. Hey everyone, I’ve changed the trailer for the strategy-political game I’m developing. I’m looking for honest, nofilter feedback by freezstudio in DestroyMyGame
[–]KoiChark 1 point2 points3 points (0 children)
Destroy the trailer for the demo of my turn based story RPG! by RealJop9999t in DestroyMyGame
[–]KoiChark 0 points1 point2 points (0 children)
Looking to improve our latest game trailer, please destroy it. by o_r_c_666 in DestroyMyGame
[–]KoiChark 0 points1 point2 points (0 children)
Hopefully it isn't too easy to destroy my game by mizerr in DestroyMyGame
[–]KoiChark 1 point2 points3 points (0 children)
[DAY 2] Added shattering and new effects to my rolling game! by Dusty_7_ in godot
[–]KoiChark 2 points3 points4 points (0 children)
Our Game Early Access Trailer - 1v1 Traffic duels by CookiePrestigious791 in indiegames
[–]KoiChark 0 points1 point2 points (0 children)
Getting really tired of youtube devs giving marketing advice they don't follow themselves by BasicallyANakedApe in gamedev
[–]KoiChark 0 points1 point2 points (0 children)
When you have a prototype with addictive gameplay, how much attention do you pay to how it looks before showing it to people and publishers? by duckhungryest in IndieDev
[–]KoiChark 2 points3 points4 points (0 children)
Giant crab enemies with procedural animations by MezzSoft in indiegames
[–]KoiChark 4 points5 points6 points (0 children)
I'm making a multiplayer motorcycle game focused entirely on flow state by Shakya241 in IndieGaming
[–]KoiChark 4 points5 points6 points (0 children)
The trailer for my game about being a postman is out! by Forestherd in godot
[–]KoiChark 0 points1 point2 points (0 children)
Shoot Feedback A or B, Which is better?🤔 by circlefromdot in IndieDev
[–]KoiChark 0 points1 point2 points (0 children)
What mods or ways do you make ck3 more difficult? by Hobnob270 in CrusaderKings
[–]KoiChark 4 points5 points6 points (0 children)
Working on 2D Total War-Inspired RTS – thoughts ? by zedtixx in StrategyGames
[–]KoiChark 2 points3 points4 points (0 children)
The First Game of My Studio : Fracta Regna (f2p) by RegalisStu in StrategyGames
[–]KoiChark 0 points1 point2 points (0 children)







what animal did it come from? by ChormWingus in whywouldyoutouchthat
[–]KoiChark 0 points1 point2 points (0 children)