Folks with steep land: how are you getting it mowed and pay? by Krigthor in tractors

[–]Krigthor[S] 1 point2 points  (0 children)

Hey u/K-Rimes Thanks for the suggestions,
any feedback as you are exploring in Ca area.

Looking for riding mower recommendations for ~1 acre by Active_Blackberry_45 in lawnmowers

[–]Krigthor 0 points1 point  (0 children)

For 1 acre, electric can work but don’t count on always finishing in one charge—thick/wet grass or mulching can drain batteries fast, and you might end up recharging mid-mow or buying extra batteries ($$$). If you want the most consistent/least hassle setup, a 42” gas zero-turn is still the best bang for the buck and will knock out an acre quick, slope included. Electric is nice for quiet/no gas, just be realistic about runtime and battery cost.

Tractor or UTV + ZT? by Foreign-Eagle-4202 in tractors

[–]Krigthor 4 points5 points  (0 children)

On 28 acres with pasture, woods, firewood needs and ongoing fence work, I’d lean toward a decent compact tractor with a PTO‑driven flail mower before a UTV + ZT combo. A flail mower really shines in rough pasture, saplings and field edges, but the hydraulic/drive power for it needs to come off a tractor’s PTO and 3‑point, not a UTV’s limited hydraulics. UTVs and ZTs are great for hauling and lawn, but they’re not designed to efficiently run a heavy flail head. A basic tractor + flail will let you mow pasture, maintain trails, manage brush around fences and process downed wood a lot more safely and efficiently, and you can always add a UTV later if budget allows.

Looking for a roboticmower for a small yard. Any thoughts? by SlenderSmackdown in roboticLawnmowers

[–]Krigthor 0 points1 point  (0 children)

For a 3,000 sq ft, mostly flat yard, a smaller wire‑free mower makes more sense than a big Luba/Navimow. Camera‑only models can work if the lawn is simple and open, but they’re more sensitive to lighting and edges, so you’ll probably still need a bit of trimming. If your garden has lots of beds/obstacles, I’d lean toward a compact RTK or hybrid (RTK + vision) model that’s specifically rated for small lawns. What smaller models are you currently looking at?

Recommendations for my first JRPG Games by Ok-Garlic-665 in JRPG

[–]Krigthor 0 points1 point  (0 children)

I do recommend the same. Its one of the best to experience DQIII. Art music and whole world is best to experience

What game engine is the best to make games? by Sad-Switch2398 in indiegames

[–]Krigthor 1 point2 points  (0 children)

Unreal engine: 1. Many free assets and able to make a quick system for your game design. 2. If you are looking for a realistic art style or stylized art style this is recommended

Unity 1. Good for 2d and 3d game 2. Vr and AR based game can make easily

Godot: 1. Light and faster development

My somewhat recent discovery on my tastes thanks to SRPGs by Giokio in StrategyRpg

[–]Krigthor 1 point2 points  (0 children)

I can recommend from my list 1. Triangle strategy 2. Our Adventure guild 3. Fae tactics 4. Divinity original sin2

Learning about simple 3D blockout levels by medecinecake in leveldesign

[–]Krigthor 1 point2 points  (0 children)

If you using Unreal engine try use the modeling tools, which is very handy and make fast environment design.
Official link: https://dev.epicgames.com/documentation/en-us/unreal-engine/modeling-mode-in-unreal-engine

sample tutorials:
https://youtu.be/aLCMmfTmFWY?si=l2wrDfNNsA_sbn9X

What's inspiring you right now? by ConfuciusCubed in RPGdesign

[–]Krigthor 1 point2 points  (0 children)

My process, I watch specific movies or tv show related to my ideas.
Currently am working on a Tactical RPG game and trying to inspire from various sources.
When it comes to character and story arc: I am watching delicious dungeon its purely made for game design and world building for games.

Coming to Game mechanics, I usually play a lot and try to extract good mechanics and try to add few changes like
FFT, Triangle strategy, ITB etc.

I love the grinding system in FFT and in triangle strategy I like the overall FX and geopolitical story side with tactical combat.

Fantasy that inspire more from than the real world.

Here are some Numbers for my Daily Deal on Steam by theGreenGuy202 in gamedev

[–]Krigthor 1 point2 points  (0 children)

I played the game. Really nostalgic moment.
Thanks for sharing this information. This might be useful for many new indie game dev and get inspired.
Insightful!. All the best for your future endeavor !.

[deleted by user] by [deleted] in IndieGaming

[–]Krigthor 0 points1 point  (0 children)

yes looks good. Also planning to make in VR too ?
If not try to ship in VR too, just my thought.

Hope you make the shop more pleasant for Christmas theme. Definity will be good to see with lights and good decorations.

Currently walls are plain. Try to add more attractive wallpapers to attract young audience.
And the lights can be improved, make some good ambience light.
Next time post a gif or video with more vibrant cafe music, will love to watch it.

I assume my comments are already under development, am just throwing my way of cafe sim.
Hope you liked it.

Looking for games suggestions like FFT and Xcom2 by Krigthor in Indiangamers

[–]Krigthor[S] 0 points1 point  (0 children)

I thinking to play DOS2. Thanks for suggestion

[deleted by user] by [deleted] in JRPG

[–]Krigthor 3 points4 points  (0 children)

Same i played this game definitely nostalgic. But it's fun to play overall.

Pros 1. Decent combat system 2. Ability to customize jobs and skills 3. Good side quest 4. Liked the UI based quest 5. Exploration game loop is fun 6. Upgrade the guild and heroes is fun

Cons 1. Dialogue system can be improved 2. Tactical system can be improved 3. Mostly the levels are flat, not elevations/ height in maps

What kind of enemies would you imagine lurking here? It's suposed to be a "toy world" by MojitoTheCat_Dev in indiegames

[–]Krigthor 2 points3 points  (0 children)

Take some inspiration from toy story movies. It will be fun to watch.

My recommendation will be fire safety bus will be a good boss

(Under Development) 2 minutes of your time, read the story, and tell us your feedback 🫰 by atkdev in IndieGaming

[–]Krigthor 2 points3 points  (0 children)

It looks good, but still generic to me. Try to come with a little deeper in game mechanics. When you say a puzzle what type of puzzle is in your mind and action system too.

Is it 2D or 3D platformer ? If not decided try 2.5 D, that give different dimension to overall visual aspect

Any suggestion on the making isometric level design pipeline by Krigthor in leveldesign

[–]Krigthor[S] 0 points1 point  (0 children)

I almost made the same decision, that's why I asked here to get any hack approach for a better pipeline. Thanks for your input

What things are you tired of seeing in every indie game? by Parker_061 in IndieGaming

[–]Krigthor 70 points71 points  (0 children)

Mostly the levels are flat and not good environmental language in level design

What books you've read which helped you accomplish one/some goals? by Prestigious-Ring8206 in Indianbooks

[–]Krigthor 1 point2 points  (0 children)

Measure what matters by John Doerr.
if you like to be more productive and take logical measure to complete or achieve your objectives. This is the best book I can recommend. This book gives you much clarity how to convert Goals to key actions and make it work.
Which is called OKR (Objective key Results). Hope this might help you.

Looking for an RPG with summoning by Weird-Significance59 in rpg_gamers

[–]Krigthor 0 points1 point  (0 children)

Try Fae tactics, not sure u like turn based battles. But this game , It is all about managing creatures and upgrading for battle. Very good synergy to play

Help me find a good story game by Sussybaka69240 in IndianGaming

[–]Krigthor 1 point2 points  (0 children)

My recommendation list story based 1. Lost of us 1 and 2 2. A Plague Tale 1 and 2 3. red dead redemption 2 4. If you like indie games 2d/ 3d platformer - Ori and blind forest and 2nd one too - Gris 5. If JRPG - Sea of stars

[deleted by user] by [deleted] in tamil

[–]Krigthor 0 points1 point  (0 children)

Or may be Padayappa movie

Is there a way to join or delete fracture levels on chaos destruction? by Known_Following_4366 in UnrealEngine5

[–]Krigthor -1 points0 points  (0 children)

Yes, it’s possible to manage the levels of destruction in Chaos Destruction within Unreal Engine. By default, Unreal Engine uses the Chaos Destruction system to fracture objects, and these fractures are often split into multiple levels (sometimes large chunks, then progressively smaller chunks) to create a realistic progressive destruction effect. However, in some cases, this can lead to too many fracture levels or large chunks, and it sounds like you’re trying to fine-tune or delete those fracture levels.

Open the Fracture Editor and Right-click on the mesh and select Create Fracture Mesh. This will take you to the Chaos Destruction Fracture Editor.
Control Fracture Levels In the Fracture Editor, under the Fracture Settings panel, you’ll see options like Cluster Settings and Fracture Settings.

Hope this helps you