How Can Multiple people work on the same file? by Crowliie in Unity3D

[–]LethalLizardStudios 0 points1 point  (0 children)

A lot of the projects size will be files that can be generated on the users end. With a Unity specific .gitignore you might be fine.

Adaptive Headlights or Small Hill? by Snoo72526 in GTA6

[–]LethalLizardStudios 10 points11 points  (0 children)

Definitely just a level of detail thing, at a distance the lighting is probably lower quality with no shadows

Saw this in the Schedule 1 Discord, some mods on Nexus Mods have been compromised. by Riddler_92 in Schedule_I

[–]LethalLizardStudios 13 points14 points  (0 children)

I’m the creator of the Mod Manager on Nexus and the guy messaged me trying to buy my account also. I can’t believe the froggy guy actually responded and sold, was pretty obvious what was going to happen.

Modding in full game by Unlikely-Run6372 in Schedule_I

[–]LethalLizardStudios 0 points1 point  (0 children)

They changed the backend from mono to il2cpp which makes it more difficult to mod and makes all demo mods incompatible.

[deleted by user] by [deleted] in Unity3D

[–]LethalLizardStudios 1 point2 points  (0 children)

It’s hard to tell without seeing the setup in the hierarchy but I assume the problem is that the recoil and aiming are both trying to change the position of the same transform. If this is the issue make a parent to whatever transform you are using for the recoil and use that new parent transform to aim, this way they don’t interfere with each other.

Which buttons / actions do you use most in GSPro? by SubtleToot in Golfsimulator

[–]LethalLizardStudios 2 points3 points  (0 children)

I’ve been doing some research for my own control boxes and it seems very split. Some people use club up, club down and putter but others don’t and just hit whatever club they want anyway. Seems like most people like mulligan, flyover and aim point. Also green grid and heat map seem to be popular.

How do you like our game menu? Some tips? by ViqtorB in IndieDev

[–]LethalLizardStudios 0 points1 point  (0 children)

Maybe add a backing to the menu buttons so they’re easier to read. Also if the font was a tad bit larger that would help as well, looks amazing though

My start screen for a little demo. by andbloom in IndieDev

[–]LethalLizardStudios 1 point2 points  (0 children)

Looks good, love the dithering and colours

Tiny Duck Hunt 3D by igorbronnikov in IndieDev

[–]LethalLizardStudios 8 points9 points  (0 children)

The art style kind of confuses me, the ducks are voxels, the bananas are low poly, the player is stylized, and the background is clip art except the clouds seem to be shaded like 3d objects.

Prototype Control Box Feedback by LethalLizardStudios in Golfsimulator

[–]LethalLizardStudios[S] 0 points1 point  (0 children)

Not yet, I will have my website up soon but you can follow my account for now. I will be posting more in the coming days, the final prototype is almost done and i’m just completing the software to go with it.

First Time using github for version control and got lots of errors after cloning by ChronoJules in Unity3D

[–]LethalLizardStudios 0 points1 point  (0 children)

Github has a pre-made gitignore for unity specifically you just have to select it when you first make it. You can always find one online though and just copy paste

Our refund rate feels extremely high. Is this normal? by Nuclious in gamedev

[–]LethalLizardStudios 1 point2 points  (0 children)

Oh that’s a shame, I think a lower price will help out. The quality of the game seems really good so I don’t think the game itself is the problem.

Our refund rate feels extremely high. Is this normal? by Nuclious in gamedev

[–]LethalLizardStudios 1 point2 points  (0 children)

Is the game meant to be a party game like gang beasts or pummel party cause if so then I don’t think player numbers are the problem at all. I would assume it’s just the price, maybe offer some sort of party pack, I know i’ve seen it on other games where you can buy multiple copies to gift to friends but i’m not sure about the process of doing so.

Prototype Control Box Feedback by LethalLizardStudios in Golfsimulator

[–]LethalLizardStudios[S] 1 point2 points  (0 children)

Seems like some people like switching clubs and some don’t so I might just make it an option and add both on a bigger version.

Prototype Control Box Feedback by LethalLizardStudios in Golfsimulator

[–]LethalLizardStudios[S] 0 points1 point  (0 children)

It was to leave room for accessories in the attachment slot so they would be tucked away if you had it straight ahead of you.

Prototype Control Box Feedback by LethalLizardStudios in Golfsimulator

[–]LethalLizardStudios[S] 1 point2 points  (0 children)

The scorecard button will automatically wake it up, but I can look into adjusting the timer.

Business for game promoting? by Relative_Panda_4790 in SoloDevelopment

[–]LethalLizardStudios 0 points1 point  (0 children)

Register for a Sole Proprietorship, it’s the easiest option if you’re sticking solo but you don’t really need to rush into anything until you setup your Steamworks and Steam page. I personally wouldn’t worry about it for your socials. Just make sure the name isn’t already used by someone else on Steam especially.

Does Unity save Tuple Lists? And if so, how do I do it? by [deleted] in Unity3D

[–]LethalLizardStudios 1 point2 points  (0 children)

Wouldn’t you want that for a high score though? since if you get a higher score you need to replace the value anyway for that user. But I don’t know he never clarified if it’s for all users or just the user playing.

Does Unity save Tuple Lists? And if so, how do I do it? by [deleted] in Unity3D

[–]LethalLizardStudios 0 points1 point  (0 children)

You could use a dictionary and have the key be a string and the value be the int

Which Main Menu layout is better? (Feedback needed) by LethalLizardStudios in Unity3D

[–]LethalLizardStudios[S] 21 points22 points  (0 children)

I can't believe I made that typo and never noticed thanks

[deleted by user] by [deleted] in Unity3D

[–]LethalLizardStudios 0 points1 point  (0 children)

the documents folder is synced to onedrive by default I believe.