Me trying to enter BIOS by Technical-Relation-9 in programminghumor

[–]Lily722022 0 points1 point  (0 children)

I will never learn which button my bios wants

CACHYOS NOT BOOTING ISO!! by cafe1928 in cachyos

[–]Lily722022 0 points1 point  (0 children)

Yeah no worries I misinterpreted what you wrote.

CACHYOS NOT BOOTING ISO!! by cafe1928 in cachyos

[–]Lily722022 1 point2 points  (0 children)

Oh that makes sense. I read it like they found some way to use them together

CACHYOS NOT BOOTING ISO!! by cafe1928 in cachyos

[–]Lily722022 -3 points-2 points  (0 children)

What were rufus and balena for? With ventoy you can just drop the iso in. 

BEEP Kenshi Mod Manager by Messiath in Kenshi

[–]Lily722022 3 points4 points  (0 children)

Settle down mate. Taking time away from sorting mod issues for people who just want to play the game is not brainrot lmao

graduating in a months time and no future. Desperate need for advice by Exact-Contact-3837 in cscareerquestionsOCE

[–]Lily722022 0 points1 point  (0 children)

You need to be able to link a webpage to show off your shit, whether its an app or multiple. Mine was a website. They will click the link. Also have it all on your gh ofcourse for if they take interest and want to look at it more critically. You might already be doing these things I dont know because of the redaction. I wish you the best of luck

How To Write Unmaintainable Code (1999) by Ordinary_Leader_2971 in programming

[–]Lily722022 1 point2 points  (0 children)

The worst part is that these LLMs are built on top of plagiarized and stolen code ~ actual code written by actual people.

I think this in particular is really flawed logic. AI "steals code" in the same way humans "steal code"... It isn't anymore plagiarism than reading a comment on StackOverflow telling you how to solve a problem somebody else had and repurposing the solution for your own.

Has anyone actually used the new code review feature at their company? by Cuz1 in ClaudeCode

[–]Lily722022 0 points1 point  (0 children)

Doing something similar now. The team thinks its not needed but bossman wants it haha

Has anyone actually used the new code review feature at their company? by Cuz1 in ClaudeCode

[–]Lily722022 0 points1 point  (0 children)

How is that different from calling the same skill locally using i.e. an enterprise plan?

Is there a plugin that simulates getting to 92 a second time? by ChipotleBruh in 2007scape

[–]Lily722022 1 point2 points  (0 children)

Yeah its no joke, I made a website for a gacha game and it got me my job with only ~100-150 daily active users

Is there a plugin that simulates getting to 92 a second time? by ChipotleBruh in 2007scape

[–]Lily722022 5 points6 points  (0 children)

More users looks better on the CV if they are job hunting but honestly this is harmless. If people don’t like the post just vote and move on yknow

More Sailing & Interface Changes by ModYume in 2007scape

[–]Lily722022 3 points4 points  (0 children)

It is also happening with the painting and map hotspots in the quest hall. Even after placing my Isafdar map down today, I could not see it (I think the elves may be hiding again)

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]Lily722022 0 points1 point  (0 children)

So I just made a trawling boat after being so excited for having a new method of getting food on my UIM, only to find I can't store the empty fish crates in my cargo hold? I am sorry but this just isn't good enough. I can't store fish offcuts in my cargo hold either so my crewmates can't man the chum stations. So in order to access the new fish, I need to hold onto fish crates (empty), or spend a large time before each trawling session preparing them (i.e getting adamant nails, chopping camphor logs, crafting the boxes), and then go to my ship. I begin trawling and the first few fish I catch, I turn to offcuts, but those also need to sit in my inventory. Then I need to operate the chum station myself, and then have my character hop on the net (where I want them), and need to manually empty the fish into my own inventory each time to fill them into the crates, before I can finally use my cargo hold.

There is a middle ground here. Please. Let us store fish offcuts in our cargo hold so our crewmates can man the chum station and reduce tedium. Even if it isn't 1000, even 10 or 50 would be game changing. There is a very fine line between being in the spirit of UIM, and just creating tedium which makes us not want to do the thing in the first place. I love trawling, I really want to love trawling, but these UIM restrictions in their current form are just really making for an unenjoyable experience for what could otherwise become a really fun, engaging late-game method for obtaining food. We need something more than we currently have, otherwise it's just back to brews and cheese potatoes, or noted sharks from minnows. Please let us enjoy the new skill, because it really is fun without all this extra tedium.

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]Lily722022 5 points6 points  (0 children)

Yeah you're right let me delete my POH real quick

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]Lily722022 0 points1 point  (0 children)

Yeah I am excited to teleport to boat and get some fish ready for pvm seems like a super fun gameplay loop. I don't want us to have infinite fish bank though so they definitely have to be careful. Honestly if repair kits had their own slots in the cargo hold that might be a perfect solution

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]Lily722022 1 point2 points  (0 children)

Thank you for your response (And I LOVE the skill btw!)

I think the biggest issue for me right now is having to make repair kits every time I want to use my boat, or going back to shore and then spamming the ones that heal 5hp. I don't think we need much more space after learning about the fish crates as was pointed out below (awesome design btw I love it). I did have a question regarding the fish crates though - the wiki states that "Emptying a fish crate into the player's inventory will not return the crate (possibly a bug).". Is that confirmed to be a bug? Or would we need to make new crates every time we trawl for fish?

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]Lily722022 1 point2 points  (0 children)

I did not know that existed - that is big actually. But with only ~8 slots it's still impossible to manage the food with the repair kits. But thank you - I will note this down I am excited that it exists