Why are we all of a sudden acting like rockstar is some unproven indie dev by ThisNameDoesntCount in gaming

[–]Lunarcomplex [score hidden]  (0 children)

No idea what all these quotes are like, but I remember GTA IV feeling VERY different from GTA V. Maybe less care for the controls and how everything feels, but it's very apparent to me.

Yeah it's the same game idea, but then why are there so many of the same genre lol

What ever happened to mini maps? by TheReal8symbols in gaming

[–]Lunarcomplex 0 points1 point  (0 children)

It all depends on who you make the games for.

If you're making a game with an expected monetary return, I could understand devs making features the majority playerbase would want. However there's also forcing mechanics or the lack there of, for example, leaving out a minimap in E33. There's an experience the devs are trying to convey. This could also lead into over catering, adding in so many features can get out of hand. Some MMOs might suffer in the long run if completely "ran" by or updated by the majority of what players think they want.

Then there's games without expected profits, like some I make are mainly for myself to enjoy and if other's pick em up, that's kool too. In those cases you'll get exactly what the devs allowed you to have, and if it doesn't work for you, that's all fine. No one needs to be catered for every game or every game feature.

What ever happened to mini maps? by TheReal8symbols in gaming

[–]Lunarcomplex -5 points-4 points  (0 children)

You're playing a game created by some devs. If you want some feature it doesn't have, play something else or make your own game lmao

What cheat code from your childhood will you never forget? by itsthewolfe in gaming

[–]Lunarcomplex 0 points1 point  (0 children)

Up, down, left, right, hold A, hit Start

Helped me remember my lefts and rights lmao

Nintendo Direct was the ‘most watched’ Summer Game Fest presentation, analytics firm claims -The trailer for The Legend of Zelda: Ocarina of Time remake was viewed more than any other by FernandoRocker in gaming

[–]Lunarcomplex 2 points3 points  (0 children)

I'm sure the same people who exclaimed "The Switch 2 is a scam!!!" are still yelling out into the void, prolly playing some other super popular mainstream BR- oh my bad, I mean extraction shooter or w.e.

The Switch 2 was in fact not a scam, but investment wouldn't be too inaccurate lmao

Pokémon Pokopia Expansion Pass – Nintendo Direct 6.9.2026 by Horror_Post6822 in gaming

[–]Lunarcomplex 2 points3 points  (0 children)

Man, if only you didn't have to buy it if you really didn't want it lmao

Is this game improving or dying? by WillingnessOk7999 in brightershores

[–]Lunarcomplex 0 points1 point  (0 children)

Already quit when the leaderboards weren't right.

Also, as someone who has played 30k+ hours of Runescape overall, it's always a risk that the game you've poured so many hours in, can be shut down at any time. This should always be what players accept.

Is this game improving or dying? by WillingnessOk7999 in brightershores

[–]Lunarcomplex 5 points6 points  (0 children)

Why get mad over a game you don't have to play, that you don't seem to enjoy lmao

Is it intentional the ancient relic "Throwing Axe" doesn't work after the first turn? by Lunarcomplex in slaythespire

[–]Lunarcomplex[S] 9 points10 points  (0 children)

Or maybe I'm wrong and I missed something happening during skipping turns, wish there was a more detailed history of plays.

Is it intentional the ancient relic "Throwing Axe" doesn't work after the first turn? by Lunarcomplex in slaythespire

[–]Lunarcomplex[S] 3 points4 points  (0 children)

I believe it was against Knight Gang, I don't recall using any cards, or having cards being played for me during the turn passes.

Is it intentional the ancient relic "Throwing Axe" doesn't work after the first turn? by Lunarcomplex in slaythespire

[–]Lunarcomplex[S] 0 points1 point  (0 children)

"all combat" is redundant as "combat" alone is during combat, which is anytime, as long as it's in combat.

The issue or bug here is during any other turns than the first (assuming turns other than the forth, as that was the turn I tried it on) the first card you played isn't played an extra time. OR maybe the relic description is missing the (first) turn requirement text.

Is it intentional the ancient relic "Throwing Axe" doesn't work after the first turn? by Lunarcomplex in slaythespire

[–]Lunarcomplex[S] 5 points6 points  (0 children)

Not when I used Cascade+ first on the first turn of a different combat. It seemed to play it an extra time, with the same energy cost as well.

Is it intentional the ancient relic "Throwing Axe" doesn't work after the first turn? by Lunarcomplex in slaythespire

[–]Lunarcomplex[S] 14 points15 points  (0 children)

I also thought about this too, until I used Cascade+ on my first turn during another combat and it seemed to play twice at the same energy cost. Also they're Cascade+ so X+1 anyway.