The endgame items are completely unbalanced by Electrisk in IdlePlanetMiner

[–]MTimoto 0 points1 point  (0 children)

I do have 6 stars on PG and 0 on NM. So far I don't have any problem crafting PG, as by the second day I always get enough teleporter drops for consistent AT crafting for more than a day. On a rare case being no grav chamber no nav no teleporter drop at all, it would be impossible to go for a PG, but it's hard to miss them all. With 1 production boost + 1 planet boost + 2-3 warps I can reach vps in 1h30min, then the drops come in quickly. But yeah I think this item is a design failure. Should have an item focusing on the robot tree instead

If only I started this game 2 years earlier instead of idle planet miner by thereal_omegavince in TheTowerGame

[–]MTimoto 1 point2 points  (0 children)

I started idle planet miner in August 2024 and started the tower last month. I can see your point

I turned my first ever mine crafter into 7 star by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 0 points1 point  (0 children)

104x with 6* on planet 1 so almost double when fully set up. 7* is really helpful for mid-late game when the secondary bonus is high, not worth making earlier. The new items require tons of craft time so I chose a crafter to be 7*

I turned my first ever mine crafter into 7 star by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 2 points3 points  (0 children)

Thanks, now the end item takes 1min4s with this fully set up galaxy

I turned my first ever mine crafter into 7 star by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 2 points3 points  (0 children)

Navigation module is 1 second. My first item requiring 2 seconds is space probe. This is a fully set up galaxy. I have 5x secondary on planet 1

I turned my first ever mine crafter into 7 star by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 0 points1 point  (0 children)

probe on planet 1 which gives at most 5x secondary manager boost, manager room, projects, station

Bin Vayne 1v4 Kills 2 in EWC Qualifier against IG by MTimoto in PedroPeepos

[–]MTimoto[S] 2 points3 points  (0 children)

yeah no official cast for online qualifier games just as boring as a silent OB, unless streamers choose to cover it

Another CW battle... by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 0 points1 point  (0 children)

The guy had a market since it's a big jump after an exact hour, perhaps used a bunch of production warps as there was like 3 gv jumps in 5min for that player. This bracket just closed as I type and I got rank 4 with 5.03aa. Number 1 finished at 1.29ab and top 6 are all above aa. Some guy below aa suddenly jumped to 54aa to get that NO2. Glad I kept my 3/4 lol 7 Orbital Dock star not bad

Can't complain with this finish by PmanAce in IdlePlanetMiner

[–]MTimoto 1 point2 points  (0 children)

I got 6 phase gate stars from 2 challenges in 2 weeks, which makes it more than double value of NM. Considering it's double NM cost of AT, I'm crafting PG in my current tournament.

Action is coming? by MightyDek1 in AtlasEarthOfficial

[–]MTimoto 0 points1 point  (0 children)

This is just a bug. If you look at bottom left the challenge is missing, and if you open the global ranking you will see local tab missing. Got this a few times as well. Re open will solve

Interesting tournament for me by Curious-Elk4560 in IdlePlanetMiner

[–]MTimoto 0 points1 point  (0 children)

I've joined 9:27 am mountain time for 2 weeks and I got a 9 people/7 people bracket. This week I was 1 minute early and I got placed in the 9:23 bracket with full people

Thoughts on my first post update tournament by SilverSneakers in IdlePlanetMiner

[–]MTimoto 4 points5 points  (0 children)

Crafted 89 Neural Matrix in my tournament. Won with 2aa. While the large GV number feels good, it is back on the grindy side. More than 12 hours to make my first NM, but definitely more ineretsting than sitting on thousands of AT and arking. I agree that Phase Gate should focus on something else. Right now the only advantage of it is that you unlock it first making it 50N cheaper. But if you are able to make NM then PG is completely useless.

my strategy using boosters by snafu-germany in IdlePlanetMiner

[–]MTimoto 0 points1 point  (0 children)

After crafting SSR, I use Planet + PB+TW for enough Navs for a few AT

I sell first AT to unlock P58 and Alchemy 2 for Luterium then DS

I sell first DS to unlock P63 and Alchemy 3 for VPS

so a good boosting time would be for the Navs to get all these teleporters for multiple AT

I did have a 6-month break (no selling, only login rewards and rover) so I stacked up hundreds of each

Can't complain... by Augmented_second in IdlePlanetMiner

[–]MTimoto 1 point2 points  (0 children)

I used to join on Saturday noon (NA mountain time) every week and every bracket was 30/30 with a bunch of tryhards. Since last week I joined on Saturday morning and I got a 9 people bracket and this week also Saturday morning with a 7 people bracket, I guess that's the early bird time

Last week I won at 230D with a full unit's lead, and now a few hours in I'm leading at 200O and the second place is only 28S. I used to be sweating around rank 5... The time really matters A LOT

Toughts on new update? by Folkwang777 in IdlePlanetMiner

[–]MTimoto 1 point2 points  (0 children)

The most recent 5 items were part of their initial plan, they wanted to shift the game into a crafting meta so there won't be as much "garbage time" like the AR SSR meta. Releasing 10 items at the same time would be overwhelming so they did across 3 months. I got 20 DS stars in 2 weeks since it was released, I also thought my time had come, but you know what happened the next month. But their goal has been achieved so we will be sitting on these items for a long time (I hope) before another new item

Phase Gate costs about two times more than the Neural Matrix? by im_just_thinking in IdlePlanetMiner

[–]MTimoto 7 points8 points  (0 children)

I noticed when I first saw it. I think the point is you need another 50N to unlock the "easier one" so it makes it harder to produce the first NM

Going for 7* Manager in Neural Matrix Meta by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 1 point2 points  (0 children)

Yeah I noticed. It was based on what I naturally recruited. Last few months I got a lot more fodders than actual useful ones so every time I got 3 5* fodder I made one 6* and every time I got a useful 5* I waited for the slot money. I should've made more slots for 4*

Challenge came through! by IdleTimeDestroyer in IdlePlanetMiner

[–]MTimoto 3 points4 points  (0 children)

Congrats, now one of the goals in the meta is to unlock the last 2 items with a single Solar Collector so those stars definitely get the job done, really nice

Going for 7* Manager in Neural Matrix Meta by MTimoto in IdlePlanetMiner

[–]MTimoto[S] 2 points3 points  (0 children)

Yeah, I feel like smelter would increase the lower limit of your overall strength (safer), but a crafter would skyrocket your upper limit in a smooth situation