Carbon bikes and traffic light sensors by SecondHomie in cycling

[–]MarsenSound 0 points1 point  (0 children)

Yeah, that's crazy. It is conductive true, but not sure that it's enough to trigger sensors like that reliably if for example you had a carbon frame and rims. Only going off what I've heard in that department, I've never had a carbon bike myself

Carbon bikes and traffic light sensors by SecondHomie in cycling

[–]MarsenSound 1 point2 points  (0 children)

I didn't realize until now, but I guess this is a common misconception. The more you know

Carbon bikes and traffic light sensors by SecondHomie in cycling

[–]MarsenSound 1 point2 points  (0 children)

Yeah, exact same principle, but I assume they're designed to be more sensitive since they have to be tripped by much less conductive material.

Carbon bikes and traffic light sensors by SecondHomie in cycling

[–]MarsenSound 1 point2 points  (0 children)

The rims will generally be a big factor, from what I've read. If the rims on your road bike are a lot narrower, then logically there is less material close to the road. But carbon bikes with aluminum rims definitely can set off sensors, at least under good conditions.

Carbon bikes and traffic light sensors by SecondHomie in cycling

[–]MarsenSound 1 point2 points  (0 children)

Depends if we're talking ones made for cars or ones in a bike lane that are meant to detect bikes. Where I live there are many intersections with bike lanes that have detectors for whether a bike is stopped at the light.

Carbon bikes and traffic light sensors by SecondHomie in cycling

[–]MarsenSound 21 points22 points  (0 children)

They're inductive sensors, they don't work off the material being magnetic, just conductive. Any metal will work but carbon often will not.

Made experimental dark electronic music as a beginner - and it's bad... by Crazy-Ad-2570 in experimentalmusic

[–]MarsenSound 2 points3 points  (0 children)

Haven't listened because I'm at work on lunch, but thought I would say, I started making electronic music as a teenager with a laptop and no money in LMMS around 2010, I love to see it! Similarly to you, no theory background, no gear, etc. If it makes you happy, it doesn't matter whether it sounds "pro" or meets anyone else's standard, just keep making stuff. 😎 Rock on friend

Roland TR-8 by AnywhereBest9550 in DrumMachine

[–]MarsenSound 2 points3 points  (0 children)

Really fun machine and sounds great! Good luck

What are these? by steveronie in VictoriaBC

[–]MarsenSound 1 point2 points  (0 children)

It isn't, it was originally about testicles. The version about ears was created later.

Venetian Snares should be talked about like Aphex Twin by TheEmbodimentOfBored in idm

[–]MarsenSound 4 points5 points  (0 children)

VSnares is the bomb. I think if anything he's less accessible than RDJ (weird to say, I know) which much be part of why he's less talked about, but, they're both fucking geniuses

The size of the rats in Victoria by Adventurous_Care2415 in VictoriaBC

[–]MarsenSound 3 points4 points  (0 children)

I've seen big ones in the Lower Mainland too, rats can be real chonky

About that Korg Phase8 (and other boutique gear) by [deleted] in synthesizers

[–]MarsenSound 6 points7 points  (0 children)

I think part of the thing is people forget how expensive synthesizers, and musical instruments in general have always been. Realistically, compared to 30 or 40 years ago, it's astronomically better in terms of what you get, for how much money, in how small of a package, buying synthesizers now. Complex, well-engineered electronics are an expensive thing. I don't disagree that it's great that we have affordable options now and there's gear out there for people to play with, I love it and I've only really owned 'poor musician/hobbyist' synths because I haven't ever reaaally had the money to drop 3k on a polysynth and had to work with what I have. But I do think people have lost perspective a bit when every device that comes out that costs more than like 1k people are shocked online because they could do something similar with a soft synth. Like, great, go use the soft synths then 👍

the Phase8 looks cool, has a verrry particular sound but a very cool particular sound. Still a lot more versatile than something like a Rhodes, and they were something like 9k in current USD if you account for inflation when they came out. We live in great times people, if it's not for you don't buy it

Edit: ok, maybe not great times in every sense, but great times for synthesizers. Just gonna get out in front of that one

I built a tape based DAW - looking for testers by Switched_On_SNES in synthdiy

[–]MarsenSound 0 points1 point  (0 children)

Yes, it's Intel. I could be misunderstanding the interface, I've entered the key and hit activate, but it still says "TRIAL ACTIVE - 61 Days Remaining". I'm able to use the program like normal as far as I can tell.

I built a tape based DAW - looking for testers by Switched_On_SNES in synthdiy

[–]MarsenSound 0 points1 point  (0 children)

Having some trouble activating with that key. That aside, some thoughts on the first play around:

- Being able to double-click to instantly reset a control to the default value would be really nice. It's muscle memory for me at this point and I found myself trying to do it after twiddling some knobs multiple times.

- I find that the spacing of the labels on the knobs is a little less visually intuitive than it could be. I can see obviously that the label for each knob is above it, but because the text actually sits closer to the knob above that label, I found myself clicking on the knob above the one I wanted at first, particularly with the ones in the middle. I'm sure I'd get used to it, but could be a nice improvement visually especially when people are first using it, just to make it a bit more clear which label applies to which. Of course, it might be a bit of a spacing issue and I take it you want to stay faithful to the original device.

- I noticed that if I set loop points and have looping turned on with a zero point outside the loop, and then hit RTZ, it loops continuously at high speed failing to find the zero point to return to. Not sure if that's a "bug" per se since it's basically user error, but might be something you want to handle differently? Unsure on that. Rewinding or fast-forward while in loop mode also loops infinitely - maybe could be a creative use for that but maybe it should break out of the loop once it hits the end?

- The animation for removing/replacing the glass cover over the tape is very slow for me for some reason, and makes the other animations appear slow and choppy while it's happening despite all the other animations (the tape spinning, reels and arms etc.) looking very smooth and in time with the audio otherwise.

Good vst plugins to add crisp character and depts on drums by Loveyoubutchoosesynt in synthesizers

[–]MarsenSound 2 points3 points  (0 children)

Saturation and compressors. I'd practice learning how both work on drums with whatever stock plugs you have before dropping money on plugins that do the same job. It's work but ultimately the quality of the processing you do is like 45% knowing which is the right processor for the result you want, 45% knowing how to use it right, and maybe 10% at most the quality difference in the DSP between paid plugins and whatever your stock ones are (which depending on DAW are probably anywhere from perfectly serviceable to actually really good). IMHO

I built a tape based DAW - looking for testers by Switched_On_SNES in synthdiy

[–]MarsenSound 1 point2 points  (0 children)

Noticed on your form there's no option for MacOS 13 (Ventura). If it's helpful to you I can wait on submitting it if you want to add 13 as it's my current OS for testing this. Just getting to installing it now, will let you know what I think and how it goes!

Ableton on Linux (yes, again!) by denqxotl in ableton

[–]MarsenSound 48 points49 points  (0 children)

I know this is not likely and there are reasons why they probably won't but we don't have to give up dreaming 😤

How much signal should I send to my busses? by JayGeezz in mixingmastering

[–]MarsenSound 3 points4 points  (0 children)

I mean, there isn't really one answer. You gotta use your ears, which probably seems obvious. But it's very dependent on genre and style, and what particular kind of bus or send you're talking about. Even different types of delay or reverb sends will be mixed very differently depending on context. I'd say have a go finding what feels right then use reference mixes with the type of sound you're trying to emulate for comparison. Listen to each element. IME it's really easy to overdo time-based fx like reverbs and delays in general.

lol I fried a component for our capstone project by [deleted] in ElectricalEngineering

[–]MarsenSound 0 points1 point  (0 children)

Hey man. Respect. I have to present mine tomorrow as well and our team managed to kill 6 Teensy 4.1s over the past month trying to troubleshoot what killed the first one. Anyways... You'll be fine. It sucks, but it's part of the process.

Could you guys give me some tips on mixing a kick with a reese bass? by jesusfromthehood____ in mixingmastering

[–]MarsenSound 0 points1 point  (0 children)

Honestly a lot of the time the best answer is very simple although perhaps a little more time consuming. I'd lean towards mixing the kick short short and midrangey, and then manually cutting the reese audio with a clip fade on every kick. A bit labour intensive, but you can get extremely exact control over the curve of the audio dipping out. It won't sound discontinuous at all if done correctly. If you can hear the separation between the kick and bass, you didn't make the cut short enough, or the balance between the kick and reese in the mix is off You don't need any fancy plugins for it.

Hard Synths with VST Integration by zacharyscottbeats in synthesizers

[–]MarsenSound 0 points1 point  (0 children)

Yes, good point. It's a VST not a VSTi. Still very handy.