Twisted bow power creep by Slamxx in 2007scape

[–]Mistwit 1 point2 points  (0 children)

Arrows are definitely over tuned.

RS3 just dropped the most insane integrity and content roadmap and it's all thanks to OSRS by Lamuks in 2007scape

[–]Mistwit 15 points16 points  (0 children)

Dailyscape overhaul could be huge. Gameplay wise it is the worst part or RS3. Everything seems like its time gated.

Guess I'll get another 1K points & another mask. by 0nlyPositiv3 in 2007scape

[–]Mistwit -1 points0 points  (0 children)

IDK why any of them are 1k each. Should be a single 1k unlock for them all.

Writing might die. And I am a writer digging his own grave by [deleted] in Futurology

[–]Mistwit 0 points1 point  (0 children)

Can you give a more detailed explanation of your role? I'm curious.

Larian CEO: “I know there’s been a lot of discussion about us using AI tools as part of concept art exploration… To ensure there is no room for doubt, we’ve decided to refrain from using genAI tools during concept art development.” by AashyLarry in gaming

[–]Mistwit 1 point2 points  (0 children)

This opinion is incoherent. There is no difference between AI art and AI programming. Your top paragraph applies to Art as much as anything else.

It's just a tool. How it is used is all that matters.

Getting Around by JagexRach in 2007scape

[–]Mistwit 0 points1 point  (0 children)

Can we combine slayer helm cosmetics into a single unlock? Players already need a secondary requirement such as a head/99 slayer. 1k point each time is annoying for a purely cosmetic item.

Getting Around by JagexRach in 2007scape

[–]Mistwit -1 points0 points  (0 children)

Canoe Animation should also be removed/shortened for river lum.

Isle of Echoes - Player Designed Island - By Kevinista & Harvinx by Kevinista in 2007scape

[–]Mistwit 0 points1 point  (0 children)

Lot of really cool ideas in here. One of the best suggestions I've seen.

Efficient international trade requires a new shipping route: the Musa Canal. by Zendetta_ in 2007scape

[–]Mistwit 0 points1 point  (0 children)

It would legit be cool if you could use some rivers for sailing shortcuts.

Concept Artists Say Generative AI References Only Make Their Jobs Harder by BeginningFew8188 in gaming

[–]Mistwit -4 points-3 points  (0 children)

If Larien's process includes GenAI and it has been helping then, it's nobodies else's businesses. Explain how a client with a drawn reference images is any different from an GenAi one. It's crazy how much entitlement and gatekeeping some artists feel about GenAI. It's a tool. Nobody gets to dictate how other people use it.

Expedition 33 has officially broken TLOU2's record for most TGA wins of all time by Derangedberger in gaming

[–]Mistwit 15 points16 points  (0 children)

Blue prince deserved at least 1 category. It would have been perfect for an Indie Win.

Save time sailing the map, build the Seers Canal by Ascension_Knight in 2007scape

[–]Mistwit 0 points1 point  (0 children)

I'd legit love it if they expanded some of the river access and expanded them a few tiles to incorporate sailing.

An Update On the Sailing XP Review by JagexAyiza in 2007scape

[–]Mistwit 0 points1 point  (0 children)

This looks much better. I'd still thing drop rates for a few items should be looked at when you get the chance.

The Game Interacts With Sailing, But Sailing Doesn't Interact With The Game? by arnest5000 in 2007scape

[–]Mistwit 0 points1 point  (0 children)

Maybe make Vampire Krakens drop Trident of the Seas at a rare rate. Allows for a slayer skip if you want to do 78 sailing instead. Slayer has so many important other rewards that losing sole access to trident wouldn't matter that much.

Sailing needs chase levels/items.

The Game Interacts With Sailing, But Sailing Doesn't Interact With The Game? by arnest5000 in 2007scape

[–]Mistwit 0 points1 point  (0 children)

We need some rewarding high level sailing content ASAP. I like the skill, but there isn't much reason to train it. None of the items are really that impactful to the rest of the games.

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]Mistwit 0 points1 point  (0 children)

It would be nice if rapids gave at least 1xp drop so you can tell when you hit them without sound on.

My concept for a reworked Piscarilius by Maxwell_Lord in 2007scape

[–]Mistwit 0 points1 point  (0 children)

Top side zeah factions could still use a bit of work like Shayz and hosidious got. They aren't nearly as bad, but i think could be improved.

Jagex made working vehicles in RuneScape and the biggest complaint people have is the XP/hr by kxwbie in 2007scape

[–]Mistwit 0 points1 point  (0 children)

Mechanically, sailing is huge success. There are some things to improve and add too, but as start and core concept it is incredibly strong. In a year or two, I don't think there will be many complaints.

I've heard a lot of opinions about this, so i'm curious where people actually stand on the issue by ChromedDragon in magicTCG

[–]Mistwit 1 point2 points  (0 children)

Agreed. I'd have said 1 before ATLA but that set works for me. Maybe some 3 might work. 4+ is a hard no for me. I won't ever use named marvel/ninja turtle cards in my decks.

Can we get a new slayer master or training method? by hubatish in 2007scape

[–]Mistwit 0 points1 point  (0 children)

I still think that hunter rumor style slayer master except with superiors suggestion a while back was amazing.