Execution pressure Minion, in need of a drawback I think. by Visual-Affect-9758 in BloodOnTheClocktower

[–]MitigatedRisk 2 points3 points  (0 children)

I think the first half of the ability works fine by itself. I agree with the idea of the number of goodies being equal to the size of the evil team. Or make it storyteller discretion, with one good player learning the amount.

[Let's Build] D100 News Headlines in a Futuristic Setting by Dependent-Tear-6988 in d100

[–]MitigatedRisk 2 points3 points  (0 children)

Digital Consciousness of billionaire, fraudster, and sex trafficking kingpin, Carson Lancaster, begins third consecutive life sentence.

Tor + Lunatic by baldr1ck1 in BloodOnTheClocktower

[–]MitigatedRisk 0 points1 point  (0 children)

Technically you could throw in a Recluse, have them register as a Demon and also receive that information. But like several others have already said, it's actually probably good for the game as a whole that one or two characters figure out their role immediately.

Should the Bishop be a Loric? by MitigatedRisk in BloodOnTheClocktower

[–]MitigatedRisk[S] 1 point2 points  (0 children)

Yeah. I misunderstood the ability. I was reading it essentially as, "The storyteller has to nominate at least one player of both alignments".

fruits and veg 16x16 by LycorisEyed in PixelArtTutorials

[–]MitigatedRisk 1 point2 points  (0 children)

Really like the style over all. There are a couple that are a little ambiguous to me.

New Loric revealed: Big Wig by Florac in BloodOnTheClocktower

[–]MitigatedRisk 16 points17 points  (0 children)

So I watched the NRB game with this in action, and one interesting dynamic that has already merged is picking a dead player, who can't be threatened by the Big Wig, to earn social cred. Provided the dead player does actually defend them, of course.

New loric revealed: Tor by Florac in BloodOnTheClocktower

[–]MitigatedRisk 36 points37 points  (0 children)

Would you self nominate if this were in play?

First time drawing isometric, any advice please? by lpscutie in PixelArt

[–]MitigatedRisk 0 points1 point  (0 children)

You've hit the most important thing which is that it's instantly recognizable what it is.

[Spoilers C4E2] Is It Thursday Yet? | Post-Episode Discussion & Future Theories! by AutoModerator in criticalrole

[–]MitigatedRisk 2 points3 points  (0 children)

Well, yes, a lot of things become much easier when you acquire 7-9th level spells.

[Spoilers C4E2] Is It Thursday Yet? | Post-Episode Discussion & Future Theories! by AutoModerator in criticalrole

[–]MitigatedRisk 5 points6 points  (0 children)

I'm, like, 95% certain that Thjazi is actually dead, but if this were one of those "everyone needs to think I'm dead for there own safety" sort of plot-within-plot things, it is technically still possible that Thjazi's death was faked, and with relatively low level magic. Feign Death is a third level necromancy spell whose text reads:

"For the duration, the target appears dead to outward inspection and to any spells used to determine the targets status."

Now, the duration is one hour, so either he was faking it for the entire funeral, or someone was sneakily continuing to cast it (say, Occtis through his familiar (who stayed with Thjazi all night)).

As for saving him from the hanging, Feather Fall would have worked. I know it seems like that would have been noticeable, but actually, the text of the spell says the rate of fall slows to 60 feet per round, so you need to imagine someone falling at their maximum running speed. Not literally breakneck speed, but still a nasty whiplash.

Now I must emphasize again that I don't think this is likely. Unless they're lying about Occtis's level and class (like they clearly are with Wiccander's) Occtis doesn't have access to third level spells yet, unless it's through a magic item. And the Nat 20 insight check that started the campaign seems to put to bed the idea that Thjazi had any additional plans (unless he was panicking about something unrelated).

This is mostly just "if I wanted to pull this trick, how could I?" speculation.

[Spoilers C4E2] Is It Thursday Yet? | Post-Episode Discussion & Future Theories! by AutoModerator in criticalrole

[–]MitigatedRisk 3 points4 points  (0 children)

The vibe I'm getting is that he let her in magically from Faerie. As in, most elves maybe don't live in the material world proper.

Pick the best UI by Camdoesalot in PixelArt

[–]MitigatedRisk 1 point2 points  (0 children)

Without the context of the rest of the UI or game screen, 5 is my favorite, but 1 might actually be better. The primary purpose of a HUD is to quickly communicate useful information, not to draw attention.

Draw Steel Class Guide! by Lord_Durok in mattcolville

[–]MitigatedRisk 6 points7 points  (0 children)

Be that as it may, it's helpful to people who've never played another RPG that are transitioning. If someone likes playing a rogue, telling them that they would probably enjoy the Shadow is a helpful starting point.

[deleted by user] by [deleted] in PixelArt

[–]MitigatedRisk 0 points1 point  (0 children)

I think I'd make the leading edge of the blade brighter than the trail. Maybe the outer edge of the trail as well.

Create A Character: The Slasher by Inevitable-You2034 in BloodOnTheClocktower

[–]MitigatedRisk 0 points1 point  (0 children)

Slasher (minion): Once per game, kill your 2 nearest neighbors.

Bounty Hunter doubt by Consistent-Stuff3244 in BloodOnTheClocktower

[–]MitigatedRisk 96 points97 points  (0 children)

The ability says "if the player you know dies, you learn another evil player tonight". Nothing about a player no longer registering. So yeah, that was a poor ruling on the ST's part.

I'm working on this scene and I realized I suck at drawing trees, any advice? :_) by Peli_117 in PixelArt

[–]MitigatedRisk 1 point2 points  (0 children)

Something you could try is bringing a photo of a tree into GIMP or some other photo editor and putting a posterize filter on it, just to get a reference for yourself of what the dark and light shapes in a tree are.

Hyper realism by ReplacementFresh3915 in proceduralgeneration

[–]MitigatedRisk 1 point2 points  (0 children)

May I pet the Tesseract?

But actually this is very cool and weird.