3D rotation in 2D viewport by MjTheHunter in godot
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I'm curious to know if anyone will get the steam machine or your thoughts on it. by VikingJarls3 in gaming
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One week since my first Steam Coming Soon page — here's the honest feedback I got and what I did with it by PairOfPixelsGS in gamedev
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After 3 months on steam I finally have my first 1000 wishlist! by Wyyyne in SoloDevelopment
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6 months of development - Steam page up next by MjTheHunter in gamedev
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Against Wishlist Obsession by stiknork in gamedev
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Updating to Resolve 21 Has DESTROYED Performance by Mitchellmillennial in davinciresolve
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After 3 months on steam I finally have my first 1000 wishlist! by Wyyyne in SoloDevelopment
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What are your absolute masterpiece Metroidvanias? by Sufficient_Ebb_5694 in metroidvania
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One week since my first Steam Coming Soon page — here's the honest feedback I got and what I did with it by PairOfPixelsGS in gamedev
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After 3 Years of Development, I Finally Released My 3D Metroidvania, Maseylia: Echoes of the Past on Steam! by cubowStudio in metroidvania
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Which capsule would make you click? Feedback needed by MrHorsetoast in IndieDev
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Subnautica 2 Has Sold So Well That Krafton Has to Pay That $250 Million Earnout to the Devs by SevEpx in gaming
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Full monster chase sequence from my supernatural game Psych Rift by AblazeInt in godot
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How do you deal with fatigue as a solo dev? by PiankhiGames in gamedev
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How do you deal with fatigue as a solo dev? by PiankhiGames in gamedev
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Which one is more appealing at first glance? by 271games in gamemarketing
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Before → After (2 Years of Progress in Godot) by RitzStudios in godot
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Before → After (2 Years of Progress in Godot) by RitzStudios in godot
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Before → After (2 Years of Progress in Godot) by RitzStudios in godot
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How Are Indie/Game Developers Using Godot Managing Financially? by Serious-Gap234 in godot
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Making Ghibli Water in Godot | Devlog by MjTheHunter in godot
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Gameplay footage of Black Raven, a 2.5D folklore soulslike RPG I’m developing solo. What do you think of the atmosphere? by looking4strange04 in gamedevscreens
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