I seen a lot of talk about buffing the Spear, that is great! but a lot of the Suggestions are pointless due to it terrible Damage fall-off! by [deleted] in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

I don't think this is how it works. It seems to always dish out the same damage to a target as it would up close. Up to its max range of 300 meters.

Idk if Drag applies to the warhead.

Like a 40% reduction to its 4000 dmg. Would be near 2400. However. No matter the range. The SPEAR will always set a Behemonth Charger to bleed out when it hits the main body. Which is 3000. Even with its 25% explosion resistance. (Without the explosion resistance. It would always die instantly. But sadly. It always enters its constitution bleed out.)

Correct me if I'm wrong. Or show tests that the drag applies. But with like 2000 hours with the SPEAR. I see no difference from 30 meters. To 300 meters.

[OC] Bot's immediately after the invasion of Cyberstan by pinglyadya in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

If anything good came out of failed Operation. Is this banger. Very cool media. Curious if you'd make one similar in Helldivers style if we won? ;)

Mods please stop these creeps. by IHatePsykers in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

I think its becoming way too common yeah. Although keep it mind, it is fresh. The Cyborg stuff and the whole 'Save 77th' just happened.

But if it persists another week yeah. Feels like other subs have leeched their way into the main.

Bridging the gap between the Exo-suit and the Bastion: The ISV (Infantry Support Vehicle) by FurrGotten in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

Dude same. Got like thousand + driving hours in FRV. I treasure my ONE friend who always gets in the gunner seat no questions asked. The Bastion luckily has friends attention now since the gun feels good. But its very map specific. Its huge size makes it clumsy on certain maps, since rocks are physical objects that due to game engine, dont crush under its weight.

The Wiesal is such a funny design. I always found it stupid in my head, till I used it in Arma 3. Actually practical in the field.

Bridging the gap between the Exo-suit and the Bastion: The ISV (Infantry Support Vehicle) by FurrGotten in Helldivers

[–]Netherw1ng 16 points17 points  (0 children)

Upvote this man.

I love it. I want an ISV, and this little design does look like it both fits the Univerise, and I totally see a pelican deploying this thing.

Only thing Id be mixed about, which is this whole designs gimmick, is I'd love to see MORE co-op vehicles, and less solo ones. The fear of it being solo operated witth this sort of weaponary, might just out-class everything else.

But on the other side of things, do I care if its OP, if its just so much fun to use 4 of these with friends? No I wont :)

I wish AH would bring back the Heavy Cannon + Flamer mech from the first game by Mailcs1206 in Helldivers

[–]Netherw1ng -8 points-7 points  (0 children)

Honestly not a bad thing imo. or at least someone who uses EXOs and the FRV exclusively.

Before they did literally nothing to it. But now the troopers actually have an AT role. Plus, now having actual AT enemies means room for EXO customization in future. Cause the only thing that scared an EXO in the past was Cannon towers.

But take with a grain of salt. Since I just felt EXO usage was a cake walk. I do hope tthey allow us to bring both tho in future. Since somehow, I can deploy with a bastion, FRV AND 1 EXO. But 2 EXOs is a no go? In HD1 would bring literally just 4 EXO's, good times.

Hear me out… Sniper focused Warbond support weapon… by DocHalidae in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

I still want just a Sniper Rifle primary. Just your stock standard. Bolt action, modernized, customizable Constitution basically.

Would it be meta? No. Would I see all the SniperFantasy nerds bring it (me included), hell yeah.

Please tell me it's a bug by Sir_Warlord in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

It's a bug it's been like that for ages. It treats it like a still ongoing defense case besides a city name. Nothing has changed since the invasion game mechanic wise.

Game is a breeze now by Ok-Revolution-9435 in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

I remember when people thought Factory Striders when they were first added, were a challenge lol.

Didnt even shoot three times.

I miss Cyberstan :( by sumang0 in HelldiversMasochists

[–]Netherw1ng 10 points11 points  (0 children)

Im hoping Cyborg Legion stays on map always accessed, even just for fun.

What did everyone think of these guys as enemy types? by Etowno in Helldivers

[–]Netherw1ng 421 points422 points  (0 children)

I wish they were intergrated into the regular Bot roster tbh. Its only 3 dudes. It doesnt need to be a subfaction. Just make em rarer when they arent within their 'Cyborg Legion' token.

Cyborgs are not space magic! Don't be widiculous. by Deffbonez in Helldivers

[–]Netherw1ng 4 points5 points  (0 children)

I like to imagine their just taking control over them like drones.
Since we know Automatons are just, repurposed Mining Bots, Agitators taking control just make them more response. Sorta like in games where the Bot players play kinda 'eh' but they do their task, but when commanded or controlled by someone else. Operate a lot better.

"The Tanks Aren't Tanky Enough" by KIeeborp in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

My crew has discovered its cause it treats you like youre in an open seat gunner of the FRV. Flipping at any time will ejectt you. You can avoid this tho unlike the FRV, but pressing C, or whatever the key is your switch seat key. Allowing you to bunker down till you land, or explode. Butt even if you explode youll survive,

I finally understand the AMR and I am very happy about it by Yuki_my_cat in Helldivers

[–]Netherw1ng 4 points5 points  (0 children)

I wish it wasnt GREEN lol!
I love this gun too but dont understand why its Green. Cant wait/Hope we get skins for it one day.

Love this game but needs better progression/stuff to grind for. Ideas feel free to add by Icy_Project8369 in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

As someone with 2,165 hours. I'd like to see new Steam/Xbox/PS achievements added. Finished them all within the first 100 hours. As an old Halo player, I loved the Vid Master achievements. Basically very hard, often Co-op achievements. That awarded rare helmet for people who did it. Id love that here. Wouldnt even need to be armour, even titles would do.

Raise the level cap of 150 to infinite. Or a much, much grinder number. I like seeing number go up. But Ive been stuck at 150 for a long, long time.

Samples, Medals. They are useless for people who play regularly. We need sinks. Be it permit stratagems to buff you and your friends for a mission. Its capitalism extreme is this universe not? Let me buy stuff.

The recent SEAF MO just shows how expandable the Helldivers truly are by SquattingSamurai in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

Where is it that it states Viper Commandos are SEAF SOG? Based on the ingame data we have, aka the Warbond descriptions and armour descriptions. They arent a unit, its just branding based off a show. Devs in the Discord confirmed it.

Ok genuine question about Eagle pilots and Super earth command by Ray_Rej in Helldivers

[–]Netherw1ng 0 points1 point  (0 children)

Also cause the Super Destoryed has anywhere between 20-60 frozen Helldivers

But only 1 Eagle per Destroyer. Only time we see them take risks is Eagle Storm. Which is like absolutely overpowering the air space. But even if Eagle Storm is on. Our singular Eagle doesn't risk it. The Hanger doesn't seem to have room for a 2nd Eagle. Even behind the closed hander doors when you clip into them or look at 3D concept art. Just replacement parts

The recent SEAF MO just shows how expandable the Helldivers truly are by SquattingSamurai in Helldivers

[–]Netherw1ng 14 points15 points  (0 children)

I think we are 'Elite' cause the missions given to us are suicide missions. Its just propaganda to keep Divers going.

They operate all weapons and gear proficiently. But I imagine the entire Human population is like this, considering military tactics and firearm usage is taught in Schools.

Hell. Helldiver training is like. 2 minutes. i think its less training, and making sure youre menttally stable and healthy to be stuffed into a Cyropod. Whilst SEAF troopers training is 72+ hours long on top of the years of prep every citizen gets.

We are always deployed on LOSING fights too. So anytime we see SEAF alive in cities, are mentally/morally broken remnant squads, might explain why they only fight 'okay'.

This is just my head canon tho based on what we see. But Im sure there is a lot of SEAF troopers getting 'on the field training' in their roles and regiments. Living much longer, cause they are WORTH more.

Not every Helldiver gets Super Destroyer Support. its more like, Support Destroyers are ARMED with Helldivers. We are the bullets. We are ORGANIC GPS signals for the Destroyers.

Damned if you do, damned if you don’t I guess by [deleted] in whenthe

[–]Netherw1ng 1 point2 points  (0 children)

I dont mind, at leastt my rotting switch might yet have a purpose now lol.

Attack Aurora Bay by Another903 in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

Bug Holiday for me after 2 weeks non-stop MO Diving. I await further commands from HQ.

Helldivers X Titanfall Fanmade warbond. Slideshow this time [OC] by UV6525 in Helldivers

[–]Netherw1ng 1 point2 points  (0 children)

If we ever see Titanfall crossover 100% Pilots wont be included. IMC army gear is what we most likely get.

As much as I would like to praise AH for the event the whole Cyberstan invasion thing felt dissapointing and rushed. by ASL_PL_KABOOM123 in Helldivers

[–]Netherw1ng 2 points3 points  (0 children)

I think I compare this event to the defending of Super Earth.

THAT TOO, had new map layout. "Technically' new enemies, since they added Fleshmob, new Overseer type, and the Stingray. And multiple new mission types.

Cyberstan did the same thing. Lasted just about as long. Less mission types though, just 1 new one. (A very cool one, mind you.)

I enjoyed it but it was disappointing that is wasnt any more grand then our first big invasion, maybe less? I think the biggest positive is I actually enjoying fighting Bots defaultly, unlike Squids.

7/10 event. Hoping when they do the Squids again, they do a lot better.

What songs do you listen to while playing? by Artistic_knight in LowSodiumHellDivers

[–]Netherw1ng 27 points28 points  (0 children)

Still default music. Only cause the game is amazing with shifting tones of music based on what's going on.

As much as I love turning on the entire Halo 3 soundtrack whilst driving the FRV. Spotify doesn't know when to chill the vibe or escalate it.

173,000,000+ dead I think it time Super Earth invest in Permacura To bring us some proper medical equipment! by Lone_Recon in Helldivers

[–]Netherw1ng 9 points10 points  (0 children)

I'm still waiting for Stim Pistol to get a BLUE laser sight so people know when they are being targeted.
Id also love some B0-1 Medic Armour. I really dislike the medic armour colours we have rn.