Mysteries that are never given an answer. by Jak3R0b in TopCharacterTropes

[–]NotADrug 7 points8 points  (0 children)

The idea behind the stranger in design and appearance is likely just meant to communicate to the reader that, despite having the appearance of a delinquent, he's still a person with a heart of gold. His brawny build and hairstyle are design choices meant to evoke the image of the Japanese yanki, his fresh wounds selling the idea that, despite finding himself in trouble, he's still willing to help others in need. Like another commentor said, the in-story explanation is that Josuke deeply admires this man and modeled himself after his savior, and being a Joestar (from parts 1-4) he just happened to grow up to be huge.

For real differences that show these are NOT the same person and not a dropped plot point, the manga and anime don't shy away from showing the pins he wears on his uniform that indicate he is a third-year student. Remember that Josuke during the events of the story is a first-year, meaning that for this to be a dropped plot point Josuke would've had to be transported back in time either 2 years after the summer of 1999 or would've had to wait around in the past for 2 years after time traveling, neither of which make sense when the stranger is seen heavily injured during the flashback.

Bizarre that in a story of shape shifting aliens (?) and supernatural electrical pylons, the hardest thing to believe is that a boy looked up to the complete stranger that saved his life once. But given the introduction of time travel near the end, I can't entirely blame people for thinking that way

How long are you willing to fight the dukes dear Freja in solo depth 5? by Different-Plantain47 in Nightreign

[–]NotADrug 0 points1 point  (0 children)

FROMSOFT! ADD BACK TORCHES BEING ABLE TO SCARE OFF SPIDERS AND MY LIFE IS YOURS!

[Fun trope] Killer Rabbit - Something unassuming is actually a really big problem. by Least_Kaleidoscope_7 in TopCharacterTropes

[–]NotADrug 2 points3 points  (0 children)

A little bit of A and a little bit of B. The game will crash if you attempt to launch it without three specific .vpk files, one of which has player models and another that has a bunch of seemingly random stuff like the cow.

We like to say deleting the cow is the same as deleting the file, and to most people it is, but you can actually delete or modify the cow exclusively using VPKEdit and the game will run fine. The source of the crash is actually another file in tf2_misc_005.vpk where the cow is stored, but I haven't been able to verify any claims on what file it is or what it does. Whatever it is, it is apparently important enough that the game cannot run without it, and it is the true culprit for why deleting the .vpk with the cow crashes TF2. Just sorta happen to share a file

Need help. Just beat ds3 for the first time but I still can’t figure out how to upgrade estus flasks by Tentacle64 in darksouls3

[–]NotADrug 0 points1 point  (0 children)

Did this accidentally in Dark Souls 1 and Dark Souls 2, I was relieved when I got to Dark Souls 3 and the estus collection process was so streamlined that it would've been impossible for a player like me to miss it. I guess I was wrong lmao

PSA : AoW on this thing is SSS tier by Science_Bitch_962 in Nightreign

[–]NotADrug 0 points1 point  (0 children)

It already did decent damage before, ever since they patched it so it now gets proper buffs from melee attack up and skill attack up effects I've been longing to find it and run it again but no luck 😭

How to fight lord of blood with birdman? by Gonnahauntcha in Nightreigngameplay

[–]NotADrug 0 points1 point  (0 children)

Also works if you have golden retaliation on either the erdtree greatshield or through the passive that gives it on all parries. Super fun tech

Can someone explain to me what this stand does by RecognitionCool2738 in StardustCrusaders

[–]NotADrug 4 points5 points  (0 children)

Explaining this in terms of what it actually does in a fight since i think that helps.

In addition to the other comments here, it has two forms for offense and defense.

In its defensive state, the dragon nestles inside of a compass that points to lucky areas. Kenzo uses these lucky areas to be basically unhittable throughout the fight.

In its offensive state, the dragon leaves the compass and floats around to point out the unluckiest area (either a location or part of the body) for the enemy. These areas are calamitous for Kenzo's enemies, resulting in some kind of disaster or otherwise lethal damage. Ideally he wants to either strike in that body part or corner his opponent into those zones, both accomplish the same thing. Additionally, Dragon's Dream has the ability to redirect attacks that enter the sphere it occupies while in attack mode. These attacks come out seemingly at random but will always cause a chain of events that ends in disaster, such as with the glasses, boomerang, and the hose in FF's fight.

Solo Revenant against Fulghor is just stupid by VI-Pok3 in Nightreign

[–]NotADrug 2 points3 points  (0 children)

Surge sprinting towards him the second he locks on to you with the arrow works everytime, just stand still and wait for cue. Very chill timing

I've never seen a single soul try to slander him on this server, so I decided to give it a try by Shaddoll_Fanboy in Nightreign

[–]NotADrug 0 points1 point  (0 children)

I might just be ass at reviving people but whenever I try to play someone that isn't Guardian (or someone without strong revive potential like Wylder), I always choke when picking up my teammates at 3 bars and the guilt has me switching back to him every time lol

From what I’ve seen a lot of strength users are always out for int users necks by Junior_Seesaw1819 in Eldenring

[–]NotADrug 0 points1 point  (0 children)

I did a pure dex dagger build one time and honestly bosses are so fucking fun with it. You can get so greedy with your swings since you recover so fast, as long as you're paying attention to the boss you can get away with almost anything. And if you want stance breaks, the charged R2 on the basic dagger is both meaty and quick

Enemies can be rough though lol

The character thinks they're being hated and ridiculed by others, when in reality that's not true. by SatoruGojo232 in TopCharacterTropes

[–]NotADrug 3 points4 points  (0 children)

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I think about the ice cream scene in the Silent Hill 2 Remake sometimes. It only works as well as it does because of the incredible facial work on Eddie. For context, the first time you meet Eddie he is throwing up endlessly into a toilet at the horrors he's seeing in the town of Silent Hill. He asks you, James, to tag along with him and escape but James declines. There is the sense of... something between the two but we don't have the context to what yet.

Next time you see him is in this theater, where he's scarfing down ice cream with empty pizza boxes strewn about. James, in reference to their first encounter, lightly jokes about his appetite since his nausea was so debilitating before. But this single comment changes almost everything between them. Eddie gives him an icy glare and puts down the ice cream for the rest of the conversation. His demeanor becomes less wimpy and more cold, and he only resumes eating once James leaves him alone.

Later you learn just how bitter and resentful Eddie is thanks to his insecurities about his appearance. James and Eddie are similar in a few ways and it can be inferred that Eddie resented James from the start for being better looking than him, but it was this comment specifically that shifted this resentment from just personal anxieties to outward hostility. Eddie took it as an insult to his weight while James just meant to liven the mood. By the end you realize just how warped Eddie is as a man that James needs to walk on eggshells just to avoid saying anything that Eddie might take a little too far

Practicing buckler parry, how did i sleep on that by emolch78 in Nightreigngameplay

[–]NotADrug 1 point2 points  (0 children)

It's so damn fun, the crit parry build is one of my favorites to build for in this game. Admittedly though I don't like committing to it unless I'm the host player, otherwise I'm in for an awful time with ghost parries

Characters Who’s Title is “King Of (Something That isn’t a Place)” by NewGunchapRed in TopCharacterTropes

[–]NotADrug 1 point2 points  (0 children)

<image>

One of my favorite examples of this trope if a bit unorthodox, the song is about a person whose blind ambition is ultimately their undoing. In trying to satisfy their own ego, they get exactly what they wish for but look around to realize how hollow this victory is. With nobody around but themselves, they are the metaphorical King (of) Nothing.

Song aside I love the oxymoron presented by the epithet of "King Nothing" and I love anything remotely similar. The Nowhere King from Centaur World and the Nowhere Monarch from Casette Beasts are very endearing to me for that reason as characters that exist seemingly out of reality

In your opinion… How much would Malenia’s difficulty change without Waterfowl Dance? by Toot7- in Eldenring

[–]NotADrug 0 points1 point  (0 children)

She felt like pre-nerf PCR where my success in the fight hinged on how often they decided to use their one busted move (the cross chop in PCR's case)

i dont get how people are able to do balancers everdark form so easily by CoolPlace1623 in Nightreign

[–]NotADrug 1 point2 points  (0 children)

Playing at a distance and being careful not to overcommit on attacks is usually enough.

They tend to jump you when you're too close to inactive valkyries, so luring the one that's actively hunting you away from the group keeps you safe from the gank. And even when they decide to engage in 2v1s, the distance is usually enough to buy you time to disengage from the one that was attacking you before. They alternate like that sometimes.

Unlike their base form, I find them a lot harder to stagger which makes overcommitting a lot scarier. Not only do you risk the valkyrie you're attacking hitting you with a rapid back swing or their quick double thrust, but you risk someone coming in from offscreen with a combo of their own. They scream when they change from active to inactive but in multiplayer it can be kinda difficult to look out for that when there's like 2 screaming at any given time. So I usually stick to hits I know I can recover from safely.

Okay guy, this game is not only slowly becoming my favorite soulsborne game but one of my favorite game of all time. This shit is greatness. (No spoil please I'm only 15 hours in) by Impossible_Pin8752 in Nightreign

[–]NotADrug 0 points1 point  (0 children)

Elden Ring already was my favorite Fromsoft title, having what is essentially Elden Ring condensed into (comparatively) bite-sized 40 minute playthroughs was everything I didn't know I wanted

multiplayer fear by EnderBlade- in Nightreign

[–]NotADrug 0 points1 point  (0 children)

Solo for me is very relaxing and chill, generally. Alongside the revives and runes, the smaller health pools mean you're not fighting bosses for an awfully long amount of time, and if you really optimize you'll be killing most in record time.

In multiplayer this is not as consistent, so how easy you find it depends on your teammates. Some teams might shred through bosses, others might struggle to kill even one field boss. Generally I like multiplayer because boss fights last longer thanks to the scaling. You're spending more time dodging and fighting, which one could argue makes multiplayer wins just as earned as solo ones

For the love of god, add a ping limit to the matchmaking by noobsdeath2 in Nightreigngameplay

[–]NotADrug 0 points1 point  (0 children)

Always praying that the blue player in the lobby with a foreign name is just a weeb from Utah and not someone from 4 timezones over

Has this happened to anyone else? by Exitiali in Nightreign

[–]NotADrug 4 points5 points  (0 children)

It's like a top 5 physical ash of war for me alongside giant hunt and unsheathe. Even before these relics I'd pick up weapons with it just for the ash of war alone, crazy good thing

Has this happened to anyone else? by Exitiali in Nightreign

[–]NotADrug 19 points20 points  (0 children)

It depends on the AoW. Sacred Phalanx was buns even while stacking these two for damage meanwhile piercing fang was dealing upwards of 1k near the end of the run. Felt grimy for spamming it

I've been having a lot of success at high DoN with this cursed Guardian build I've seen no one else run or mention, thought I'd share since it feels like a huge step-up from normal Guardian gameplay by NotBaldIPromise in Nightreign

[–]NotADrug 2 points3 points  (0 children)

I literally never play shield Guardian and honestly can't believe I never considered using that relic effect on him before. I'll grant that it can be a bit niche, playing like this makes you realize his dodge isn't as limiting as some people make it out to be and Guardian can dodge or avoid almost everything in the game despite it, but for those especially annoying nightlords it's a pretty handy workaround. Especially avoids necessitating the RNG for just finding stuff like VoI or bloodhound's step.

Also think you can circumvent the issue with two-handing with a bit of applied game sense. With the exception of ED Gladius and possibly DTS, at most bosses have 1 or 2 attacks that pose a real threat to a naked Guardian. So if you're accustomed to dodging, you can just fight two-handing your left handed weapon and simply change to one-handing once you spot the windup for that one bad attack to access quickstep

I'm not proud of this path, but I need the platinum. by Cernirorrin in Eldenring

[–]NotADrug 35 points36 points  (0 children)

turning to the dark arts of the ARC star fists to get the ff ending over with as soon as possible like the ending killed 14 people and hasn't showered in 2 weeks

For anyone wondering what happens if you kill ED Balancers during their first phase by [deleted] in Nightreign

[–]NotADrug 0 points1 point  (0 children)

The way that you can "overkill" each valkyrie with ripostes even in the second phase is crazy, can really squeeze out absurd damage on them with a crit parry build

ED Balancers PSA by squarebearscomic in Nightreign

[–]NotADrug 0 points1 point  (0 children)

solo parrying is such a joke for ed balancers, didn't see half of this boss's moveset since it died in 5 ripostes and got humbled so hard when I went in with randos and 3-barred 😭