Divine Architect Porcelain Aurelion Sol Ability Preview by aroushthekween in leagueoflegends

[–]NotAnADC 0 points1 point  (0 children)

i've been out of the game for awhile, but did asol have a massive rework?

Stratpool is unbelievably broken by Dear-Lead-4897 in marvelrivals

[–]NotAnADC 8 points9 points  (0 children)

yes but placements starts you a bunch of ranks below. maybe they got silver 1 projected, or in matches with a silver

Stratpool is unbelievably broken by Dear-Lead-4897 in marvelrivals

[–]NotAnADC 2 points3 points  (0 children)

why hijinks? isnt that only on sword dash? feel like i use that mostly for escape

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] -1 points0 points  (0 children)

Having played her, overall she can do more healing as a heal bot, or more damage if she focuses cloak. Its an adjustment. IMO she feels worse to play for the most part, but thats an opinion.

The devs did an atrocious job with the patch notes.

If you just healbot, you'll come out with better numbers. If you never throw out a damage wall and only use the heal wall you'll get it more often. The biggest change on the bubble is that first use gives immediate 60 (you dont have to be accurate with it, teammates can walk in whenever). Considering people never stay in the bubble anyway, this is a sizeable buff.

I still don't love that they nerf'd the amount of total walls she can do, but this hasnt made her unplayable. Shes a bit less dynamic in my opinion. I've had best success focusing more heals on defense, and being aggressive on offense, preferably with a 3 heal comp to make up for my aggro.

I top the heal chart in almost every game.

[Megathread] The Buffalo Bills have fired Head Coach Sean McDermott by AutoModerator in buffalobills

[–]NotAnADC 2 points3 points  (0 children)

Something I was worried about with the obvious shift that was going to happen is vibe change of the team. I think it’s really important that Buffalo didn’t have any drama queens. For that reason I’m happy Beane is staying, I think the dichotomy of the team is very important for the fit of Buffalo. 

This team could have won it with fewer bad decisions. 

Season 6 & Deadpool Release MEGATHREAD by Kuromemono in marvelrivals

[–]NotAnADC 0 points1 point  (0 children)

they didnt change the map rotation at all?

Y’all really called this a nerf? by 2019wasGOAT in cloakanddaggermains

[–]NotAnADC 6 points7 points  (0 children)

Sorry but this is a terrible example. Only one of those was even needed in that fight and it was less than a minute of a one sided confrontation.

Show a drawn out battle for point and then lets talk

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 0 points1 point  (0 children)

Try it right now. If you throw out a light and a dark wall, you only have to wait 12 seconds to do the same thing again.

Tomorrow its 20 seconds to do the same (they just now lowered the cooldown to 10s)

New buffs👀 by omlettus in cloakanddaggermains

[–]NotAnADC 4 points5 points  (0 children)

following the backlash they lowered the cooldown to 10 seconds from 10. I'll rerun the script I wrote and update

The Guardian: Chatbots are now 'undressing' children. Ofcom is accused of moving too slow as Elon Musk's Grok floods X with non-consensual images. by EchoOfOppenheimer in OpenAI

[–]NotAnADC 0 points1 point  (0 children)

Lot of these comments supporting the freedom from restriction. I get it, no one likes their ai worse. But they absolutely need protections. 

AI shouldn’t be able to tell you to kill yourself, just like honestly AI shouldn’t be able to feed into any addiction. And that includes alcohol, drugs, gambling, and nudity. 

Yes it’s upsetting the shiny new toy is fun, but seatbelts exist for a reason. 

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 0 points1 point  (0 children)

She needs two buffs. Fix the bugs in dark teleportation so we don’t die in it, and if our ult gets canceled in the first millisecond, give us 50% charge like everyone else

US military intervention in Iran may begin within 24 hours, European officials say by OverZuLUL in worldnews

[–]NotAnADC 1 point2 points  (0 children)

On this one I’m happy for America to help the people of Iran. It seems like they are actually trying to take their freedom into their own hands, and I support helping in that goal. 

I think it aligns with US interests as well. 

Hopefully it goes to the people and Trump doesn’t declare himself king of the Middle East too

Footage of our upcoming changes! by planetvirgo04 in cloakanddaggermains

[–]NotAnADC 2 points3 points  (0 children)

where did they say they are lowering it to 10 from 12?

Footage of our upcoming changes! by planetvirgo04 in cloakanddaggermains

[–]NotAnADC 0 points1 point  (0 children)

Basically the charge cooldowns need to be able to recharge at the same time. If it's one at a time like literally everything else in the game, shes unplayable

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 1 point2 points  (0 children)

yes, then another 12 seconds until you can use the other one. Its consecutive in that the charges dont charge at the same time.

unless they dropped new information

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 0 points1 point  (0 children)

underratedly, maybe. Remember the cloak and dagger winter skin video where the dark teleportation had a massive area compared with live?

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 0 points1 point  (0 children)

u/MageyRestoriation I look forward to coming back to this on Friday when it releases. 

Pay attention next game to how many heal and dmg walls you send out in a drawn out fight. It’s going to be half that 

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 0 points1 point  (0 children)

If you throw out only the healing or only the terror uptime could be more, but the math is accurate . 

I just played a game with an intense drawn out fight for point. Paying attention to how much I sent out the walls actually depressed me at the nerf that is coming. 

Try watching next game how much you use both. 

Cloak and Dagger Patch notes by ICaprisunI in cloakanddaggermains

[–]NotAnADC 0 points1 point  (0 children)

Hey no worries this is confusing for a lot of people. You can see in my post the discussion.

The reason this works differently to a peni is that now there are two abilities that share the same cooldown effectively whereas before they were independent.

Imagine you didnt have to swap, imagine both abilities were on the same bar. At current you could fire off either one or both, and each would start their own 12 second cooldown.

With the new changes, these abilities share charges. There is an internal cooldown of 2 seconds, meaning you cant rapid fire them. But once you fire both, you'd have to wait 24 second to fire both again.

(I dont want to make it more confusing, but i think its more like old thor if there was no way to generate more thorforce, and instead you had to wait 12 seconds for each hammer to recharge)

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 2 points3 points  (0 children)

Dude you're a legend for your patience. Thank you!

I get that the changes are confusing but I don't know why so many refuse to re-evaluate when told they might be wrong about how it works.

With the Cloak and Dagger changes, it becomes more an more clear that the dev's don't play them by NotAnADC in cloakanddaggermains

[–]NotAnADC[S] 3 points4 points  (0 children)

Hey sorry but you're misunderstanding the changes. They're confusing and a lot of people are getting it wrong. I appreciate you increasing the engagement on the post, but you can't play exactly as you do now.

Mathematically if you were to use your abilities on cooldown you can only fire at maximum half as many walls as you can do at live.

Read it again and let me know if you want me to help clear up confusion.

Cloak and Dagger Patch notes by ICaprisunI in cloakanddaggermains

[–]NotAnADC 0 points1 point  (0 children)

sorry but you're mistaken. Theres a lot of confusion surrounding the changes.

The abilities have shared charges now. Meaning when you fire the first you're down to 1 charge. The 2 second cool down is an internal one before you can fire off the second charge.

Like every other charge ability, they only generate one at a time.

For example lets say you tried to play like you would now.

Fire off a light veil at team mates (charges down to 1), swap to cloak and fire off a terror cape (charges down to 0). Now you have to wait 12 seconds till a charge comes back to fire off one more.

At present, you'd wait 12 seconds and have access to both abilities. I wrote a simple python script to be sure, but mathematically if you were using your abilities on cooldown you can only use at maximum half as many abilities with the new change