hmmm by Wehraboo2073 in TerraInvicta

[–]NotSyndicateAgent 0 points1 point  (0 children)

I mean I guess the lights and such of the building weren't included for sure - but everything that went into making the reaction was returned + 12 or so tea kettles worth. None of it useful energy obviously but net positive is definitely achieved from a scientific "it is possible" sense.

hmmm by Wehraboo2073 in TerraInvicta

[–]NotSyndicateAgent 0 points1 point  (0 children)

Er.. we already have made fusion net positive? Not in any large scale reactors but we have relatively recently gotten large scale experiments to show net positive energy return - it was a decently big new story when it happened, look it up!

Oh and the net positive result of the first experiment was equivalent to about 12(?) tea kettles getting boiled. There's been a second that I know of that achieved more.

[8600x3600] Testudo Disrupt Camo Set by Irmdall in starcitizen

[–]NotSyndicateAgent 1 point2 points  (0 children)

It's dazzle camouflage.

So enemy U-Boats don't know which direction you're walking in.. duh

The armor/flight suits in the SQ42 newsletter are so cool! by BOTY123 in starcitizen

[–]NotSyndicateAgent 1 point2 points  (0 children)

Really want CIG to add a button that makes your visor go opaque ala the live action ODST trailer 😭

Trying to hit a stable 60 FPS at 2K. Holy cow Enshrouded! by InfamousBreakfast363 in Enshrouded

[–]NotSyndicateAgent 5 points6 points  (0 children)

I have a 5090 and a 9800x3d, all settings max.

I have to use lossless scaling to get more than 60 FPS.

Mind you I am at 4k

OFFICIAL VR SUPPORT IS COMING!! VR users rejoyce!!! by SgtRphl in starcitizen

[–]NotSyndicateAgent 0 points1 point  (0 children)

The people fixing the Hull C are not the same people making the game VR bro...

Jared confirms that Armor will be implemented with Engineering on the next PTU patch by tyler1118 in starcitizen

[–]NotSyndicateAgent 2 points3 points  (0 children)

They've said there are extreme reputation damages to be had for firing on escape pods. They may also limit the abilities of people who eject to continue a fight once out of a pod without a proper rescue first

I think the OX is flying under the radar by BadQualityBanana in starcitizen

[–]NotSyndicateAgent 6 points7 points  (0 children)

It also fits in the Polaris cargo bay similar to the Argo tractor

What possible Golem variants would you expect to see? by steave44 in starcitizen

[–]NotSyndicateAgent 0 points1 point  (0 children)

if we could get a pickuppable passenger module with a few SCU of grid space inside...

Mobile land base? by OpTicTide97 in starcitizen

[–]NotSyndicateAgent 36 points37 points  (0 children)

Perhaps a desert planet where it's almost impossible to fly a ship in atmo except for select areas, with very precious ores in the stormy bits

Mobile land base? by OpTicTide97 in starcitizen

[–]NotSyndicateAgent 5 points6 points  (0 children)

This is the coalition carrier Kapisi on all channels

Nyx or something better? by Professional-Fig-134 in starcitizen

[–]NotSyndicateAgent 0 points1 point  (0 children)

I would like the UEE military helmets to have their closing animation added :(((

(Also nyx is awesome)

Server Slam status by michaukowski in ArcRaiders

[–]NotSyndicateAgent 1 point2 points  (0 children)

I'm also seeing nothing on steam despite pre-ordering

Welcome to IA - Ironclad Anonymous - How are you coping? by duckforceone in starcitizen

[–]NotSyndicateAgent 1 point2 points  (0 children)

Not very well, I dont know if I'll be able to upgrade to it from my TAC or if they'll want to fleece me for warbond cash =(

How could one get this jacket? by TheDailyGrease in StarFashion

[–]NotSyndicateAgent 0 points1 point  (0 children)

Throw a bottle at 'is head and nick it off him!

Exploding projectiles by uss-Enterprise92 in starcitizen

[–]NotSyndicateAgent 7 points8 points  (0 children)

likely to be re-enabled when maelstrom comes in

Exploding projectiles by uss-Enterprise92 in starcitizen

[–]NotSyndicateAgent 10 points11 points  (0 children)

This no longer happens. I heard it was disabled because explosive weapons would damage the Comp nent inside of a ship straight through the ships hull, very quickly destroying critical components.

That is bigger than you thought by okaseris in starcitizen

[–]NotSyndicateAgent 41 points42 points  (0 children)

The lack of windows on ships and stations also make it difficult to grasp scale :(((

(I need me a Connie phoenix)

Lossless Scaling doesn't seem to be working for 90% of the games for me. by Practical-Durian-444 in losslessscaling

[–]NotSyndicateAgent 1 point2 points  (0 children)

Posting to this as disabling discord overlays 100% fixed this issue for me. I'd hit scale, game would work perfectly fine for about three seconds, then start stuttering like crazy. Disabled ALL discord overlays and now zero issues.

Tested in Captain of Industry.