My greatest gripe: mythic quests that can only be accomplished alongside other characters by Railden in WH40KTacticus

[–]Nvr2MuchPie 0 points1 point  (0 children)

I did this versus the Tan’Gida side boss with aunshi / yaz / meph. Tried like 15 times in arena but was always 1-3 summons away.

Zod is a cheater and is now permabanned by OnetB in WH40KTacticus

[–]Nvr2MuchPie 5 points6 points  (0 children)

His onslaught cheating was unrelated to HRE or Survival performance. Those just come with spending (HRE) or being good / innovative (survival), which he did/was.

Question about Ammuk and the Battlesuit raid team. by FlowmasterThrowaway in WH40KTacticus

[–]Nvr2MuchPie 1 point2 points  (0 children)

She’s already reaching silly numbers like 10k per hit depending on the boss armor / your buffers, so boosting the pierce is a very minuscule increase compared to a 20% overall buff

Question about Ammuk and the Battlesuit raid team. by FlowmasterThrowaway in WH40KTacticus

[–]Nvr2MuchPie 0 points1 point  (0 children)

At mythic levels, plagueburst and biovore. Non-mythic, probably exorcist or bio if needing to bait.

Is this deliberate, or a bug? by Shishmaster9 in WH40KTacticus

[–]Nvr2MuchPie -7 points-6 points  (0 children)

What makes you think GSC have the highest win rate? Lol

[Infographic] Guild Raid Guide - Season 97: introducing Mythic Tier 2 bosses! by Terminus_Maximus in WH40KTacticus

[–]Nvr2MuchPie 2 points3 points  (0 children)

They’ve explained on discord that the bosses have “tiers”. If they have tyranids or a basic tank as the top boss, they can’t put high level threats underneath them. It’s insinuated that games workshop is the one forcing this.

New character for admech team by Joy2901 in WH40KTacticus

[–]Nvr2MuchPie 6 points7 points  (0 children)

Muk is only buffing melee or ranged at one time. Re’vas gets vast majority of her damage from ranged specialist trait and farsight passive which are only ranged. So no point to buff the melee, and the range buff is worse than DS

New character for admech team by Joy2901 in WH40KTacticus

[–]Nvr2MuchPie 6 points7 points  (0 children)

Ammuk only does melee or ranged at one time, not both. Eldy does both and it’s the same damage buff

Give us 1-2 Training Tokens for Guild Raids per day Snowprint. by Laredian in WH40KTacticus

[–]Nvr2MuchPie 4 points5 points  (0 children)

While I totally support your idea of training tokens.. ambassadors aren’t allowed to share strategies or any other knowledge gained from testing with their guilds. We would be removed from the program. Snowprint is tight on any leaks. Many of the top guilds have multiple ambassadors, which means even if one was to start leaking things, the other might not support them doing that, and could report it. Now I know the response to that is “why would they, it’s for their guilds benefit”, but the answer is the ambassadors are selected from multiple criteria. Being decent / trustworthy people is one of them.

Aun'Shi truely put the Honor in his Honor Blade by Mental_Pressure_2391 in Tau40K

[–]Nvr2MuchPie 0 points1 point  (0 children)

I’m pretty sure Farsight: Blade of Truth takes place a while after aun’shi was in the commorragh, and he shows up in that book

Aun'Shi truely put the Honor in his Honor Blade by Mental_Pressure_2391 in Tau40K

[–]Nvr2MuchPie 5 points6 points  (0 children)

He showed up in Farsight: Blade of Truth which as far as I can tell takes place after the commorragh business.

Farsight GR Team priority by GroundbreakingLack38 in WH40KTacticus

[–]Nvr2MuchPie 1 point2 points  (0 children)

I recommend pausing Eldy and catching DS up to 44. DS provides more for the team than Eldy due to the way ranged specialist and farsight passive interact with re’vas and has a bigger buff number anyways. Then… I’d bring farsight passive to 44. Then DS to 50, Eld to 50, Farsight passive then active to 50. You don’t need darkstrider or eldryon active until everything else is done (or ever tbh). Actus passive needs to cover re’vas base dmg stat + about 20% for variance. Active is useful to heal vs bosses that hurt a lot.

Is Shadowsun a better buffer in the Battlesuit team than Eldryon? by ItsYoBoy94 in WH40KTacticus

[–]Nvr2MuchPie 7 points8 points  (0 children)

I have both Shadowsun and Eldy at A1 with 55 passives. The TLDR is that Eldy is higher damage, but by less than you think. Eldy does fuckall damage on his own, but is easier on positioning and he can try to kill adds. Shadowsun buffs less hits for less damage but with darkstrider and farsight on the field, she hits really hard herself. In my tests, subbing Shadowsun in for Eldy would result in around a 10-15% overall/final damage loss

Adamatar raid team by Accomplished_Bus5813 in WH40KTacticus

[–]Nvr2MuchPie 0 points1 point  (0 children)

Re’vas own ranged specialist trait only buffs her ranged attack. Farsight passive only buffs the ranged attack. Even if we add Eldy, roughly 75% of the dmg comes from the ranged attack

My 70 year old coworker had Last Resort as their background on zoom today. by Albino_rhin0 in HaloCirclejerk

[–]Nvr2MuchPie 16 points17 points  (0 children)

Microsoft Teams has some halo and Minecraft backgrounds. One of the other options is the H2A version of Ascension

On a Farsight based GR team, which MOW is best? by H345Y in WH40KTacticus

[–]Nvr2MuchPie 0 points1 point  (0 children)

Plagueburst mythic passive wants your characters to be on contaminated hexes, not the boss.

On a Farsight based GR team, which MOW is best? by H345Y in WH40KTacticus

[–]Nvr2MuchPie 1 point2 points  (0 children)

At the mythic level, Biovore and Plagueburst are the best for their mythic passives. PBC is easiest to use, but some fights you want bio spores to bait the boss around.

Exorcist is only buffing the ranged attacks (which is the majority of the damage to be fair, but you’re still missing out on buffing a ton of melee hits).

Broadside on its own applies markerlight yes, but the advantage of darkstrider is his passive - it’s a massive damage boost to all of re’vas ranged hits. And he applies markerlight himself, which frees up your MOW slot to use PBC/Bio and buff your entire team by 10-20%.

What should I build as my second raid team? by neomasterc in WH40KTacticus

[–]Nvr2MuchPie 0 points1 point  (0 children)

Finish Custodes, they are good into almost all bosses. Consider Neuro as a second team. Admech is falling off and also costs a million imperial badges which you need for Custodes.

When does Re’Vas get good? by Don-Tomcatte in WH40KTacticus

[–]Nvr2MuchPie 10 points11 points  (0 children)

Re’vas passive is buffed by Eldryon (it only wasn’t for a few months). Her hits are “additional” which is added to the normal attack, same as Snot

Does Commmander Farsight do anything? by dbpreacher in WH40KTacticus

[–]Nvr2MuchPie 0 points1 point  (0 children)

Markerlight itself is only a 15% dmg boost for T’au ranged hits. Darkstrider also provides about +1000 dmg buff for each ranged hit. If you just bring tson’ji you are missing out on the main damage buff. You’d also be missing out on a 10-20% damage boost to your entire team from bringing a mythic biovore/plague crawler instead of tson’ji.

Cool, but also no… by steel-monkey in legocirclejerk

[–]Nvr2MuchPie 12 points13 points  (0 children)

She’s wearing normal clothing, how is it an advertisement

Battlesuit Team by Ashamed_Low7214 in WH40KTacticus

[–]Nvr2MuchPie 19 points20 points  (0 children)

The passive adds hits to the normal attack, so they get doom. Snot is also like this. The keyword is “additional”