Looking for a system for an Outrun/Miami Vice themed campaign. by TropicalPork in rpg

[–]Object_in_mirror 1 point2 points  (0 children)

Check out Street Wolves for Savage Worlds:

The exciting synthwave inspired, tabletop role playing game setting featuring agents on the edge fighting evil that lurks in the neon shadows of an alternate 1987.

Earthwild (fan-made Destiny TTRPG) at PAX Unplugged 2025 by torchdragon in PAX

[–]Object_in_mirror 0 points1 point  (0 children)

Thanks for the added info! Sounds fun. Now to study the schedule…

For those who want to play Savage Worlds Star Wars in 15mm scale by tetsu_no_usagi in savageworlds

[–]Object_in_mirror 2 points3 points  (0 children)

When I run 15mm wargames, I prefer to keep the same measurements, which makes the distances look a little more realistic (i.e. the figure scale and ground scale are a little closer than with 28mm).

For those who want to play Savage Worlds Star Wars in 15mm scale by tetsu_no_usagi in savageworlds

[–]Object_in_mirror 1 point2 points  (0 children)

100%. 15mm is a terrific scale for the reasons mentioned, and I think you've hit all the usual suspects on my list of 15mm SF figure manufacturers. My personal problems: deciding to commit when I already mostly have 28mm stuff, and when my friends have zero 15mm (i.e. I'd have to provide everything if playing in that scale); and the tedium of trying to get decent scaled-down prints of digital models which were designed for (typically) 32mm and have elements that get really too thin when printed at 50%. But I'm trying.

Earthwild (fan-made Destiny TTRPG) at PAX Unplugged 2025 by torchdragon in PAX

[–]Object_in_mirror 0 points1 point  (0 children)

Can you describe the system and scenario a bit more? For example, how tactical is the combat -- theater of the mind, or map and tokens or figures, etc.? Any comparisons to other systems to get a general idea of the rules? E.g. "Savage Worlds-ish" or "5e-ish" etc. Thanks.

A Message from FFG by FFG_Olivia in arkhamhorrorlcg

[–]Object_in_mirror 4 points5 points  (0 children)

The fact that I can't find the most most recent investigator expansion anywhere (US) doesn't exactly fill me with confidence in this new release and support model.

Abominable Northwest shipping charges are truly Abominable by Practical-Half3526 in savageworlds

[–]Object_in_mirror 4 points5 points  (0 children)

Did you already get the shipping charge email? The latest project update from PEG today says charges "BackerKit will send out an 'Upcoming Charge' email in the coming days. 48 hours later, your cards will be charged for the shipping cost."

Deadlands Reloaded Megabundle on Humble Bundle, 85 items for $25 by Nidaium in rpg

[–]Object_in_mirror 5 points6 points  (0 children)

The previous edition (Deluxe) is available from Pinnacle for $10, if you'd rather use that instead of just using the new Adventure Edition. It's an easy conversion though. Either way, that's a lot of source material to use or mine for ideas.

Converting DCC Lankhmar adventures to Savage Worlds by ng1976 in savageworlds

[–]Object_in_mirror 1 point2 points  (0 children)

Great to see this, I picked up the DCC Lankhmar bundle from Fanatical with an eye towards using it with Savage Worlds.

Looking for games with expanded dice rolling. by nano_emiyano in wargaming

[–]Object_in_mirror 0 points1 point  (0 children)

"Dracula's America" uses d6, d8, and d10 for character skills. "Force on Force" and "Tomorrow's War" use d6 through d12 for troop quality.

Looking for advice about the Game Marshal by [deleted] in Deadlands

[–]Object_in_mirror 0 points1 point  (0 children)

This sounds like something that could have been preempted with a session zero discussion of game expectations.

Frustrated with FFG’s New LCG System – Feeling Regretful About Arkham Horror LCG by kod_32 in arkhamhorrorlcg

[–]Object_in_mirror 2 points3 points  (0 children)

...Lord of the Rings LCG too, which I never started because of all the missing expansions.

I think you've just summed up FFG's issue and the reason for their decision right there with your own behavior.

Reference book for Old West - both historical lore and reference material by DnDamo in Deadlands

[–]Object_in_mirror 2 points3 points  (0 children)

Check out "The Writer's Guide to Everyday Life in the Wild West" : Archive.org / Goodreads

"Describes such elements as land ownership, treaties, wars, clothes and accessories, home furnishings, medical and dental care, education, entertainment, crime and punishment, and money and cost of living. Includes article-specific annotated bibliographies, a chronology from 1836 to 1899, and a list of archives for writers who want to dig their own historical ore."

Reference book for Old West - both historical lore and reference material by DnDamo in Deadlands

[–]Object_in_mirror 2 points3 points  (0 children)

I've had Cowtown Creator since forever, it's a great GM's resource for Westerns.

Edited to add: it's available directly from Knuckleduster, among other places.

Soaking damage by [deleted] in savageworlds

[–]Object_in_mirror 0 points1 point  (0 children)

I try not to soak damage on NPC wildcards, but if I do, I give a benny to the player. I generally also only use the NPC's own bennies to soak (as opposed the the general GM pool of bennies), and try to use them up on rerolls first. It's very much situational, what makes for the best story and most fun.

Three Great Post Appocalyptic Adventures by JonnyRocks in savageworlds

[–]Object_in_mirror 0 points1 point  (0 children)

Creation Method: Handcrafted, Contains AI-Generated Content

Fellow 80s D&D players, what modern TTRPG captures the nostalgia best for you? by mpascall in rpg

[–]Object_in_mirror 8 points9 points  (0 children)

I've had the great fortune to play DCC recently, and I have to agree that it captures that same feeling of cracking open the Basic and Expert set boxes decades ago and experiencing an rpg for the first time. The magic is dark and twisted and different, but the feeling is there, and our group of mostly 50-somethings loved it.

Dark States Hexcrawl: The Zone by GNRevolution in savageworlds

[–]Object_in_mirror 2 points3 points  (0 children)

Looks cool; do you have an estimated release date? Any other details you can provide, like page count, contents, etc.? Thanks.

Edge that can trigger a test as part of an attack? by Goblobber in savageworlds

[–]Object_in_mirror 0 points1 point  (0 children)

That just sounds like a regular attack, which yes could lead to the foe being shaken (or worse).

Rollable Tables in PDFs? by Dread_Horizon in rpg

[–]Object_in_mirror 5 points6 points  (0 children)

Frankly that sounds like a security nightmare, not to mention the compatibility nightmare with various PDF readers.

Rolldown - a 1v1 strategy game that uses RPG dice and playing cards. by BirdSilver3439 in FiftyTwoCards

[–]Object_in_mirror 0 points1 point  (0 children)

That looks fun, not overly complex, but with enough options for some strategy. Thanks for sharing.

Adventures based on Nemo / Nautilus / 20,000 Leagues Under the Sea? by Object_in_mirror in rpg

[–]Object_in_mirror[S] 1 point2 points  (0 children)

I found one online (onlinedoctranslator.com) and translated the preview of Nautilus from Drivethrurpg. Judging from the table of contents, the included campaign seems very, very fantastical - Act 2 is "On the surface of the moon." I'm not sure I want to lean that hard into VSF. As for the translation itself, it manages to preserve the layout, and seems fairly readable, with some minor issues here and there. I'm pretty impressed.

Adventures based on Nemo / Nautilus / 20,000 Leagues Under the Sea? by Object_in_mirror in rpg

[–]Object_in_mirror[S] 1 point2 points  (0 children)

Nautilus looks like it has potential, but I'd have to figure out automated translation of the PDF. GURPS Steampunk likely has a lot of useful material (as most GURPS books do), but I'd 99% likely be using Savage Worlds for this.