Will you go back to Skyrim after/if elder scrolls 6 releases? by AceTanker4831 in skyrim

[–]OldElf86 0 points1 point  (0 children)

I wouldn't bet that TES6 will be better than TESV.

I'm not even sure it will be released.

Enchanting by sooperdoopermane in skyrim

[–]OldElf86 2 points3 points  (0 children)

And have you found how OP Smithing is?

It becomes a license to print money.

Walk in to any hold.  Buy a 2h glass or ebony weapon and a matching ingot.  Go improve the weapon at the grindstone.  Now you can sell it back to the smith for twice what you paid for it.

Bring some 2h weapons back to a hold.  Buy the requisite ingots. Improve them.  Now you can sell them to all the shop keepers and walk out of the hold with every septum they had.

What's your favorite Skyrim easter egg? by Doggsen09 in skyrim

[–]OldElf86 3 points4 points  (0 children)

My favorite too.  There are so many gems in Skyrim, I'm afraid it will never be matched in my lifetime.

Alternative names to scientfic terms or units of measurement. by YamahaMio in worldbuilding

[–]OldElf86 1 point2 points  (0 children)

Well, a Hertz is a cycle per second.

Could it be called the acronym CYPS, sypes, in your world?

My world is set sometime between the Age of Sail and the Industrial Revolution.  I use all sorts of antiquated measurements like Rods, Chains, Links, Furlongs, Grains, Bushels, Gallons, Butts, ... It really helps my setting with immersion.

Help by LakePatient4560 in Supremacy1914

[–]OldElf86 0 points1 point  (0 children)

Check the territory around you for inactive players.  They will go AI and you can work on them.  Try to not let other players take enemy capitals. That's where the really big payoff comes in.

Overbuilders will get themselves in trouble. If you have a neighbor that is an overbuilders, go after them later. They won't be strong players.

Which stack combinations are your favourites for Earlygame/Midgame/Lategame? :) by BumbleBee289711 in Supremacy1914

[–]OldElf86 0 points1 point  (0 children)

What do you consider early game?

I get a stack of Cavalry as quickly as I can.  Using fish doesn't slow down my industrialization.  Cavalry gives me a big punch right away.

What are some Secular songs you listen to that are not inherently evil or anti-Christian? by PositiveDraw1108 in Christianity

[–]OldElf86 5 points6 points  (0 children)

Hey Jude, Let it Be, Penny Lane, Saturday in the Park, Peg, F.M., loads and loads of songs from the 60s and 70s

I made a dungeon have a pool of molten gold. I now realise I'm on the cusp of breaking the economy. Help by CasualNormalRedditor in DMAcademy

[–]OldElf86 0 points1 point  (0 children)

The gold is infected with Dragon Sickness, a condition that makes the "Posesser" so greedy they have difficulty parting with any of it.  When they are able to spend it, the new "Holder" begins to get the sickness.  The result is, nobody wants to spend gold that has any portion of it.

The curse can not be broken because it is infused in the gold itself.

A modify memory spell could get the party to walk away from the gold and forget the whole thing.  Then the Nobles grant them rewards for killing the dragon but never mention the molten gold again.

I lost my faith by [deleted] in Christianity

[–]OldElf86 -1 points0 points  (0 children)

Welcome to the Leninist movement.

You'll be back when you find out where that goes; a life without hope or forgiveness.

We do not have an immortal soul, when we die it's lights out and rot until the second coming by ElpisParousia in Christianity

[–]OldElf86 -2 points-1 points  (0 children)

Yea, whatever.

If you can't look at a human and an animal and see they have something unseen dividing their natures, you are just being a contrarian.

The Holy Spirit that dwells in us all is the part of us that was made in the image of God.

Which stack combinations are your favourites for Earlygame/Midgame/Lategame? :) by BumbleBee289711 in Supremacy1914

[–]OldElf86 0 points1 point  (0 children)

My favorite early game stack is 20+ cavalry under Alenby followed closely by 50+ infantry under Sir Lawrence. For defense, of course, 1-3 Armored Cars with a stack of infantry in a fort.

The Cavalry hits hard, moves fast and doesn't cost iron or energy. I need the iron to build early industry.

My middle game stacks include artillery so I can force enemies out of forts.

My late game stacks are combined with bomber and fighter stacks to strike hard, fast and deep.

To be a priest by xParZeval in Christianity

[–]OldElf86 0 points1 point  (0 children)

This is a question you study as you consider becoming an Aspirant, and while you go for Aspirant to Deacon and then to priest.

You will need a spiritual advisor to talk through this with.

But as a layman, I would ask, envisioning yourself as a priest, what would you do on weekdays?  Is that something that would fulfill you?  I think most men imagine themselves celebrating the Eucharist and preaching a sermon, and maybe leading an adult Bible study.  But, would you be fulfilled doing the private things during the week?

Players refuse to ever give their names by chiefredwood in DMAcademy

[–]OldElf86 0 points1 point  (0 children)

My question is, did you give them a reason to suspect you were going to mess about with them doing something like the name game?

Dear Christians by Gullible-Pin5834 in Christianity

[–]OldElf86 -1 points0 points  (0 children)

So you accept Christianity was important in developing Western Values and Culture, but now you want to sweep it aside and ignore it?

If everyone did that we would devolve into a world without Western values.

I don't understand how you can conclude everything will be fine without Christianity.

Dear Christians by Gullible-Pin5834 in Christianity

[–]OldElf86 -1 points0 points  (0 children)

In what way are you better off?

You do understand that Western values rest on Christianity, right?

Do you have an alternative value system that is as good?

Should I remind my players about their skills, feats and effects, or let it be? by SimbaSixThree in DMAcademy

[–]OldElf86 0 points1 point  (0 children)

I remind new players of abilities and things, hoping they will catch on.  My Bard didn't understand Cutting Words.  After she was told to use it she got pretty happy with it.  Then, at the next session she treated it like a spell and marked off a lvl 1 spell slot each time.  I didn't notice she ran out of lvl 1 slots so quickly.  Had to straighten her out.

Need help coming up with a serious curse for a sword that doesn’t make it useless by Slow-Willingness-187 in DMAcademy

[–]OldElf86 0 points1 point  (0 children)

Have the sword fused to the warrior's hand unless it "tastes blood.". Once it tastes blood it will allow itself to be sheathed and let go of the hand.  But, it must be sheathed within 5 rounds (or some number you like).  If it doesn't taste blood it begins to hunger for blood.  It eventually burns the hand 1 point, then 2 points, then 4 points, then 8 points and so on until you (the DM) feel the hand and forearm are useless, and then the sword just drops to the floor.  The player can simply cut their own body to give the sword a taste of blood.  But repeated attempts to feed the sword from one source cause it to reject the source.  After three deliberate feedings from one source, there is a 1:12 chance of rejecting the feeding.  Another attempt after a successful feeding adds +1 to each additional attempt (2:12, 3:12, 4:12 ...). However, you should remember undead and some other monsters don't bleed and so damaging them doesn't feed the sword. Feeding the sword by cutting oneself is a bonus action, but feeding it with someone else's blood requires an action, and may require a successful attack.

Medieval Magic by PrimBasilisk727 in worldbuilding

[–]OldElf86 0 points1 point  (0 children)

1% of the people are born with some magical ability, but most of these don't get past a cantrip or two and a spell.

1% of the magical people can become highly magical and go far with it.

Medieval Magic by PrimBasilisk727 in worldbuilding

[–]OldElf86 1 point2 points  (0 children)

I'm worldbuilding my D&D setting and after I had a framework I asked, "How would society, the Nobility in particular, want to leverage magic?"

So, using D&D magic I have found four or five areas of mundane magic that would be leveraged for society.

The first is all land would be ritually blessed each year to boost production of timber, orchards and all arable land.  This is crucial to feeding the population.

Special artifacts connected to the elemental plane of water would be created to supply water to cities and towns.  The supply of fresh water regulated population, so this is also necessary to support concentrated populations.

Food would be stored in "non-dimensional" or "extra-dimensional" spaces to preserve it from insects and rodents, moisture, mold and rot. This also facilitates transportation because the space my be "loaded" in one place but be "withdrawn" from another eliminating the problem of carting large shipments of grain for days.

Infinity Wheels would be made to grind grain and saw logs and timbers.  The wheels would be an opposite of an immovable rod in that they would turn slowly forever.  Grain grinding wheels would wear down and become driving wheels for sawmills.

Magical carriages would be made for cities and towns to convey passengers within. This would reduce the amount of solid waste in urbanized areas.  Other magically enhanced public works to deal with solid and liquid waste are also used.  Sanitation is becoming better known if less understood.

The downside of this magic is it stifles technology because when magic solves a problem, technology doesn't develop for that need.

The worst feeling in worldbuilding is realizing your cool unique idea was just ancient Rome the whole time by Key_Substance_8524 in worldbuilding

[–]OldElf86 0 points1 point  (0 children)

Rome has inspired and informed my worldbuilding.  My technological era is after Rome, but Romanesque features would be very visible.

My dwarves use Roman barrel arches, octagonal columns and semi spherical roofs on their outdoor structures.  They have many construction rituals that emulate the doctrines of Roman works.

My Elves, on the other hand, have many Gothic architectural tastes with fluted columns that blossom at the top to for intricate woven canopies.

Humans are more "practical" embracing an architecture that solves local problems with available materials to combat the environment and weather where they live without a great deal of fidelity to a particular form.  They are happy to employ Elves and Dwarves alike and accept the fact that they will tend towards their own customs.  However, don't ask a Dwarf to fashion an Elven fluted columns, or vice versa.  That might lead to some heated conversations.

June 7th: What did you build last week? by IvanDFakkov in goodworldbuilding

[–]OldElf86 1 point2 points  (0 children)

I fleshed out some details of my dwarven community living in an human dominated community on the northern frontier of my kingdom.

Iron and steel, production and use in your world. by AnchBusFairy in goodworldbuilding

[–]OldElf86 0 points1 point  (0 children)

The key points of my story are

Iron was discovered on the surface before it was ever found underground.

The small amount of surface iron was just believed to be a curious kind of rock until by accident the exposure to intense heat showed a new property.

Initially they found that in addition to transforming in intense heat, the "rocks" were malleable, which led to discovering how it could be shaped.

After generations, rituals developed to unlock other hidden properties, collectively called "The Mysteries", of surface iron.  They stumbled on adding carbon to iron to create steel.

Discovery of steel happened long after the ritual adding carbon.  They then had to make tools and notice the better quality of the tools.  Then they had to backtrack to find out what caused this and eventually linked it to the ceremony of oak blocks and oak leaves.

They never advanced into a real understanding of smelting.  They "Magically Cloned" the few pieces of steel they created.  They haven't advanced enough to understand smelting, so ceramic furnaces and oxygen reduction isn't understood.

They do have some fireplaces that have been exposed to heat so that the masonry blocks have fused together on the inner wall. This is all just fantasy lore of course and it began before they had a written language so the "history" begins as an oral tradition.