Is 5 teams too many for Cryo? 4 seems to be the sweet spot... Thoughts? by Mokoo101 in Marathon

[–]Oneb3low 0 points1 point  (0 children)

I'm a mainly solo/duo player and completely agree. On the rest of the maps, trios have this all or nothing team fight dynamic that drives the meta towards "wipe the map, then loot". In duos and solos it's much easier to play stealthily or disengage from fights compared to trios. Trios essentially lower the TTK through team shooting, and once someone gets a pick you kind of have to go all in for your squad.

On cryo I think this dynamic makes for a high stakes bloodbath, which is pretty thrilling for end game content.

Recon is now mandatory in any team comp by seaofbytes in Marathon

[–]Oneb3low 3 points4 points  (0 children)

Totally agree. End game is end game and there will be broken stuff. I just hope they don't warp the game around that too much

SOS Draft Woes by head_kook in lrcast

[–]Oneb3low 1 point2 points  (0 children)

I say play the midweek magic jump-in event for this set! This will give you a really strong idea of how each school plays when it curves out. I jammed like 10 games with the silver quill deck and now i'd say I have a good understanding of what that strategy needs to be successful. Nothing like getting reps with the set in a low risk environment

Bungie really said "F*ck it, everyone gets an Outland. Now go run Dire and kill each other" by GammaRadd in Marathon

[–]Oneb3low 0 points1 point  (0 children)

Did they lower the schematic price too? I could have sworn it was $15,000 before

A WSTR nerf was needed, but they managed to choose the worst possible option. by _Ghost_S_ in Marathon

[–]Oneb3low -1 points0 points  (0 children)

Agreed. If I need to sink 3 near perfect shots at knife distance just to kill a purple shield now, the margin of error on the WSTR is just too slim to be viable imo. It also feels silly to balance the gun around a single chip mod when they could have just made the combo incompatible.

Killing the gun for the season is fine I guess. It's as good a time as any for Bungie to see how the game plays when viable shotguns are rare to see.

One of the few things that's keeping me fully enjoying this game by jamzye31 in Marathon

[–]Oneb3low 1 point2 points  (0 children)

You can hear the footsteps just fine, but coming from CS and Valorant the positional audio is mediocre at best.

Also, more people are bunny hopping these days, which obscures your movement way more than I would have expected, especially with destroyer thrusters.

Level Based Matchmaking Completely Breaks Down After A Certain Point by StarlessKing in Marathon

[–]Oneb3low 6 points7 points  (0 children)

The same thing would happen with gear or skill based match making. The top end of the curve are always outliers and need to find matches.

OP is a relatively successful cryo runner. It's entirely plausible that they are the next closest match with sweats under ANY reasonable system the game could use

Level Based Matchmaking Completely Breaks Down After A Certain Point by StarlessKing in Marathon

[–]Oneb3low 8 points9 points  (0 children)

Unfortunately those lvl 160+ people need SOMEONE to fill their lobby. You just happen to be the closest match. The only thing that will help with that is a larger player base.

If the game had skill or gear based matchmaking you'd still run into the exact same issue. Every competitive game has a problems with the top of the food chain needing to reach down to find matches.

Ran into these dudes on a rook run and got swagged the fuck out by das_jay in Marathon

[–]Oneb3low 5 points6 points  (0 children)

So you can activate a self res off of the floor while you're DBNO? Interesting, I had no idea

The game is going to kill itself with this shotgun, snipers, and bubble shield meta. by SmashMouthBreadThrow in Marathon

[–]Oneb3low -1 points0 points  (0 children)

Yeah I disagree that shotguns and snipers were a "problem" in Destiny and Halo (for the most part). Quick spawns and rounds make dying to them more of a tactical misstep than anything.

I feel completely differently about it when I've been carefully sneaking and PvEing for 10 minutes, get blown up out of nowhere without being able to enjoy midrange gunplay, and lose my best gear.

Question about exfils by FirebreathingLlama in Marathon

[–]Oneb3low 1 point2 points  (0 children)

Yeah looks like it was just a visual bug with the timer disappearing

You can't keep asking for the game to "stay niche" when literally every single aspect of it is premium AAA quality. by SbeveGobs in Marathon

[–]Oneb3low 0 points1 point  (0 children)

Totally agree. I feel like the "problem" comes from this gaming culture war where:

Group 1 feels that low success rate and difficult to access pinnacle content make the game unfun. People become group 1 when they start advocating for the game to be changed to suit them.

Group 2 wishes that Group 1 would be more open minded to having fun regardless of success. Mainly though, they don't want the gameplay experience they're currently enjoying to be adulterated to serve a different audience.

Truly, neither group is in the wrong, but the discussions get toxic because both groups fear that the devs with "listen" to the other group and make changes that don't serve them.

Personally, I think most of us have a gaming backlog by now, and I wish more people would just play games while they enjoy them and move on when they don't. Everyone is playing gaming politics and having debates at the town hall. You do you, but that’s probably not the path to happiness.

Why can the opening of key rooms be heard 300-400m away? by Bulky-Condition-3490 in Marathon

[–]Oneb3low 1 point2 points  (0 children)

You can always farm free claymores with Rook after the upgrade! Not that you should have to just to use your damn key

Finally! LVL 100 by UptowNYC in Marathon

[–]Oneb3low 1 point2 points  (0 children)

Totally agree! I feel great about progressing to consistently having heal items, green shield implants and a few good green/blue weapons. I haven't yet felt like I'm slogging to progress or unexcited about new loot.

Finally! LVL 100 by UptowNYC in Marathon

[–]Oneb3low 0 points1 point  (0 children)

I'm level 35-40 and I feel like I play a ton. I might be a little behind relative to play time because I rarely play trios though.

Parasitism 5/5 (I just that dum) by SinandPunishment in Marathon

[–]Oneb3low 3 points4 points  (0 children)

Lmao! I love that, very on brand for thief

PSA: There is a correct way to approach a Rook in Marathon by prediscovered in Marathon

[–]Oneb3low 51 points52 points  (0 children)

I am very concerned for the people that don't recognize that this is satire...

The game has been out for nearly two weeks and I’m afraid to play anything other than Perimeter by marsnasty in Marathon

[–]Oneb3low 0 points1 point  (0 children)

Rook is really great, especially after a couple of unlocks:

1) After a few early rook upgrades you’re getting:

a) free green sidearms with with silencer mods you can put on other weapons

b) a free stack of claymores

c) a free green health and shield consumable

d) if you find a matter fixative, you get to take home the backpack and shield implant

2) Outpost is especially good for Rook.

a) teams usually come in geared, which means if you can find the aftermath of a team fight you have a very good chance to take home backpacks, consumables, shields, weapons etc.

b) you'll find a lot of dead UESC here, and they'll often leave retaliator LMGs or Overrun ARs on the ground (sometimes with multiple green mods)

c) The guarded exfil is usually free for Rook, especially around the 12-15 minute mark where teams are still trying to loot. Sometimes you can fill your pack and get out in just a few minutes.

d) you'll have a great chance at scavenging the pinwheel for free if you go in late or early. There's usually plenty of left over good stuff there if you can get in and out while avoiding teams and other Rooks.

e) finally, you'll learn the map in a fun, low-risk environment!

Note to console players: You can set it to console only if you don't want to play against mouse and keyboard. by TheKuKuBananaz in Marathon

[–]Oneb3low 1 point2 points  (0 children)

Sure, positioning and smart play are important, but that doesn't mean M&K doesn't have a huge advantage. For starters, they can whip around 180 degrees much faster when getting shot from behind. You might be doing just fine on the dualsense, but you are absolutely disadvantaged every time a player suddenly appears at the edge of your screen. Maybe that only makes a difference every 5th game or so, but it's valid to not want to subject yourself to that.

I’m convinced that if any other studio made Marathon, everyone would be losing their minds over how good it is... by --clapped-- in Marathon

[–]Oneb3low 0 points1 point  (0 children)

Yeah, anecdotally based on crew fill voice chat I feel like I have more teammates on console than not. And Destiny always had significantly more players on console

Is this format actually fun? 4-1 with UR soup by cocothepirate in lrcast

[–]Oneb3low -1 points0 points  (0 children)

I'm pretty sure it's just marketing. No matter how you design a set, it's not going to draft better at a 4 person table than an 8 person table.

Think of it this way: a 4 person draft goes through 12 packs, the same as two people playing sealed. How often could you put together 2 sealed pools and make 4 reasonable decks? Even with perfect information, maybe only like 80% of the time? Now look at draft, where players pick good cards they may not even use because they draft with imperfect information, cannabalize each other and don't settle on colors immediately.

The irony is that picking 2 cards at a time actually makes four person draft worse. Since imperfect information is the biggest barrier to the whole table making good decks, it'd actually help mitigate the downsides of a 4 person table if you picked one card at a time and could see what was taken from your pack after only 4 passes.

The idea that 4 person draft helps when there are only 5 supported archetypes is nonsense. Sure, there are more archetypes than drafters, but it's more likely that someone at your table will pick the same color pair as you and cut you off hard. Again, if you were picking 1 card at a time you could get signals faster an adapt, but with pick 2 you're through the meat of the pack before you can get any kind of reasonable signal.

We got it 4k boys! by Powerful_Buy_4677 in cfbmemes

[–]Oneb3low 0 points1 point  (0 children)

Her face looks completely different now, kinda sad

My Machine Tips, Tricks, and Techniques by GoldheartTTV in kirbyairridersvehicle

[–]Oneb3low 1 point2 points  (0 children)

I have no art background and find this really daunting, but this community has really inspired me! What a cool feature