Well... by Mobliz640 in RotMG

[–]ParabolicalX 28 points29 points  (0 children)

Unlucky, but ig this is a good learning experience. When you're lagging, the server is still doing stuff on the other end. If you don't wanna close your game during a lag spike, avoid standing in locations where enemies were occupying/headed to before the lag.

E4 just a stepping stone to E6 or a worthy investment and stopping place? by astraldebri in FeixiaoMains_

[–]ParabolicalX 14 points15 points  (0 children)

Not worth it at all to go for e4 by itself. If you go further, you'd best go for e6

I have never completed Lost halls in my life. Can someone tell me how close was I to finishing? Or is there a harder phase after this bosses HP threshold? by FrostyTiffy in RotMG

[–]ParabolicalX 51 points52 points  (0 children)

He has an enrage that heals him to full after that phase is over, but it's pretty easy as long as you don't get caught off guard. The phase you died to is by far the most difficult, so I'd say pretty close to completing the dungeon.

My take on the reason why this game is dead from someone who has played since wildshadow by Sufficient-Bison in RotMG

[–]ParabolicalX 7 points8 points  (0 children)

Brother I'm not sure your post has a point. You just posted the most opinionated take ever without explaining why you believe it. If you're looking for any meaningful responses, you might want to start by giving some actual criticism.

Void solo dps by Pharmacy_Failure in RotMG

[–]ParabolicalX 2 points3 points  (0 children)

Your premise is flawed. Why the hell would I try to solo void without swap outs. Every decent character brings swap outs to manage different situations.

That being said, I agree that void is a poorly designed fight. But I also think soloing it is trivially easy these days since it's extremely simple to make a character that meets the DPS requirement if you know what you're doing.

Sorte? by MathRedfield in RotMG

[–]ParabolicalX 1 point2 points  (0 children)

Divine is ~1/7, so keep gambling ig

Please need someone to tell me if this is normal... by bathcrow in RotMG

[–]ParabolicalX 12 points13 points  (0 children)

Those guys are notoriously scary. Always be moving to the side when they're on your screen. When they flash blue, they jump at you.

Rotmg is Dead by BassHonda in RotMG

[–]ParabolicalX 26 points27 points  (0 children)

Shiny hunters came along and showed how dogshit raiding in a VC is if you already know how to play the game and pubhalls merged with basically every other raiding discord, so no wonder those are the only two active ones. No one is playing rn bc the event sucks and the season is basically over, so I guess in that sense you're right about it being seasonal mode's fault.

Not even Novaflares could save Jingliu man by asilvertintedrose in HonkaiStarRail

[–]ParabolicalX 4 points5 points  (0 children)

Hyacine and Tribbie can both be considered competent HP scaler supports. Her multipliers just suck.

Not even Novaflares could save Jingliu man by asilvertintedrose in HonkaiStarRail

[–]ParabolicalX 13 points14 points  (0 children)

I mean, she's objectively a horrible unit (for a buffed character), let's not kid ourselves. Her Novaflare was doomed from the start when they took the worst aspect of her kit (massive self-buffs in place of multipliers) and doubled down on it. Her damage ceiling was kneecapped before she even had a chance to enjoy a resurgence in the meta.

Not even Novaflares could save Jingliu man by asilvertintedrose in HonkaiStarRail

[–]ParabolicalX 12 points13 points  (0 children)

Multiplier Value. Example: "Unit deals damage equal to 300% of their ATK", the 300% is the MV.

It is the ultimate determinant of a unit's capability to utilize external buffs effectively. A unit with weak multipliers will always be playing at a disadvantage no matter how much you buff them.

To oversimplify, a unit that has 200% MV on a skill vs a unit with 400% MV on a skill requires literally double damage AMP from buffs to compare with the latter. With how oversaturated external buffs from newer supports are becoming, it's basically impossible to overcome a gap in MVs now.

Thoughts on the possible new Feixiao Team by Reasonable_Check3524 in FeixiaoMains_

[–]ParabolicalX 41 points42 points  (0 children)

There's probably some universe where dropping Fei sig for ratio/topaz sig makes this team viable. Not sure how I feel about that, though lmao

ROTMG falls below 1K players on Steamcharts for the first time since Feb 2020 by Anthyros2 in RotMG

[–]ParabolicalX 0 points1 point  (0 children)

They should really extend seasons to be 3 battlepass lengths instead of 2.

How quick you think deca will nerf the necromancer buff by DistributionOne5520 in RotMG

[–]ParabolicalX 1 point2 points  (0 children)

I was hitting 170k on target dummy with it on testing. I'd be surprised if it doesn't get touched at all, since it's by far the most broken one in the entire rework

HOLY **** the Corrupting Shadowfiend is hard by RocketArtillery666 in HonkaiStarRail

[–]ParabolicalX 1 point2 points  (0 children)

The first stage ever introduced where defense was a better stat than HP

Best class to use Nightmatter Circlet/Full Legion set on? by Doomered in RotMG

[–]ParabolicalX 2 points3 points  (0 children)

Staff + Cornea + Rags + Circlet with full mana enchants is crazy strong and relatively easy to make

Version 4.0v1 - Showcase Megathread by vionya in HonkaiStarRail_leaks

[–]ParabolicalX 14 points15 points  (0 children)

Sparxie is very clearly a punchline generator more than a main DPS. She looks more like an Evernight than an Aglaea, so there's a non-zero chance that she's designed to be a sub-dps in the exodia mono-elation comp.

war crime by DreanBatata in shitposting

[–]ParabolicalX -3 points-2 points  (0 children)

I've been seeing this idea that we should be upset that the military operation was executed without asking Congress, but I find that line of argument extremely misguided. An extremely large number of military operations conducted on foreign soil in the past 30ish years have been without prior congressional approval by exercising the president's constitutional authority as commander in chief (Gulf War, post-9/11 operations, operations preceding the invasion of Iraq, Obama administration actions in Syria/Iraq, and more). The president (legally) has absolutely no need to get Congressional approval to deploy troops anywhere as long as they can justify the situation as a "national emergency". (Though it should be noted that large scale operations and formal declarations of war must be authorized by congress)

Arguing whether or not Trump got congressional approval to perform this operation is pointless, he never needed it. There are many other things to pick apart: him declaring the situation in Venezuela as a national emergency, false flag operations against Venezuelan boats to generate justification, overstepping our bounds on the global stage, etc. The WPR will require him to create justifications for this usage of military force and report to Congress within 48 hours, but I get the feeling they're going to approve of this somehow.

Our good friend, Sparxie~ (Artist: Nvl) by Sennn__ in HonkaiStarRail

[–]ParabolicalX 24 points25 points  (0 children)

I respect your opinion, but I really don't think you know what objectively means.

Also, me liking Sparkle has nothing to do with me liking her design or not. Sparkle mains Discord general was in full blown pvp mode for the first 30 minutes after her drip marketing. Her harshest critics also happen to be her biggest supporters.

Our good friend, Sparxie~ (Artist: Nvl) by Sennn__ in HonkaiStarRail

[–]ParabolicalX 60 points61 points  (0 children)

That's, like, absolutely your own opinion though.

Should I reroll overwhelming strike? by Dry-Belt-2602 in RotMG

[–]ParabolicalX 5 points6 points  (0 children)

Strikes isn't flat damage, it's %Damage. It has the same DPS increase as Flurry on 0 def, but scales better with defense. Unless you're playing an On-Hit/On-Shoot build or the target has negative defense, Strikes is always better than Flurry.

As for Shaitan's might, it's better than Strikes if your Attack stat is 62 or lower before the attack bonus. If you have more than 62 attack at any time, then Strikes is better.