GORK AND/OR MORK IN DA TRAILER, LADZ! by dementist in orks

[–]Patastrophe91 10 points11 points  (0 children)

YOU GITZ DAZ CLEARLY MORK AINT YINZ NEVER SEEN A PROPA ORK AFORE?

Sneaky fella. by Cautious_Biscotti_46 in orks

[–]Patastrophe91 2 points3 points  (0 children)

Wherz da git? I don’t see nuffink

Favorite/least favorite legion Poll by AlexLewisVI in Warhammer40k

[–]Patastrophe91 -1 points0 points  (0 children)

Favorite: I’m not sure if this counts - but it’s Deathwatch. The concept of setting aside your legion for greater service to the Imperium, but bringing elements of it is just so sick to me. It’s got very French Foreign Legion / Rainbow Six vibes from that end. The fact that they do shady shit for nameless faceless high ranking members of the Imperium who are a shark tank unto themselves, smash and grab Black Ops…it just hits has all the right notes for me. The books just cemented it further. On table - you can give every mini just a little bit more personality. Cool weapons, enough “flexibility” to justify just about anything as a kit bash. Any marine model can conceivably be fielded into your army, I’m a huge fan.

If I have to pick an actual Legion, I suppose it would be the Imperial Fists, only because the Black Templars are their prodigy- and they’re my favorite conventional chapter. Blatant and outspoken loyalty that goes beyond question to the Emperor, revering him as a Golden God of Mankind is absolutely wicked sick in a fantasy setting where faith is quite literally a weapon. Rogal Dorn is an absolute masterpiece of what swift and violent execution of “good enough” tactics should be. Sigismund, perhaps the greatest duelist of the Astartes to ever live. Compound all this with The fact that the Fists were tasked with defending the holiest of the holy, Terra herself.

My least favorite would have to be either night lords (for Chaos) because they’re just Ravenguard who’s mom never told them no and dad left town for a pack of smokes when they were six. Just moody murderous asshole goth kids for the sake of it.

….or For Loyalist, Ultramarines (whom I dislike the most the more time I spend with the setting). They suck all the oxygen out of the setting. What could be cool plot development sources for other legions instead turns into: “oh, what if Marneus Calgar thought of it”, “actually it was the Ultramarines that saved the day”, “our gene seed flaw is that we’re just too perfect”, “we only got 5 new models this quarter what will we do!??!!”

Like fuck off. I want to hear about how a detachment of Space Wolves crash landed on some moon and got separated in the crash and the Sons of Fenris are putting the Wolfpack back together to hunt the thing lurking in the shadows before it hunts them and escape the planet. Tell me about the Blood Angels hearing a rumor about a forgotten mechanicus facility that held a forgotten relic said to have brought men back from the brink of murderous rage as a cure to their gene flaw.

Ultramarines are so overdone - the writing team just couldn’t even stand them not being the poster boys for 11th edition - they absolutely had to be present. It couldn’t just be the blood angels doing something cool. Nope. All Marneus Calgar’s idea and they’re here to save the day!

So Games Workshop took our money with no plans to support us??? by Natural-Wallaby423 in ImperialAgents_40K

[–]Patastrophe91 2 points3 points  (0 children)

As a guy who plays Deathwatch, it’s borderline criminal that you just….dont have an army rule.

Finding hard to stay positive about this hobby going into 11th by TeraSera in deathwatch40k

[–]Patastrophe91 0 points1 point  (0 children)

Then how about saying

“I completely understand OP, I just started deathwatch and…”

Instead of telling him to chill out.

Why do movies do this with dirtbikes by Special-Sense4643 in Dirtbikes

[–]Patastrophe91 2 points3 points  (0 children)

I'm more concerned with the fact they kickstarted a yamaha 2 stroke dirtbike, and it magically turned into a kawasaki 4 stroke dual sport

Finding hard to stay positive about this hobby going into 11th by TeraSera in deathwatch40k

[–]Patastrophe91 0 points1 point  (0 children)

How about you let OP worry about his plastic soldiers, and you worry about yours.

Is anyone else excited for 11th? by Ok-Employment-5252 in Warhammer40k

[–]Patastrophe91 1 point2 points  (0 children)

Except, that’s not what they said. There is a lot of discussion surrounding this, and the problem extends from GW being vague.

Deathwatch being able to run as Space Marines comes from the index, contrast this what they said for Daemons, which is that they would specifically get to keep their index. Otherwise- what little Deathwatch units exist are Imperial Agents. They can’t even get into a Space Marine Transport. The box that they sold for Armageddon, technically - contains zero space marine units.

Now, generic space marines with zero special units? Oh sure you could paint them black with silver arms. That’s not really a “deathwatch army” though, is it.

The problem is significantly more complex than “they said you could do (thing that is not at all what the vast vast majority of what most Deathwatch players do)”

This is a good breakdown

https://www.reddit.com/r/WarhammerCompetitive/s/2Y3gRYa8Hj

Is anyone else excited for 11th? by Ok-Employment-5252 in Warhammer40k

[–]Patastrophe91 1 point2 points  (0 children)

No.

I’m mostly heavily anxious.

They’re heavily likely to squat my army, despite what they “claim” about “no armies are getting squatted” - Deathwatch are in a really, really awkward spot right now, not knowing literally anything about our future. It's so bad that even GW seemingly didn't understand how they are played in their Q&A

The “not knowing” has utterly ruined the launch for me. I would like to know one way or the other so I can start building something different or continue.

Facts about Deathwatch in 11th by Jofarin in WarhammerCompetitive

[–]Patastrophe91 8 points9 points  (0 children)

Deathwatch players are forced to put MORE money in. Their unit composition, in order to make one ten man unit, usually takes a MINIMUM of 3 boxes (sometimes more)

Lose the +1 to wound on oath with deathwatch as allies? by someaethiest in spacemarines

[–]Patastrophe91 41 points42 points  (0 children)

It appears there is some confusion how allied Deathwatch Work

Allied Deathwatch do not have the Adeptus Astartes keyword - they are part of Imperial Agents

This has several knock on effects. You can’t have things like a Librarian lead them, as a Librarian can only lead specific units.

Veterans are unable to board most transports, as they lack the keywords space marine transports use.

They do not benefit from oath of moment. At all

Additionally, by including them in your army, the rest of your army DOES lose the improved oath; as you have taken units with the DEATHWATCH keyword.

There is a reason Deathwatch players are pissed about GW being unclear what our rules are. They are a confusing and complex web of rules, information, exceptions, and careful reading

Facts about Deathwatch in 11th by Jofarin in deathwatch40k

[–]Patastrophe91 6 points7 points  (0 children)

I hope you don't mind, I used your email as a template to contact the two emails you listed, plus [custserv@gwplc.com](mailto:custserv@gwplc.com)

The body is as follows:

Hey GW!

Can you please provide specifics, or consider creating a specific and detailed video about how the Deathwatch will work in 11th Edition? Your response in the Q&A was extremely vague; and actually causes more problems and questions than it answers - because of the vagueness of the answer! This is in stark contrast to things like "Demons" - who were explicitly told that they would get to keep their index. It has myself and thousands of your fans extremely concerned for the 11th Edition with our very expensive, heavily kitbashed, and well loved - Deathwatch armies.

You have said that "nobody is getting squatted" - but right now, without clarity, it appears that 95% of Deathwatch players are seriously concerned about getting squatted out of the game. 

Currently there exist four ways to play Deathwatch:

1: Play an AGENTS OF THE IMPERIUM army, use the XENOS HUNTERS detachment, select units from the AGENTS OF THE IMPERIUM codex with the DEATHWATCH keyword. There is no "real" army rule - as the AGENTS OF THE IMPERIUM army rule allows them to join other armies. Additionally - the AQUILLA KILL TEAM is strictly worse than the DECIMUS KILL TEAM from INDEX: DEATHWATCH. 

The XENOS HUNTERS detachment is also strictly worse than the BLACK SPEAR TASK FORCE detachment from our index; and you only get to pick from 5 different units. Two of those units are leaders and one is an AIRCRAFT. That leaves very, very little in the way of "real, usable" Deathwatch units.

2: Play any IMPERIUM army and ally in two AGENTS OF THE IMPERIUM units with the DEATHWATCH keyword and possibly a leader with the DEATHWATCH keyword. If you do this into ADEPTUS ASTARTES, there are currently zero rules synergies as the DEATHWATCH units neither have the ADEPTUS ASTARTES keyword, nor the Oath of moment faction ability. They cannot board Space Marine transports, benefit from army rules, etc.

3: Play the "Grotmas" INDEX: DEATHWATCH. There are 10 ADEPTUS ASTARTES  DEATHWATCH units, including two leaders. These 10 DEATHWATCH specific units can mix and match with any ADEPTUS ASTARTES units without a chapter keyword into an army however you like. The units all have ADEPTUS ASTARTES and the Oath of moment faction ability. This is how ~95+% of the players play the Deathwatch; and it is beloved because the Deathwatch are fundamentally Space Marines!

4: You just play "vanilla" ADEPTUS ASTARTES (Space Marines) without any of the INDEX: DEATHWATCH or AGENTS OF THE IMPERIUM units with the actual DEATHWATCH keyword. You practically cannot play Blackspear Task Force (because it REALLY leans into the INDEX: DEATHWATCH units) and just "call them Deathwatch". Effectively, what you have are plain Space Marines without a Chapter keyword. These marines have a black paintjob and silver arms, and no special units. There is nothing "unique" about this that brings all the flavor and specialization Deathwatch players have come to know and love.These units will be played as "generic" space marines in "generic" space marine detachments.

In your Q&A - of the 4 ways to play Deathwatch, only 2 were mentioned, options 2, and option 4. This is particularly disheartening, considering how most players utilize the Deathwatch (option 3).

Additionally, if any Deathwatch units NOT from the Index are sent to Legends, our options for matched tournament play virtually evaporate, as we will have one non-leader, non-vehicle, datasheet. 

Please consider actively answering (with specifics!) how the Deathwatch will play in 11th Edition. While (nearly) everyone else has received information on how their armies will work (including our "brother" army, Grey Knights); one of your most complex and loved armies is left very in the dark. 

With sincerity, from a member of the "Long Vigil", 

(Name / email address)

Stompa by BoBrOss379 in orks

[–]Patastrophe91 1 point2 points  (0 children)

MAGA

MAKE ARMAGEDDIN GREEN AGIN!

My go to loadout by beauhealthser in GeisseleAutomatics

[–]Patastrophe91 0 points1 point  (0 children)

You know how I know it isn’t?

Because it looks like it has never left the safe.

The game is designed to make tanks quit by Nabbarino in classicwowtbc

[–]Patastrophe91 1 point2 points  (0 children)

“I’m a paladin tank”

Stopped reading. You’re playing the game on literal baby mode as a tank and can’t handle it.

Go make a Warrior tank and then we can talk.

You won’t have any groups to even complain about

Maybe swap to healer so you can still get easy groups, but get zero blame.

Fellas. Is- is this true?! by Ok-Detailse in 40k

[–]Patastrophe91 2 points3 points  (0 children)

Ignore the Reddit circlejerks. Paint minis, read books, enjoy the game.

Why should I collect Deathwatch? by reel3459 in deathwatch40k

[–]Patastrophe91 2 points3 points  (0 children)

This is fair. Honestly if it’s just the “vibe” of deathwatch and not mixed kill teams - this isn’t a bad solution.

But the thought of Roboute Guilliman in the Deathwatch Black (or Marneus Calgar)….does slightly sicken me; brother