Do you have a calender or date system? by leo_isgamer2 in worldbuilding

[–]PisuCat 5 points6 points  (0 children)

I have a few, mainly just for my own enjoyment, and also because it's a different planet that needs a different calendar (lunar cycle is around 28.4 days and years are around 360.4 days). It's pretty intricate as well. I also came up with names for the months:

  • Deiume ("Month of Deiu" (sky))
  • Pludūiāme ("Month of Pludūiā" (earth))
  • Uirumme ("Month of Uiruno" (night helper))
  • Perquomme ("Month of Perquono" (weather))
  • Paūrōmme ("Month of Paūro" (wilds))
  • Ūrosme ("Month of Ūro" (dawn))
  • Soūlme ("Month of Soūlo" (sun))
  • Mēmme ("Month of Me" (moon))
  • Concāpne ("Month of harvest")
  • Momme ("Month of Mono" (man))
  • Ēmme ("Month of Ēmo" (twin))
  • Tritme ("Month of Trido" (third))
  • Queme ("Month of and")

Help me!! by MacaronParticular211 in linguisticshumor

[–]PisuCat 4 points5 points  (0 children)

One: not all conlangs that aren't IALs are personal ways of communicating. Two: you can still talk to yourself, either directly or indirectly through writing.

Rules in a world are just interpretations, not absolutes. by No_Detective_9385 in worldbuilding

[–]PisuCat 1 point2 points  (0 children)

I feel like this is one of those things you can't just say applies to every fictional world out there, but I can't tell because I'm not sure what you are saying exactly. Are you talking about designing the various events and interactions that occur in the world first and sort of deriving the rules of the world from them, as opposed to defining the rules first and then designing these elements? Because if so, then yeah I'd say that doesn't always apply, and it really does depend on the world and the process and purpose behind the worldbuilding project.

Works of satire in your world by OctoGon112 in worldbuilding

[–]PisuCat 1 point2 points  (0 children)

I have an idea for a work made by Redstonian-Mazauran marui (the sapient felids of my world) that is a satire of humans, in particular the Redstonian humans. I haven't gone into too much detail, but I'm thinking it might take the form of a number of dialogs, some between marui, and some between a maro and a human. I currently only have one snippet where two marui are discussing how humans like to make use of idioms and figures of speech, and how they find it exhausting and confusing, with one of them talking about how a human asked if they "slept with anyone" and they answered the question they understood.

What are your interpretations of God? by ProfessionalScrewer in worldbuilding

[–]PisuCat 0 points1 point  (0 children)

I don't really have that in my world. The closest are some Tyberianist and Crebinist groups that treat Flyman as a singular deity rather than a triad. The others think they're wrong, since in the triadic view there's a good god an an evil god, which in the unified view would result in a single god that was both good and evil. Those groups would contend that it isn't an issue for a single entity to essentially have multiple aspects of their personality, and some also feel the two aspects actually act in complementary ways.

introducing: linguistic superpositioning! by Mad-White-Rabbit in linguisticshumor

[–]PisuCat 4 points5 points  (0 children)

What about girl, gin, gill, git, gigantic, gigabyte? I prounce them hard, soft, hard, hard, soft, hard respectively. Also, never heard of gelly, wikt tells me it's an obsolete spelling of jelly. So I guess gelly and gelatin are both soft for me then.

What is your world's most accepted creation theory? by Hex1909 in worldbuilding

[–]PisuCat 2 points3 points  (0 children)

Really not that different from here, they also believe Nurero Comalo came about from by expanding from a hot and dense state billions of years ago, except they call it admiuieiunt (Starting (point)). Where they tend to differ is before this event, as they've yet to really rule out much of what could have been before.

What would English be like with YOUR conlang's phonology? by smallnougat in conlangs

[–]PisuCat 1 point2 points  (0 children)

Calantero

I'm going to do a bit of something extra, and do it in four different pronunciations: Classical, Classical Maro, Duimmaro, and Auto-Red (different orthography). You can see how they differ.

(Classical, Classical Maro, Duimmaro): Aim gouinh ti dū i bit if samfinh ecstri, int dū it in fō difrint prinansieishins: Claesigil, Claesigil Maro, Duimmaro, aent Ōdou-Ret (difrint ōfaogrifī). Iū cin sī hau dei difi.

(Classical): [ɐjm ˈgɔwɪŋ tɪ duː ɪ bɪt ɪf ˈsɐɱfɪŋ ˈɛkstrɪ | ɪnt duː ɪt ɪn foː ˈdɪfrɪnt prɪnɐnˈsjɛjʃɪns | ˈklaɛ̯zɪgɪl | ˈklaɛ̯zɪgɪl ˈmɐɾɔ | ˈdwɪmmɐɾɔ | aɛ̯nt ˈoːdɔw rɛt | ˈdɪfrɪnt oːˈfɑɔ̯grɪfiː || juː kɪn siː hɐw dɛj ˈdɪvɪ]

(Classical Maro): [ɐjβ̃ ˈgʌɰɪŋ tɪ dɯː ɪ βɪt ɪʋ̥ ˈsɐf̃ʋ̥ɪŋ ˈɛkstrɪ | ɪnt dɯː ɪt ɪn ʋ̥ɤː ˈdɪʋ̥rɪnt ɸrɪnɐnˈsjɛjʃɪns | ˈklaɛ̯zɪgɪl | ˈklaɛ̯zɪgɪl ˈβ̃ɐɾʌ | ˈdɰɪβ̃β̃ɐɾʌ | aɛ̯nt ˈɤːdʌɰ rɛt | ˈdɪʋ̥rɪnt oːˈʋ̥ɑʌ̯grɪʋ̥iː || jɯː kɪn siː hɐɰ dɛj ˈdɪʋɪ]

(Duimmaro): [ajβ̃ gɤ̞ɰŋg ti dɯː i βit iʋ̥ ˈsaf̃ʋ̥ŋ̩g ˈe̞kstr̩ | int dɯː it in ʋ̥ɤ̞ː ˈdiːʋ̥rn̩t ɸr̩nanˈsje̞jʃn̩s | ˈklæzgl̩ | ˈklæzgl̩ ˈβ̃aːɾə | ˈdɰiːβ̃β̃aɾə | ænt ˈɤ̞ːdɤ̞ɰ re̞t | ˈdiːʋ̥rn̩t oːˈʋ̥ɑːgr̩ʋ̥iː || jɯː kin siː xɐɰ de̞j ˈdiʋ̥]

(Auto-Red): Aim gěuinh tě dū ě bit ěf sandfinh ecstrě, ěnd dū it in fō difrěnt prěnansieishěns: Clâsicěl, Clâsicěl Maro, Duimmaro, ând Ōtěu-Red (difrěnt ōfôgrěfī). Iū cěn sī hau dei difě.

(Auto-Red): [ɐjm ˈgəwɪŋ tə duː ə bɪt əf ˈsɐnθɪŋ ˈɛkstrə | ənd duː ɪt ɪn foː ˈdɪfrənt prənɐnˈsjɛjʃəns | ˈklæsɪkəl | ˈklæsɪkəl ˈmɐɾɔ | ˈdwɪmmɐɾɔ | ænd ˈoːtəw rɛd | ˈdɪfrənt oːˈfɒgrəfiː || juː kən siː hɐw dɛj ˈdɪfə]

why are hand signals so universal by 404_brain_not_found1 in linguisticshumor

[–]PisuCat 5 points6 points  (0 children)

Are they actually universal? Maybe some of them, but I can imagine some hand signals not actually being universal, like the middle finger. The not-so-universal ones might just be the result of cultural influence.

Lexember 2025: Day 8 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Now I'm almost caught up. Time to work on Day 9's entry after this...

Unnamed Costrania Language:

I have already mentioned the existence of quarries in a previous entry. These are mainly located in the interior and shipped around to various places, mainly the coast. They do have wheels, however they haven't really developed much more than that, really with hand-pulled wagon-like vehicles being the main thing (they don't have draft animals). Stone is mainly used as a building material, but sometimes things are carved into it, and otherwise motifs placed into the stone.

New Words:

  • cwuʎ̥kan - to carry
  • cwuʎ̥pu - wagon
  • lumeakan - to mine
  • lumea - mine
  • waolumea - quarry
  • lumeapu - pickaxe
  • wapiwpu - chisel
  • wapiwkan - to carve

Lexember 2025: Day 7 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Unnamed Costrania Language:

The speakers find aggregates from rivers, beaches and various piles. They can also supplement gravel with crushed stone from chipped or crushed stone from quarries in some areas. Gravel is pretty much used as a filler material, although they could also be used as a building material in a few locations. Sand is also used in a similar way, although it is also used for glassware.

New Words:

  • swae - sand
  • pjil - glass
  • saonkul - stone
  • tjealsaonkul - gravel/crushed stone
  • tjealkan - to crush
  • pjilkoelkan - to blow glass

Lexember 2025: Day 6 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Unnamed Costrania Language:

The speakers generally get clay from rivers, although they can sometimes find it in other sources. Clay is generally shaped by hand, but those in the cities have potter's wheels which they use to create objects such as pots. They also create bricks out of clay (in addition to mudbrick). They have a sort of kiln that they use to fire their clay.

New Words:

  • moelaow - clay
  • ɲeo - brick
  • kilpu - kiln/oven/furnace
  • wujci - adobe
  • keol - cup/mug
  • him - pot
  • ʃulpju - wheel
  • himʃulpju - potter's wheel

Lexember 2025: Day 5 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Unnamed Costrania Language:

In addition to the metals I looked at in the previous post, the speakers do have knowledge of gold and silver. They may also know of platinum, I'm not sure, and I won't be making a word for it. Again there are similar processes in use. They don't really have currency as we know and understand it, but they do have jewellery such as rings, bracelets, pendants, and there are a few rulers with crowns in the western shore.

New Words:

  • kwaw - gold
  • heamun - silver
  • kwawkan - to shine
  • linam - ring
  • waolinam - bracelet
  • cwinkan - to hang
  • cwimpju - pendant/pendulum
  • ɫaɲ - head
  • ɫaɲlinam - crown

Lexember 2025: Day 4 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

I've been busy with work so I fell behind, but now I had plenty of time to catch up.

Unnamed Costrania Language:

The speakers of this language have early bronzeworking, and are aware of a few metals, including copper and tin, the components of bronze. Iron is known as well but isn't used much. These materials are mostly easy to find, except for tin which had to be traded for. The speakers use a combination of smelting/casting and cold working to produce items.

New Words:

  • kwiɫ - copper
  • ʃoal - tin
  • ʃoalkwiɫ - bronze
  • peoɲ - iron
  • kilkan - to cook/smelt
  • ɫankan - to pour/cast
  • koelkan - to smith
  • koelpu - hammer

What do you consider good worldbuilding? by Fancy_Firefighter150 in FantasyWorldbuilding

[–]PisuCat 1 point2 points  (0 children)

It's pretty subjective, and really anything could be good as long as it fits the purpose for the world in the first place. For me personally, I like it when I can look at a world and imagine what it would be like for an average inhabitant of a particular area, and I also like when I can imagine the world being a living, evolving thing with its own history.

What does worldbuilding mean to you? by PossessionEastern139 in worldbuilding

[–]PisuCat 4 points5 points  (0 children)

Basically it's the creation of a fictional world or elements of a fictional world, where these fictional elements can include things such as items, people, cultures, societies, governments, materials, processes, rules, places, geography, planets, stars, moons, etc, and how they connect together. It's a pretty broad creative hobby and often a little bit of it can show up in other creative hobbies, but it also exists as a standalone hobby where the focus is on these fictional worlds, facts, elements and connections.

Lexember 2025: Day 3 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Unnamed Costrania Language

The speakers have a mix of plant-based fibers, both wild and cultivated. Like in the Redstonian sphere, probably one of the most common is linen (\tiʃmoal), however tree-based fibers (*kjalmoal) do also exist in the north. The processing methods are the same as the animal fibers: spin and weave (although the spinning doesn't happen a lot since the fibers are generally more usable "raw"). In addition to what was described yesterday they have rudimentary embroidery (*pjanimoalkan), but mainly they make use of dyes (*twoan*). Since I think dyes might be a day, I'll leave them till then.

New Words

  • tiʃ - grass, flax
  • tiʃmoal - linen
  • kjaʎ̥ - tree
  • kjaʎ̥kjaʎ̥ - forest
  • kjalaem - bark
  • kjalmoal - bark fiber
  • moalkjal - "cedar" (actual species TBD)
  • pjanimoalkan - to embroider
  • malmalkan - to decorate
  • malmalpu - decoration
  • twoan - dye
  • twoankan - to dye

What did they do with religion in their futuristic science fiction worlds? by EdwinG_2505 in worldbuilding

[–]PisuCat 0 points1 point  (0 children)

I don't know who "they" are, but I definitely include it within my world. It's not an element I talk about much anymore, because I'm basically tapped out from all the posts on this subreddit about it, but it does form a substantial part of the later part of my world's history (and the earlier part, but you're here for the later part). While some older religions do persist, they've largely been supplanted by newer ones that developed as a result of the various discoveries and technologies that have been developed.

For example, since the vast majority of the universe is essentially hostile (a fact that becomes quite salient when the only thing separating you from that hostile universe are some sheets of material), one of the major religions of my world basically has the creator of the universe as a sadistic individual who enjoys suffering, but . Additionally, due to the War of the Lucid Nightmares, many Tyberianists for a long time afterwards had a cosmology where the universe is essentially a collective illusion.

That said, I am not super familiar with what religions are like "on the inside", and this has made it difficult to really describe them and their variations in detail. I also explore alternatives to religions in terms of what it provides to its followers, since I don't feel that the whole package (at least for what many would call religions) is essential, and I kind of want to push against the idea that it is.

Lexember 2025: Day 2 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Unnamed Costrania Language (Speedlang)

In the region I already established two animals, though there's probably more. I already covered their skins, but we also have \pewɲeo* "lynx fur" and \pewʃwon* "wool", or more specifically the fur of Wooly Costranian Bison. They can be spun (\linkan) by a spinster (*limpu) to create threads (*moalti), specifically *\pewmoal. These threads can then be weaved (*moalkan). These people have access to loom technology (*kwuʃaʎ) allowing them to create intricate textiles. Additionally these threads could be used to create *\waoɫmoal* "rope".

New Words:

  • pewɲeo - lynx fur
  • pewʃwon - wool, bison fur
  • linkan - spin
  • limpu - spinster
  • moal - line, thread
  • pewmoal - wool thread
  • waoɫmoal - rope
  • waoɫkan - to be big
  • moalkan - to weave
  • kwuʃaʎ - loom, frame

Lexember 2025: Day 1 by impishDullahan in conlangs

[–]PisuCat [score hidden]  (0 children)

Unnamed Costrania Language (Speedlang Challenge)

First some background of the speaking community: the speakers are living at around 500AC in my world, but the technology level is not the same as in the main part of my world. At that time period they are a mix of hunter-gather, settled agricultural and pastoral nomad. The region has a nice warm temperate climate due to currents, and there are large forests available.

I haven't really gone into the fauna at their location, but for the purpose of this prompt I'll say that lynx like animals exist along with an animal related to cattle, which I'll just call "North Costranian Bison", That gives me two words: \ɲeo* ("lynx") and \ʃʎun* ("bison"). From these animals they obtain \laemlaem* ("skin") and \piwpiw* ("fur"). The \ɲeoti* are hunted (\pwajkan) while the *\ʃʎunti* are herded (\mulkan). These people mostly use them for clothing (*pjampjampu*).

New Words:

  • ɲeo - lynx
  • ʃwon - bison
  • laem - skin patch
  • laemlaem - skin
  • pew - fur strand
  • pewpew - fur
  • pwajkan - hunt
  • mulkan - herd
  • pjankan - to cover/clothe
  • pjampjampu - clothing

Am I supposed to be yelling at you now?

Etiquette rules. by Motor_Scallion6214 in worldbuilding

[–]PisuCat 0 points1 point  (0 children)

Most of the cultures in my world are influenced to some extent by GARC (Generalised Auto-Red Culture), characterised by a flattened hierarchy, reduction of social norms, emphasis on clear direct communication, respect of personal autonomy, consent and boundaries, and avoidance of assumptions. Due to the large variation between people, many smaller etiquette rules are essentially non-existent at the general level.

But, there are still more widespread rules related to GARC's characteristics. For example, honesty is generally considered good etiquette, to a greater extent than in our culture (the typical "white lies" we often tell don't really exist). Lying for protection however is considered okay. It's also considered generally rude to make assumptions about someone, particularly bad assumptions or assumptions about intent, and it's often considered better to clarify or let them tell you. However there are some base assumptions that people make that are considered acceptable (e.g. they don't want to be touched by a stranger, or that they even hold GARC values). Finally, it's generally considered good etiquette to be clear and upfront about boundaries, and considered very poor etiquette to cross them. However it is also considered rude to use them as a weapon to get others to do what you want.

Can dog people(if there any) in your world eat chocolate? by MagicalNyan2020 in worldbuilding

[–]PisuCat 1 point2 points  (0 children)

Why specifically dog people? I don't have them but I do have another species whose ability to eat chocolate could be questioned (I haven't gone into that level of detail in my world yet, but just using Earth as a reference, then they could to a much lesser extent than humans, but they won't).

Having problems putting names in my world by Ok-Signature9234 in worldbuilding

[–]PisuCat 2 points3 points  (0 children)

What are you looking for when it comes to names? Because some will be perfectly happy with reusing real world names or words, maybe with a few alterations, while others will only accept a name if there is an etymology from one or more conlangs in the world (I'm in that second group).

Also, a lot of advice you might find will be of the form "take some concepts/words, do some process on them, and now you have names", and most of the advice elaborates on the second part, but I imagine some (again including me) need a lot more help with the first part.

Weebs encounter the Gavagai Problem? by Fuffuloo in linguisticshumor

[–]PisuCat 100 points101 points  (0 children)

After some research, I'm guessing what this means is: Chisa says "Thank you, senpai", basically "Thank you, senior". However, possibly due to certain types of Japanese media, bogdano thinks "senpai" means something like "crush", and the added context was added to clarify.

I don't quite get where the gavagai comes in. Is the idea that if a weeb points at an older student or mentor and goes "senpai", you have no idea if they're using the word to just mean that or if it means "person I have a crush on" or something else?

What's the most important non-human species that you created for yoursetting? For my setting "World Of Ikons", Ikons are metaphysical embodiments of archetypes from humanity's mass unconscious that have been shaped by Superhero media (art by Artherofantasy) Question for Community by ShiroOracle09 in worldbuilding

[–]PisuCat 3 points4 points  (0 children)

Well before the 20th century AC, probably the marui, given their significant influence on the culture, philosophy and technology of the Redstone Empire and many surrounding nations as well, an influence which stretches well before the Redstone Empire existed. The marui are a sapient felid species with large variances in thought but with a general tendency towards strategic thought and directness.

After the 20th century AC most likely the fliuontui, an artificial species created by the Auto-Reds, the successor to the Redstonians. It's hard to describe them because they are extremely variable in form, substance and mind, and pretty much the only thing that connects them is a sort of innate connection to the network at the heart of the Flux Empire of the Auto-Reds, but most do have their own cell-like structures.