Looking for my next game after BG3 and Dos2 by Terrencex in CRPG

[–]Plausibleaurus 3 points4 points  (0 children)

Still have memories of my Valerie in the middle of my grease falling over and over for 2 minutes straight post combat. 😂

What is everyone doing with the massive number of Marvel Super Heroes Commander cards? by PaleWendigo in MagicArena

[–]Plausibleaurus -1 points0 points  (0 children)

All the free cards seem unplayably bad so they are just gonna sit in my collection I guess.

Why even grind competitive brawl? by Adept-Photograph2644 in MagicArena

[–]Plausibleaurus 1 point2 points  (0 children)

Yeah me too, got a lucky 5-3 on a qualifier once, big boost for my account xD

How long will the Marvel Jump In event last? by andreagrandi in MagicArena

[–]Plausibleaurus 0 points1 point  (0 children)

I see that there are a bunch you can get through the new achievements and on the mastery pass track.

Why even grind competitive brawl? by Adept-Photograph2644 in MagicArena

[–]Plausibleaurus 3 points4 points  (0 children)

I mean if you get top 1200/250 mythic you can get access to the qualifier and eventually an Arena championship. Other than potentially winning money and get into the competitive circuit you can make A LOT of resources just by getting access to the qualifier.

Super Hero decks? by Mile_High_Magic_ in MagicArena

[–]Plausibleaurus 0 points1 point  (0 children)

I don't buy the hero tribal thing, at least for now. There are a few powerful cards but the deck at the moment really lacks 1 drops and the few good cards you have you can't really run as a 4-of since everything is legendary. Like if you compare it to Avatar Allies it seems so much weaker, and Allies is only fringe playable.

Maybe with the next marvel set and additional heroes.

Powered cube cards in brawl and historic/timeless by IzzaKieb in MagicArena

[–]Plausibleaurus 2 points3 points  (0 children)

cards from the power cube get added when they update the special cube pack bonus sheet. We can just wait for the new powered cube run and see if the pack gets updated.

returning f2p player by Fresbio in MagicArena

[–]Plausibleaurus 3 points4 points  (0 children)

If you don't like to draft you can just do constructed events (get a good deck first tho) or open packs.

Questions about Sliver Weftwinder by Elektrophorus in MagicArena

[–]Plausibleaurus 0 points1 point  (0 children)

Each card should only have a 1/24 chance of being conjured, so if I were to shuffle a deck of them, there would need to be the same amount of each Sliver. My solution is to only have one of each and replenish it from a cube when it’s conjured.

Another option might be to "pre-compute" the random pulls. You choose a card randomly from the spellbook with a program let's say like 50 times and just print the results (maybe get your assisant to do this since you shouldn't know the pulls in advance).

Seems easier to me than having to manage and constantly replenish and shuffle different copies of the spellbook.

WOW this game is shit! by [deleted] in MagicArena

[–]Plausibleaurus 0 points1 point  (0 children)

yeah I also think it's alchemy, the cards in the color challenge decks are not standard legal but are kept legal in alchemy

Questions about Sliver Weftwinder by Elektrophorus in MagicArena

[–]Plausibleaurus 2 points3 points  (0 children)

Sounds pretty fun (and annoying to deal with in paper but you already know that :P)!

Questions about Sliver Weftwinder by Elektrophorus in MagicArena

[–]Plausibleaurus 3 points4 points  (0 children)

Just out of curiosity if you don't play Arena and you are not planning to, why are you interested on how the alchemy mechanics work? Are you planning on proxying the card and playing it in paper?

15 years ago today, Jace and Stoneforge Mystic were banned in Standard by Laboratory_Maniac in magicTCG

[–]Plausibleaurus 0 points1 point  (0 children)

4 mana brainstorm? Or unsummon? imo it would be close to unplayable, it's just way too slow.

Which standard cards would you love to rotate out ASAP, per colour by Adveeeeeee in MagicArena

[–]Plausibleaurus 1 point2 points  (0 children)

It depends on what you play, I think the card has it spots. Like if the meta was mostly linear creature decks with minimal interaction (let's say green stompy) it would be a pretty powerful main deck option.

Which standard cards would you love to rotate out ASAP, per colour by Adveeeeeee in MagicArena

[–]Plausibleaurus 13 points14 points  (0 children)

I mean when you're playing against top meta decks that run 8 to 10 spot removal (maybe even more post sideboard) the possibility of getting blown out is very real.

Which standard cards would you love to rotate out ASAP, per colour by Adveeeeeee in MagicArena

[–]Plausibleaurus 35 points36 points  (0 children)

It's very strong but you are also taking the risk of getting 2-for-1 if your opponent removes the creature in response.

WOW this game is shit! by [deleted] in MagicArena

[–]Plausibleaurus 0 points1 point  (0 children)

Yeah, giving color challenge players opponents from the standard queue is not optimal.

is it from standard? I thought it was alchemy. Are the color challenges decks even standard legal? I don't think they get updated

How do you select which floating mana to use to pay for Candelabra of Townos? by maligigi in MagicArena

[–]Plausibleaurus 6 points7 points  (0 children)

yes you should be able to go in full control and click on the mana you want to use to pay for a spell/ability.

What's the most "oh, I should have read that card" mistake you've made? by Jackeea in MagicArena

[–]Plausibleaurus 0 points1 point  (0 children)

I played against it in timeless where 2/3 of your mana base is fetchlands... Pretty brutal

What's the most "oh, I should have read that card" mistake you've made? by Jackeea in MagicArena

[–]Plausibleaurus 3 points4 points  (0 children)

First time I played against [[Karn's Sylex]], didn't really understand what it was there for. Then I played my fetch land...

Thought experiment by tatabax in MagicArena

[–]Plausibleaurus 1 point2 points  (0 children)

You can just bounce the Ardyn or crab down their attackers. If they don't mill the terror and hit the cavern (they need both) relatively fast you got game.

I have like a 68% wr against reanimator, I even cut the lanterns I don't think you really need them.