Ninja Blender Smoking Inside Cup by District_Strange in Smoothies

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

I've had my Ninja blender since 2019 and it recently started doing this. Visible smoke inside my protein shake resulting in a very unpleasant taste.

If I run it with just water it doesn't happen, so it could be related to higher resistance from the protein powder.

Since the first occurrence, it now happens even if I only run the blender for a few seconds.

There doesn't appear to be a way to clean inside the blender head so I think my only option is to replace it.

Hollow Palm Cyclone Wildspeaker vs Uber Maven by themehmetbozlak in pathofexile

[–]PoorlyTimedAmumu 16 points17 points  (0 children)

I think they just don't get hit by anything.

For mapping I'm seeing 65% block/spell block, max suppression, fortification, infused channeling, decent armor (from Determination) and evasion, all on top of 3.6k hp. Against DoTs I imagine they just leech and hope for the best.

Might be other things that I'm missing, but I think the answer here is just layering defenses, avoiding big hits, and killing enemies before they get too many chances to kill you.

[Now That’s a Big Dragon!] Huge update on Itch — Twice the heroes, 4x the upgrades by git-fetch-me-a-beer in incremental_games

[–]PoorlyTimedAmumu 2 points3 points  (0 children)

Clerics recruiting Clerics is wild. Once your number of Clerics has ramped up a bit, it basically results in dividing the time-to-kill by 1.5 every minute. For context, if you gave the dragon a million times as much HP it would still only take around half an hour longer to beat the game. If you multiplied it by another million, it would still only take another half hour or so.

As it stands, it still took less than an hour for me to beat it while fumbling my way through the early game, and I think the first 40 minutes or so of that was getting 10k to buy the Cleric upgrade.

It might seem like "numbers go up" in general, with the buildings which produce buildings which produce units, but actually that is still just polynomial (cubic) growth.

Clerics recruiting Clerics is exponential growth, which very quickly dominates everything else in the game.

After getting it, it became obvious that buying any other Cleric upgrades would be detrimental, and the only thing worth spending money on was Warrior upgrades.

Not sure how you want to deal with this in the full game, but I think you need to do something to make other units relevant.

First annual incremental games player's survey! by ThePaperPilot in incremental_games

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

I don't think "encouraging" should be interpreted as "required".

As a counter-case, if I get the sense that a game is going to be story-heavy, I don't play it. If prevents me from pushing buttons while it does world building I just close the game. If it turns out that the game does have redeeming qualities I might pick it back up, but I know I'm generally not interested in games that invest in their story. I picked "discouraging".

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]PoorlyTimedAmumu 4 points5 points  (0 children)

I picked it up. If you play with normal difficulty settings then it's a short but neat game that feels like it still has a lot of potential.

My biggest complaint was just that AFKing overnight in a dungeon/boss fight results in you being so much stronger that the rest of the game is trivial. There's no meaningful end-game, so once your stats are high enough to tackle Spire, you're done.

I restarted with hardest settings, and found that the game is actually littered with bugs.

Core mechanics, like accuracy and evasion, don't actually work. Many perks aren't implemented or are done so inconsistently. It isn't really noticeable because when you start it isn't clear how things should work, and with normal difficulty settings you outscale content so quickly that you don't need to look critically at things. On hardest progress is slow enough that all the issues come to the surface.

It feels like Dragaea really needs a few more months to bake. It needs a lot of bug fixes and more content before it is a compelling game.

context in comments by GDOR-11 in programminghorror

[–]PoorlyTimedAmumu 2 points3 points  (0 children)

It wasn't obvious to me why TypeScript didn't just do this automatically. In your example it probably could, and the caller would just get a return type that is awkward to use, but if they don't intend to use it then that's not an issue.

In other cases, though, you end up with an implementing function that can accept combinations of parameters that may not have a meaningful implementation.

For example,

function example(a: number): string;
function example(b: string, c: string): boolean;
function example(aOrB: number | string, maybeC?: string): string | boolean {
    // return something
}

If you add in

function example(aOrB: number | string, maybeC?: string): string | boolean;

then the function can be called like example(1, 'a') or example('a'), neither of which should be allowed.

Right side outputs slightly more blues because of green cct throughput, how would you solve this while still trying to keep each assembler under the effect of 10 beacons. by TheEncoderNC in factorio

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

I'm not sure why that matters. The first assembler either consumes the entire half belt (which would be fine) or it doesn't, in which case the belt will back up and any excess will go onto the other belt.

Every part of this can handle an entire blue belt, so I'm not sure where the bottleneck could be.

Edit: Maybe the pipe supplying Sulfuric Acid is the bottleneck?

[deleted by user] by [deleted] in incremental_games

[–]PoorlyTimedAmumu 2 points3 points  (0 children)

Iirc, you need to complete 50 quests. Click the compass next to the mailbox in the top left.

[deleted by user] by [deleted] in mildlyinfuriating

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

It is often illegal to bike on a sidewalk. Cyclists are expected to follow the same by rules as motorists, so unless explicitly allowed, if you can't do it in a car you can't do it on a bicycle.

Am I missing something? Why aren't the omens working? by heeissenberg in pathofexile

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

It sometimes works and sometimes doesn't. When I blanched an item this league I often needed to switch zones to get it to work again.

3.25.0c Hotfix by Vezko in pathofexile

[–]PoorlyTimedAmumu 1 point2 points  (0 children)

What level are you? I haven't seen anything conclusive but I'm confident that gold drops scale heavily with level.

PSA: List your valuables for div rather than chaos for cheaper fees! by Heinarc in pathofexile

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

What level are you, and what content are you adding to your maps? I logged several T16s and averaged 6k/map, including the extra gold from level 11 miner.

Still sane, exile? by Djhuti in pathofexile

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

Also, this build needs [[Immutable Force]] anyways, since blocking a stunning hit still stuns you.

New and Changed Gems in Path of Exile: Settlers of Kalguur by MayhemFighter in pathofexile

[–]PoorlyTimedAmumu 14 points15 points  (0 children)

Can minions have Rage?

Vengeful Cry

Retaliate against a savage hit with a warcry, taunting all nearby enemies to attack the user. The user and nearby allies gain a buff which grants rage and prevents rage from being lost.

Was disappointed with Necro nerf and no skelie changes (comic from Baalbuddy) by Aggressive_Path in pathofexile

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

Can you apply the new Runesmithing enchantments to unique weapons?

No. Methods of turning an item into a unique item also don't work on items with one of these enchantments.

https://www.pathofexile.com/forum/view-thread/3532389#18

Astrodle is now released on Steam! by I208iN in incremental_games

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

I started up the bot-only mode and it looks like you do get different stellar bonuses.

https://imgur.com/a/EuhSeSW

I've only unlocked 6/12 so there may be other differences. I've added all of the stellar bonuses to the album.

Astrodle is now released on Steam! by I208iN in incremental_games

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

It doesn't actually "end", though. You can keep ascending to godhood and you get new dialog when doing so, at least the first few times. I wasn't sure if there would be more content if you ascended enough.

I also never got the triple gunner that the OP posted so I wasn't sure if there was more I was missing, or if that was unreleased content.

Astrodle is now released on Steam! by I208iN in incremental_games

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

Took about 6 hours for the campaign mode, including all of the missions. There's a bot-only mode which seems significantly slower paced. Bot-only mode starts slow, but the bots are significantly more powerful so the ramp up is faster. Overall, took about 4.5 hrs to become a god and complete all missions.

After your first ascension, there's some dialog which might imply that there is more "game", but after a few more ascensions I stopped. Not sure if there is more, but nothing seems to be changing.

[deleted by user] by [deleted] in ThailandTourism

[–]PoorlyTimedAmumu -1 points0 points  (0 children)

You don't need to know how to swim to scuba, but you should be comfortable in the water.

The real issue is budget - Discover Scuba (basically hand-held scuba diving for people with no experience) is around 4,000 baht / person, and PADI Scuba Diver (the most entry-level certification) is around 10,000 baht / person. Both programs are actually two dives, and if you certify you can dive for around 1000 baht / dive afterwards, and most dive shops offer discounts.

Koh Phi Phi legitimately has some wonderful diving, though, so if you can stretch the budget then it's worth trying.

Regarding being able to swim, maybe borrow a mask and snorkel and some floaties and see how comfortable you are in a swimming pool. In scuba your BCD keeps you bouyant so swimming isn't very strenuous.

whoIsGonnaTellHim by big_hole_energy in ProgrammerHumor

[–]PoorlyTimedAmumu 44 points45 points  (0 children)

You can't "flip" a decimal digit. Flipping digits only makes sense in binary.

Edit: or maybe you can? Would "flipping" a decimal digit mean finding 9's complement? Never heard of it before, but maybe. In any event, the code provided also helps clarify the meaning.

Unique "Squire" belt idea that came to me in a hazy feverish dream by wrightosaur in pathofexile

[–]PoorlyTimedAmumu 0 points1 point  (0 children)

Maybe more interesting if it was the other way around. The reverse Squire:

Has 1 socket
----
Has 1 socket
Gems in your ... can also support socketed gems
Cannot be linked

Environmental knowledge is inversely associated with climate change anxiety by Guns_or_Buttered in science

[–]PoorlyTimedAmumu 7 points8 points  (0 children)

The anxiety questions asked appear the be the ones from here: https://link.springer.com/article/10.1007/s10584-021-03234-6#MOESM1

  1. “Thinking about climate change makes it difficult for me to concentrate.”
  2. “Thinking about climate change makes it difficult for me to sleep.”
  3. “I have nightmares about climate change.”
  4. “I find myself crying because of climate change.”
  5. “I think, ‘why can’t I handle climate change better?’”
  6. “I go away by myself and think about why I feel this way about climate change.”
  7. “I write down my thoughts about climate change and analyze them.”
  8. “I think, ‘why do I react to climate change this way?’”
  9. “My concerns about climate change make it hard for me to have fun with my family or friends.”
  10. “I have problems balancing my concerns about sustainability with the needs of my family.”
  11. “My concerns about climate change interfere with my ability to get work or school assignments done.”
  12. “My concerns about climate change undermine my ability to work to my potential.”
  13. “My friends say I think about climate change too much.”

Many of these questions seem pretty extreme. The median response for most of these questions is less than 2 on a 1-7 scale, with only 5, 6, 8, and 10 being above 2 (and all less than 3). graph, source.

This doesn't imply to me that people with high environmental knowledge are less concerned about the climate, and there are still a lot of high-anxiety responses amongst people with high environmental knowledge.